1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Dirt Rally Benchmark

Discussion in 'Graphics Cards' started by LtMatt, May 9, 2015.

  1. Telecaster

    Mobster

    Joined: Jun 17, 2012

    Posts: 4,722

    Sounds good, I suppose they have to throw that crap in for the yanks, about time we had a proper Rally game.
     
  2. LtMatt

    Caporegime

    Joined: Jul 12, 2007

    Posts: 31,338

    Location: United Kingdom

    Scoreboard updated gents. :)
     
  3. Geeman1979

    Soldato

    Joined: Feb 14, 2011

    Posts: 7,490

    ...
     
  4. FredFlint

    Wise Guy

    Joined: Feb 1, 2006

    Posts: 1,887

    5930K @stock 3.5Ghz
    290X (8GB) Vapor X @stock 1030/1375 driver = 15.4

    1440p

    [​IMG]

    <?xml version="1.0" encoding="UTF-8" ?>
    <!-- ================================================================================= -->
    <!-- Benchmark Mode Results -->
    <!-- ================================================================================= -->
    <benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="Flint" date="18:00:41 on 10/05/2015" machine="FlintBox">
    <totals races="1" total_time="00:03:08" total_race_time="00:03:08" race_time="00:03:08" />
    <fps_race min_fps="49.826672" max_fps="79.323677" av_fps="60.672455" min_fps_ms="20.069572" max_fps_ms="12.606577" av_fps_ms="16.481943" />
    <fps_total min_fps="49.826672" max_fps="79.323677" av_fps="60.672455" min_fps_ms="20.069572" max_fps_ms="12.606577" av_fps_ms="16.481943" />
    <track index="1" numInRotation="1" totalProfiled="1">
    <results samples="11419" min_fps="49.826672" max_fps="79.323677" av_fps="60.672455" min_fps_ms="20.069572" max_fps_ms="12.606577" av_fps_ms="16.481943" battery_percentage_used="0" />
    <settings name="hafren_rally_01" route="route_2">
    <car name="555" livery="17" />
    </settings>
    </track>
    <hardware_settings_config version="8" deviceId="0x67B0">
    <cpu>
    <threadStrategy workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />
    </cpu>
    <audio_card>
    <dynamic_range value="high" />
    <eq value="flat" />
    </audio_card>
    <graphics_card rating="1" firstBoot="true">
    <directx forcedx10="false" />
    <eyefinity force="" osd="" />
    <stereo enabled="false" separation="0.015" convergence="0.5" />
    <resolution width="2560" height="1440" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
    <refreshRate rate="60" />
    </resolution>
    <gamma level="0.8" />
    </graphics_card>
    <shadows enabled="true" size="3072" maskQuality="2" particles="true" />
    <advanced_fog enabled="true" />
    <particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
    <weather quality="1" />
    <crowd enabled="true" detail="4" />
    <cloth enabled="true" tessellation="true" />
    <groundcover mode="ultra" clutter="true" />
    <objects lod="1.02" maxlod="0" stones="true" />
    <trees lod="1.2" maxlod="0" meshes="true" meshes_in_all_passes="false" />
    <vehicles characterQuality="4" lodQuality="3" />
    <track lod="1.0" />
    <envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.75" mindistance="150.0" />
    <water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
    <mirrors enabled="true" width="768" height="256" car_maxlod="2" car_culldist="300.0" />
    <skidmarks enabled="true" />
    <dynamic_ambient_occ enabled="true" quality="4" />
    <dynamic_ambient_occ_soft enabled="true" />
    <night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
    <textures resolution="3" />
    <shaders quality="2" low_quality="false" />
    <anisotropic min="4" max="16" />
    <physics environmentalDamage="true" vehicleDamage="true" />
    <input device_type="auto" />
    <motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
    <screenshotMode enabled="false" />
    <aoit enabled="false" />
    <avsm enabled="true" />
    <oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" verticalOrientation="0.66" />
    </hardware_settings_config>
    </benchmark>
     
  5. LtMatt

    Caporegime

    Joined: Jul 12, 2007

    Posts: 31,338

    Location: United Kingdom

    Scoreboard updated Fred. :)

    In future please make sure you include a original full size screenshot. You can setup MSI Afterburner to take screenshots, please see my thread here for more info.
     
  6. ~>Dg<~

    Caporegime

    Joined: Jun 1, 2006

    Posts: 30,595

    Location: Notts

    its a amd game lol. if it dont i would quit :p

    i cant believe no one has posted a screenshot with the big AMD banners in at every checkpoint :D

    on to the actual game this game is better than project cars and assetto . the thing is you really need to learn the game and many haven't put in the effort to get the best of it yet.
     
