*** Destiny Raid & PvP discussion thread ***

So last nights raids were pretty good for me, especially Crota as i got fang of ir yut and abyss defiant so thats 2 primary's with a burn on them. Then VoG where i snagged a fatebringer hand cannon.

This weeks raids werent too bad, didnt take too long to finish them both on hard difficulty. Quite enjoyable and was nice playing with a couple of newbies as well.

Not got to level them up, which will take a bit of time as i have quite a few weapons that i need levelling up.

Now just need to nail a poe 34 or 35 at some point this week, going online in a few so if anyone fancies doing them then give me a shout.

As for the meet??, not sure if ill be able to make it as work is frigging me about with shifts so will need to check on monday if im working or not.
 
I'll have a bash at nailing the 32 PoE tonight if you like dude. It's the nightmare from last week again but should be loads easier this week!
 
I'll have a bash at nailing the 32 PoE tonight if you like dude. It's the nightmare from last week again but should be loads easier this week!

Sounds good to me, im going to get online now so whenever you are ready just give me a invite.
 
Anyone want to try Lv35 PoE on PS4 tomorrow around 7pm or whatever is best.

1) Fallen God - TehMoe Lv34 Hunter
2) Drunzer - Drunzer Lv34 Titan/Warlock
3) CoreyMcK20 - CoreyMcK20 Lv34 Titan/Warlock

My brother and I have been looking to do this for a while, we have never done a 34 before nevermind a 35. Would you mind taking us through? We do the level 32s but we can never get a 3rd to do the higher levels.

EDIT - My brother has done a few level 34s actually.
 
Ive not done a Lv35, so it will be interesting. I'm sure we can read on reddit and so on, for the best plan. Normally you have 1 bubble bro so that should be cool. I'll send you guys some invites tomorrow.
 
Ive not done a Lv35, so it will be interesting. I'm sure we can read on reddit and so on, for the best plan. Normally you have 1 bubble bro so that should be cool. I'll send you guys some invites tomorrow.

Be mindful that this weeks modifiers are Small arms and Lightswitch at Skolas. Small arms both helps and hinders as you specials & Heavies to less damage. The major problem with that is a 365 high impact shotgun will not one hit kill a Captain.

Everything will be able to one hit you with the LS modifier (unless you have an overshield) so keep your distance.

The tactic that worked for us was to constantly rotate from far left to far right on a loop - moving when you start to get over run. Damage Skolas until adds spawn and then immediately stop. Focus completely on the adds and then return to Skolas. Once the bonds are broken ensure you know what order you will pass the essence around in and continue to follow the damage Skolas / focus adds patten above. Swap out the essence at around 5-8 seconds to ensure no one is immune when you need them to take it. At ~ 50% health you will get Mines spawn. Ensure you have a tactic for this as Mines + Devouring Essence timer + LS = wipe if you don't.


Once past the first set of mines regroup and carry on with the normal pattern of damaging skolas, add focus & managing the essence.

The last part of the fight causes the most wipes. You have two real choices -

1) Burn Skolas down as quickly as possible once he drops below 30% health (add spawn) and deal with the mines once he is dead.

2) Burn Skolas to 30%, focus adds then burn him again to 25%. 25% health is the tigger point for the second (and last) set of mines. Deal with the mines in the same manner as before and then return to burning Skolas down.

The first option is hard if you don't have maxed G'horns and a full compliment of rockets. (You essentially need the DPS G'horn provides to pull this off) Small arms really doesn't help here. If you don't burn him quickly enough the mines (or sheer number of adds) will probably cause a wipe. The second option takes longer and has the risk of wiping to the mines themselves but allows you to control the spawns and the timers.

When I did it (the fated Greboth dropped out of the party clutch) we tried the first option and then switched to the second after the first wipe (we did it with the same modifiers as this week).

Honestly if you communicate well and manage the fight it isn't that hard. It is frustrating mind.

In terms of line-up we did it with three bubble bros (Bluey in my case) all running Helm of saint 14. This helped massively when dealing with charging melee captains. Any setup will work you just have to play to your advantages. If you have a hunter ensure they have a super and the ability to go invisible (every possible option in the sub class should be selected). The gaunlets which trigger invisibility when you are hit are useless in this fight (you will die to the hit). Warlocks allow a second chance on the essence as long as they are running fireborn.
 
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I think it's actually a good fight and will be a challenge as VoG is for the mechanics rather than just ads and levels (although that's certainly a factor with the modifiers!).

In terms of tactics for the mines, is there a best method? I haven't done it in ages but recall you can get unlucky with the order in which they spawn. Having a bubbler with plenty of orbs close to mine spawns from team mates helps a lot (although it's tricky as typically have bladedancers in the team and we all know how great they are at orb spawning!).
 
When I've done we just had two stay on the right platform and let a bladedancer go invis to deal with the first wave of mines.

Second wave you just carefully plink Skolas down until the last waves of adds spawn, clear them all out, and then burn skolas down and clean mines up after.
 
When I did it (three Titans) we basically ran together from one mine to the next dropping a bubble (with the perk that gives more orbs when it is hit) if required.

