Soldato
While I've not played D1, does D3 still have monetised extra stash tabs and extra character slots locked behind the more expenisve versions of the game?
Yes, it sure does.
While I've not played D1, does D3 still have monetised extra stash tabs and extra character slots locked behind the more expenisve versions of the game?
Yes, it sure does.
*facepalm*
Been a while since I've played it, but as a game about loot and trying different sets/builds etc, it's pretty ***** of them to charge for stash space and limit characters so you can't even create mules.
Depends how much you fill up your characters stash space - I do it pretty easilyMules in D3 isn't really a thing anymore. It's changed quite a bit and is very casual these days.
Loving the itemistation changes they have made; I think they are doing a great job and listening to the community is developing paying off. I'm still a bit concerned that all we are going to wear at end-game is uniques/legendaries and rare's are going to take a back seat much like how Diablo 3 is. I love that they have acknowledged this in the Item Qualities section, but the problem I see is that any legendary effect will realistically put a rare item to shame because the legendary-guaranteed stat is too good to pass up - like on the example they gave in the screenshots; if you have an ability that can constantly knockdown enemies, then the legendary stat to deal 46% additional damage to affected monsters will instantly render any rare null and void no matter the stats of it.
Rogue announcement trailer
Just looks like a Demon Hunter with a few extra tricks.
D2 trailer looked good but taking with a massive grain of salt after the wc3 abomination, diablo 4 looks pretty but going off recent blizzard it will be shallow af, going to have some stiff competition with poe 2