  7. Klunt Bumskrint

    Wise Guy

    Joined: Nov 10, 2012

    Posts: 1,488

    Location: Oxfordshire

    <?xml version="1.0" encoding="UTF-8" ?>
    <!-- ================================================================================= -->
    <!-- Benchmark Mode Results -->
    <!-- ================================================================================= -->
    <benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="Klunt" date="22:11:43 on 10/06/2015" machine="Nick">
    <totals races="1" total_time="00:03:08" total_race_time="00:03:08" race_time="00:03:08" />
    <fps_race min_fps="98.332634" max_fps="125.867645" av_fps="111.656960" min_fps_ms="10.169564" max_fps_ms="7.944853" av_fps_ms="8.956002" />
    <fps_total min_fps="98.332634" max_fps="125.867645" av_fps="111.656960" min_fps_ms="10.169564" max_fps_ms="7.944853" av_fps_ms="8.956002" />
    <track index="1" numInRotation="1" totalProfiled="1">
    <results samples="21017" min_fps="98.332634" max_fps="125.867645" av_fps="111.656960" min_fps_ms="10.169564" max_fps_ms="7.944853" av_fps_ms="8.956002" battery_percentage_used="0" />
    <settings name="hafren_rally_01" route="route_2">
    <car name="555" livery="17" />
    </settings>
    </track>
    <hardware_settings_config version="8" deviceId="0x17C2">
    <cpu>
    <threadStrategy workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />
    </cpu>
    <audio_card>
    <dynamic_range value="high" />
    <eq value="flat" />
    </audio_card>
    <graphics_card rating="3" firstBoot="true">
    <directx forcedx10="false" />
    <eyefinity force="" osd="" />
    <stereo enabled="false" separation="0.015" convergence="0.5" />
    <resolution width="2560" height="1440" aspect="16:9" fullscreen="true" vsync="0" multisampling="8xmsaa">
    <refreshRate rate="144" />
    </resolution>
    <gamma level="0.8" />
    </graphics_card>
    <shadows enabled="true" size="3072" maskQuality="2" particles="true" />
    <advanced_fog enabled="true" />
    <particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
    <weather quality="1" />
    <crowd enabled="true" detail="4" />
    <cloth enabled="true" tessellation="true" />
    <groundcover mode="ultra" clutter="true" />
    <objects lod="1.02" maxlod="0" stones="true" />
    <trees lod="1.2" maxlod="0" meshes="true" meshes_in_all_passes="false" />
    <vehicles characterQuality="4" lodQuality="3" />
    <track lod="1.0" />
    <envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.75" mindistance="150.0" />
    <water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
    <mirrors enabled="true" width="768" height="256" car_maxlod="2" car_culldist="300.0" />
    <skidmarks enabled="true" />
    <dynamic_ambient_occ enabled="true" quality="4" />
    <dynamic_ambient_occ_soft enabled="true" />
    <night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
    <textures resolution="3" />
    <shaders quality="2" low_quality="false" />
    <anisotropic min="4" max="16" />
    <physics environmentalDamage="true" vehicleDamage="true" />
    <input device_type="auto" />
    <motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
    <screenshotMode enabled="false" />
    <aoit enabled="false" />
    <avsm enabled="true" />
    <oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" verticalOrientation="0.66" />
    </hardware_settings_config>
    </benchmark>
    [​IMG]

    No idea if thats good!

    Titan X SLI @ 1253MHz
    Driver version 352.86
    5930K @ 4.2GHz
    1440peasinapod
     
    Last edited: Jun 11, 2015
  8. LtMatt

    Caporegime

    Joined: Jul 12, 2007

    Posts: 31,338

    Location: United Kingdom

    If you want to officially submit an entry please read the OP for instructions on how to post your result.
     
  9. OLDPHART

    Soldato

    Joined: Jun 19, 2004

    Posts: 6,419

    Location: n/east-the toon

    2560x1440p / 4930@4.4GB / SLi 4GB 670@1001-1528MHz / 353.06 Drivers

    [​IMG]

    <?xml version="1.0" encoding="UTF-8" ?>
    <!-- ================================================================================= -->

    <!--Benchmark Mode Results-->

    <!-- ================================================================================= -->

    <benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="chris" date="07:05:41 on 11/06/2015" machine="chrisPC">

    <totals races="1" total_time="00:03:08" total_race_time="00:03:08" race_time="00:03:08" />

    <fps_race min_fps="22.774353" max_fps="34.437527" av_fps="28.319853" min_fps_ms="43.909042" max_fps_ms="29.038090" av_fps_ms="35.310917" />