The mine spawns will either be straight forward or will totally screw you over. The worst ones are middle (enemies will literally teleport onto you - not good with LS) and the one far left as it is totally open with no cover (the enemy spawn locations make this one harder as well).
 
Scheduled maintenance again tonight. 4 hour scheduled outage from 4pm to 8pm.

https://twitter.com/BungieHelp/status/629014064266547200

0WSsYS6.jpg.png
 
Be mindful that this weeks modifiers are Small arms and Lightswitch at Skolas. Small arms both helps and hinders as you specials & Heavies to less damage. The major problem with that is a 365 high impact shotgun will not one hit kill a Captain.

Everything will be able to one hit you with the LS modifier (unless you have an overshield) so keep your distance.


Love Small Arms and lightswitch :D make the fight interesting otherwise its just a ghorn feast. Always run Thorn for this modifier, makes short work of the add's, captions included (specifically if all three of you run Thorn).

Communication is more key in this fight than anything else, making sure the right person take the taint (we normally call out a 10 sec's left and get next in line to take it a 5 sec's), knowing who's going for what mine (who ever is going for the furthest one should be the one who has just had the taint taken off them).

There is no right class to ring as it can be completed by all three quite easily, but I've found on the runs I've done that a hunter is very useful for getting to the mines
 
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Thanks for the tips OweO. I might try get a game in before the server goes down with some randoms so I can see how everything works. I've done a few 34s but never a 35 so it should be interesting.

Some nice boots from PoE this week, and Brother has a cool Helm, I got an all Int helm from a package last week this will be a nice addition too my collection.
 
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Be mindful that this weeks modifiers are Small arms and Lightswitch at Skolas. Small arms both helps and hinders as you specials & Heavies to less damage. The major problem with that is a 365 high impact shotgun will not one hit kill a Captain.

Everything will be able to one hit you with the LS modifier (unless you have an overshield) so keep your distance.

The tactic that worked for us was to constantly rotate from far left to far right on a loop - moving when you start to get over run. Damage Skolas until adds spawn and then immediately stop. Focus completely on the adds and then return to Skolas. Once the bonds are broken ensure you know what order you will pass the essence around in and continue to follow the damage Skolas / focus adds patten above. Swap out the essence at around 5-8 seconds to ensure no one is immune when you need them to take it. At ~ 50% health you will get Mines spawn. Ensure you have a tactic for this as Mines + Devouring Essence timer + LS = wipe if you don't.


Once past the first set of mines regroup and carry on with the normal pattern of damaging skolas, add focus & managing the essence.

The last part of the fight causes the most wipes. You have two real choices -

1) Burn Skolas down as quickly as possible once he drops below 30% health (add spawn) and deal with the mines once he is dead.

2) Burn Skolas to 30%, focus adds then burn him again to 25%. 25% health is the tigger point for the second (and last) set of mines. Deal with the mines in the same manner as before and then return to burning Skolas down.

The first option is hard if you don't have maxed G'horns and a full compliment of rockets. (You essentially need the DPS G'horn provides to pull this off) Small arms really doesn't help here. If you don't burn him quickly enough the mines (or sheer number of adds) will probably cause a wipe. The second option takes longer and has the risk of wiping to the mines themselves but allows you to control the spawns and the timers.

When I did it (the fated Greboth dropped out of the party clutch) we tried the first option and then switched to the second after the first wipe (we did it with the same modifiers as this week).

Honestly if you communicate well and manage the fight it isn't that hard. It is frustrating mind.

In terms of line-up we did it with three bubble bros (Bluey in my case) all running Helm of saint 14. This helped massively when dealing with charging melee captains. Any setup will work you just have to play to your advantages. If you have a hunter ensure they have a super and the ability to go invisible (every possible option in the sub class should be selected). The gaunlets which trigger invisibility when you are hit are useless in this fight (you will die to the hit). Warlocks allow a second chance on the essence as long as they are running fireborn.

Thanks a lot, I watched a video last night which uses a very similar strategy to the one you just explained. Really appreciate it.
 
So me gimp and dave tried to do the poe 32 but failed miserably :D. Think it was probably because we all sounded a bit tired. I was yawning away and I wasn't at my best seeing as I was up at 430am to get to work for 6am then came home and did some chores...so no chance of a power nap.

Apologies guys for last night. But still need and want to do a poe 35 if possible with a couple of vet's who know what to do lol.
 
Thanks for the tips OweO. I might try get a game in before the server goes down with some randoms so I can see how everything works. I've done a few 34s but never a 35 so it should be interesting.

Some nice boots from PoE this week, and Brother has a cool Helm, I got an all Int helm from a package last week this will be a nice addition too my collection.

Thanks a lot, I watched a video last night which uses a very similar strategy to the one you just explained. Really appreciate it.

No problem. The strategy we used seems to the most common one. It works but just be mindful not to rush the fight. G'horn burn doesn't really work on this fight due to the adds and mine trigger points. If you are wiping a lot try to understand what is causing the wipe and change tactics. If that doesn't work take a break for a few minutes.

:)
 
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