DayMare 1998 - Resident Evil

Quick update on this, some good news from the devs on the kickstarter comments section.

Invader Studios:

We just want to thank you for your amazing support, you guys are amazing!
We know that Daymare: 1998 it's an ambitious project, especially for an indie company like us, but we're NOT GIVING UP.
A lot of you are asking us about the game's future if we fail the campaign...well we just want to comunicate that Daymare: 1998 will reach the market with or without the kickstarter help ;)

- We'll look for new investors and in the meantimes we'll continue to invest our money, as we did so far, in the project. We'll need your help as well :)
For us Daymare: 1998 it's too important to give up.
Further news soon!
 
Dear Backers and Supporters,

First and foremost, I would like to say that the last few weeks has been an incredible experience for us. The passion of our fans has truly overwhelmed us. It has been an absolute pleasure to meet with you and talk to you through our social channels and through Kickstarter.

We have run two separate campaigns during this period and we are very pleased to see that Daymare:1998 is doing amazing well on Steam Greenlight. We are at 15 out of 3,147 titles at the time of me writing this.

WOW, thank you all so much!

https://steamcommunity.com/sharedfiles/filedetails/?id=871441550

Our second campaign, the Kickstarter campaign, is not going to make it. Our goal was high. We knew it was high. The intention was to reach a self-funding level and to do that we had to shoot for the S.T.A.R.S. and we knew there was a high risk of not getting there. But we are far from disappointed. Nearly 1,200 people believed in us. We are so humbled by your support and would like to thank each and every one of you. That you were prepared, collectively to back us to the value of over 40,000 euros for our vision, gives us hope and belief. As we will not reach our funding goal, it means that we have to explore other avenues. And we have been exploring. Now, we are happy to tell you that we are also deep in discussions with a few partners.

So watch this space :)

All your support and words of encouragement have made us even more determined to make Daymare: 1998 a success so once again, thank you so much, each and every one of you. You inspire us and will continue to drive us onward.

From the Invader Studios Team
 
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