    <fps_total min_fps="22.774353" max_fps="34.437527" av_fps="28.319853" min_fps_ms="43.909042" max_fps_ms="29.038090" av_fps_ms="35.310917" />

    <track index="1" numInRotation="1" totalProfiled="1">

    <results samples="5333" min_fps="22.774353" max_fps="34.437527" av_fps="28.319853" min_fps_ms="43.909042" max_fps_ms="29.038090" av_fps_ms="35.310917" battery_percentage_used="0" />

    <settings name="hafren_rally_01" route="route_2">

    <car name="555" livery="17" />

    </settings>
    </track>

    <hardware_settings_config version="8" deviceId="0x1189">

    <cpu>

    <threadStrategy workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />

    </cpu>

    <audio_card>

    <dynamic_range value="high" />

    <eq value="headphones" />

    </audio_card>

    <graphics_card rating="3" firstBoot="true">

    <directx forcedx10="false" />

    <eyefinity force="" osd="" />

    <stereo enabled="false" separation="0.015" convergence="0.5" />

    <resolution width="2560" height="1440" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">

    <refreshRate rate="76" />

    </resolution>

    <gamma level="0.8" />

    </graphics_card>

    <shadows enabled="true" size="3072" maskQuality="2" particles="true" />

    <advanced_fog enabled="true" />

    <particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />

    <weather quality="1" />

    <crowd enabled="true" detail="4" />

    <cloth enabled="true" tessellation="true" />

    <groundcover mode="ultra" clutter="true" />

    <objects lod="1.02" maxlod="0" stones="true" />

    <trees lod="1.2" maxlod="0" meshes="true" meshes_in_all_passes="false" />

    <vehicles characterQuality="4" lodQuality="3" />

    <track lod="1.0" />

    <envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.75" mindistance="150.0" />

    <water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />

    <mirrors enabled="true" width="768" height="256" car_maxlod="2" car_culldist="300.0" />

    <skidmarks enabled="true" />

    <dynamic_ambient_occ enabled="true" quality="4" />

    <dynamic_ambient_occ_soft enabled="true" />

    <night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />

    <textures resolution="3" />

    <shaders quality="2" low_quality="false" />

    <anisotropic min="4" max="16" />

    <physics environmentalDamage="true" vehicleDamage="true" />

    <input device_type="auto" />

    <motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />

    <screenshotMode enabled="false" />

    <aoit enabled="false" />

    <avsm enabled="true" />

    <oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" verticalOrientation="0.66" />

    </hardware_settings_config>
    </benchmark>

     
  10. LtMatt

    Caporegime

    Joined: Jul 12, 2007

    Posts: 31,338

    Location: United Kingdom

    Thanks, scoreboard updated. :)
     
  11. Klunt Bumskrint

    Wise Guy

    Joined: Nov 10, 2012

    Posts: 1,488

    Location: Oxfordshire

    I edited the post
     
  12. LtMatt

    Caporegime

    Joined: Jul 12, 2007

    Posts: 31,338

    Location: United Kingdom

    What speed was the memory running at, stock?

    Scoreboard updated. :)
     
  13. Klunt Bumskrint

    Wise Guy

    Joined: Nov 10, 2012

    Posts: 1,488

    Location: Oxfordshire

    Yeah stock, these are stock SC clocks
     
  14. OLDPHART

    Soldato

    Joined: Jun 19, 2004

    Posts: 6,419

    Location: n/east-the toon

    LoL, had Dirt since Sunday still using 1st gear to 3rd mainly 2nd, its all about skill you caught just expect to tear round and get fast times.

    Cracking game + 2 tips 1:steering wheel+pedals is a must more precise, 2:read up on Stage Notes makes life easier for example:R4 100 L6
    R4>Righthand Corner 4=Grade/Radius of Corner from 6 to 1 lower the number tighter the corner.
    100>Distance to next Corner.
    L6>Lefthand Corner 6=Grade/Radius of Corner.

    Since switching from a 360 pad to a steering wheel+pedals and learning what stage notes mean times improving and having far less mistakes.
     
