I wonder would it be better to get 2 more 22" screens and TH or 1 decent 42"?
A single 'wide'screen will never give you the kind of experience multiple monitors can. Normal widescreens are about 1.6:1 or 1.7:1. But even 3*(1280x1024) monitors gives you a ratio of 3.75:1. That's a whole heap of extra view and experience (and pixels to push).
With 3*(1680*1050) I'm looking at a ratio of 4.8:1... that's approximately wider than the Grand Canyon.
Ok, Crysis at that resolution destroys vid cards, but you can switch to single easily enough (once you get the hang of the setup). And even Crysis ran ok with my 320Mb 8800GTS on medium settings and no FSAA. Sims like iRacing and Black Shark are still mainly CPU limited, so vid card performance is less of an issue even at silly resolutions. (I seem to be getting a steady 30-ish fps with the GTX260 and E6600@3GHz).
What convinced me to go Triplehead was playing with a spare monitor. If you have an Nvidia card it's very simple to put two side by side and make a change in the drivers which forces games to 'see' the new resolution. It's not ideal (crosshair in the middle, etc), but it showed me the potential immediately.
I made the change in two stages to avoid wasting money. I bought the triplehead first, and used 3*(4:3) old monitors first... a 17|" LCD, 17" CRT, and 19"CRT. It was a messy setup, but it 'only cost' me the £200 for the triplehead unit. Once I'd convinced myself this had incredible potential I only then started to look for three cheap matched monitors.
At the end of the day it's an unnecessary luxury. But it's also the best thing, as a simmer, that I've ever spent my money on.
i still havent had the courage to buy this, but the more i read, the more screenshots i see, it just so makes me want to fire it all up and crash a lot (no idea about heli's more planes)
Today I spent some more time learning to fly. I doubt I'll ever do a start-up myself, or even fight in the thing. But mastering this very impressive flight modelling is very satisfying indeed. Well, I imagine it will be... one day.
Andrew McP