  15. TTomax

    Associate

    Joined: Aug 30, 2014

    Posts: 60

    Location: Bolton/UK

    4790K @ 4.8GHz / TitanX SLI 1291/1750

    Driver version 352.86 iCafe 352.94 1440p

    http://www.kepfeltoltes.hu/150613/DirtRally_www.kepfeltoltes.hu_.png


    <!--
    =================================================================================
    -->
    <!-- Benchmark Mode Results -->
    <!--
    =================================================================================
    -->
    <benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="TTomax" date="03:01:48 on 13/06/2015" machine="TT">
    <totals races="1" total_time="00:03:08" total_race_time="00:03:08" race_time="00:03:08"/>
    <fps_race min_fps="107.122101" max_fps="140.520462" av_fps="123.513031" min_fps_ms="9.335142" max_fps_ms="7.116401" av_fps_ms="8.096312"/>
    <fps_total min_fps="107.122101" max_fps="140.520462" av_fps="123.513031" min_fps_ms="9.335142" max_fps_ms="7.116401" av_fps_ms="8.096312"/>
    <track index="1" numInRotation="1" totalProfiled="1">
    <results samples="23249" min_fps="107.122101" max_fps="140.520462" av_fps="123.513031" min_fps_ms="9.335142" max_fps_ms="7.116401" av_fps_ms="8.096312" battery_percentage_used="0"/>
    <settings name="hafren_rally_01" route="route_2">
    <car name="555" livery="17"/>
    </settings>
    </track>
    <hardware_settings_config version="8" deviceId="0x17C2">
    <cpu>
    <threadStrategy workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5"/>
    </cpu>
    <audio_card>
    <dynamic_range value="high"/>
    <eq value="flat"/>
    </audio_card>
    <graphics_card rating="3" firstBoot="true">
    <directx forcedx10="false"/>
    <eyefinity force="" osd=""/>
    <stereo enabled="false" separation="0.015" convergence="0.5"/>
    <resolution width="2560" height="1440" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
    <refreshRate rate="144"/>
    </resolution>
    <gamma level="0.8"/>
    </graphics_card>
    <shadows enabled="true" size="3072" maskQuality="2" particles="true"/>
    <advanced_fog enabled="true"/>
    <particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0"/>
    <weather quality="1"/>
    <crowd enabled="true" detail="4"/>
    <cloth enabled="true" tessellation="true"/>
    <groundcover mode="ultra" clutter="true"/>
    <objects lod="1.02" maxlod="0" stones="true"/>
    <trees lod="1.2" maxlod="0" meshes="true" meshes_in_all_passes="false"/>
    <vehicles characterQuality="4" lodQuality="3"/>
    <track lod="1.0"/>
    <envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.75" mindistance="150.0"/>
    <water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true"/>
    <mirrors enabled="true" width="768" height="256" car_maxlod="2" car_culldist="300.0"/>
    <skidmarks enabled="true"/>
    <dynamic_ambient_occ enabled="true" quality="4"/>
    <dynamic_ambient_occ_soft enabled="true"/>
    <night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048"/>
    <textures resolution="3"/>
    <shaders quality="2" low_quality="false"/>
    <anisotropic min="4" max="16"/>
    <physics environmentalDamage="true" vehicleDamage="true"/>
    <input device_type="auto"/>
    <motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0"/>
    <screenshotMode enabled="false"/>
    <aoit enabled="false"/>
    <avsm enabled="true"/>
    <oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" verticalOrientation="0.66"/>
    </hardware_settings_config>
    </benchmark>
     
  16. LtMatt

    Caporegime

    Joined: Jul 12, 2007

    Posts: 31,338

    Location: United Kingdom

    5960x @4.9Ghz
    1x Fury X @1125/500Mhz
    15.15
    2160P

    [​IMG]

    <?xml version="1.0" encoding="UTF-8" ?>
    <!-- ================================================================================= -->
    <!-- Benchmark Mode Results -->
    <!-- ================================================================================= -->
    <benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="Matt" date="11:43:06 on 25/06/2015" machine="Home">
    <totals races="1" total_time="00:03:08" total_race_time="00:03:08" race_time="00:03:08" />
    <fps_race min_fps="32.554703" max_fps="53.415062" av_fps="42.322220" min_fps_ms="30.717527" max_fps_ms="18.721312" av_fps_ms="23.628250" />
    <fps_total min_fps="32.554703" max_fps="53.415062" av_fps="42.322220" min_fps_ms="30.717527" max_fps_ms="18.721312" av_fps_ms="23.628250" />
    <track index="1" numInRotation="1" totalProfiled="1">
    <results samples="7971" min_fps="32.554703" max_fps="53.415062" av_fps="42.322220" min_fps_ms="30.717527" max_fps_ms="18.721312" av_fps_ms="23.628250" battery_percentage_used="0" />
    <settings name="hafren_rally_01" route="route_2">
    <car name="555" livery="17" />
    </settings>
    </track>
    <hardware_settings_config version="8" deviceId="0x7300">
    <cpu>
    <threadStrategy workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />
    </cpu>
    <audio_card>
    <dynamic_range value="high" />
    <eq value="flat" />
    </audio_card>
    <graphics_card rating="1" firstBoot="true">
    <directx forcedx10="false" />
    <eyefinity force="" osd="" />
    <stereo enabled="false" separation="0.015" convergence="0.5" />
    <resolution width="3840" height="2160" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
    <refreshRate rate="60" />
    </resolution>
    <gamma level="0.8" />
    </graphics_card>
    <shadows enabled="true" size="3072" maskQuality="2" particles="true" />
    <advanced_fog enabled="true" />
    <particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
    <weather quality="1" />
    <crowd enabled="true" detail="4" />
    <cloth enabled="true" tessellation="true" />
    <groundcover mode="ultra" clutter="true" />
    <objects lod="1.02" maxlod="0" stones="true" />
    <trees lod="1.2" maxlod="0" meshes="true" meshes_in_all_passes="false" />
    <vehicles characterQuality="4" lodQuality="3" />
    <track lod="1.0" />
    <envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.75" mindistance="150.0" />
    <water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
    <mirrors enabled="true" width="768" height="256" car_maxlod="2" car_culldist="300.0" />
    <skidmarks enabled="true" />
    <dynamic_ambient_occ enabled="true" quality="4" />
    <dynamic_ambient_occ_soft enabled="true" />
    <night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
    <textures resolution="3" />
    <shaders quality="2" low_quality="false" />
    <anisotropic min="4" max="16" />
    <physics environmentalDamage="true" vehicleDamage="true" />
    <input device_type="auto" />
    <motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
    <screenshotMode enabled="false" />
    <aoit enabled="false" />
    <avsm enabled="true" />
    <oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" verticalOrientation="0.66" />
    </hardware_settings_config>
    </benchmark>

    5960x @4.9Ghz
    2x Fury X @1125/500Mhz
    15.15
    2160P

    [​IMG]

    <?xml version="1.0" encoding="UTF-8" ?>
    <!-- ================================================================================= -->
    <!-- Benchmark Mode Results -->
    <!-- ================================================================================= -->
    <benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="Matt" date="12:50:54 on 28/06/2015" machine="Home">
    <totals races="1" total_time="00:03:08" total_race_time="00:03:08" race_time="00:03:08" />
    <fps_race min_fps="59.798866" max_fps="98.175682" av_fps="79.311409" min_fps_ms="16.722725" max_fps_ms="10.185822" av_fps_ms="12.608526" />
    <fps_total min_fps="59.798866" max_fps="98.175682" av_fps="79.311409" min_fps_ms="16.722725" max_fps_ms="10.185822" av_fps_ms="12.608526" />
    <track index="1" numInRotation="1" totalProfiled="1">
    <results samples="14928" min_fps="59.798866" max_fps="98.175682" av_fps="79.311409" min_fps_ms="16.722725" max_fps_ms="10.185822" av_fps_ms="12.608526" battery_percentage_used="0" />
    <settings name="hafren_rally_01" route="route_2">
    <car name="555" livery="17" />
    </settings>
    </track>
    <hardware_settings_config version="8" deviceId="0x7300">
    <cpu>
    <threadStrategy workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />
    </cpu>
    <audio_card>
    <dynamic_range value="high" />
    <eq value="flat" />
    </audio_card>
    <graphics_card rating="1" firstBoot="true">
    <directx forcedx10="false" />
    <eyefinity force="" osd="" />
    <stereo enabled="false" separation="0.015" convergence="0.5" />
    <resolution width="3840" height="2160" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
    <refreshRate rate="60" />
    </resolution>
    <gamma level="0.8" />
    </graphics_card>
    <shadows enabled="true" size="3072" maskQuality="2" particles="true" />
    <advanced_fog enabled="true" />
    <particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
    <weather quality="1" />
    <crowd enabled="true" detail="4" />
    <cloth enabled="true" tessellation="true" />
    <groundcover mode="ultra" clutter="true" />
    <objects lod="1.02" maxlod="0" stones="true" />
    <trees lod="1.2" maxlod="0" meshes="true" meshes_in_all_passes="false" />
    <vehicles characterQuality="4" lodQuality="3" />
    <track lod="1.0" />
    <envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.75" mindistance="150.0" />
    <water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
    <mirrors enabled="true" width="768" height="256" car_maxlod="2" car_culldist="300.0" />
    <skidmarks enabled="true" />
    <dynamic_ambient_occ enabled="true" quality="4" />
    <dynamic_ambient_occ_soft enabled="true" />
    <night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
    <textures resolution="3" />
    <shaders quality="2" low_quality="false" />
    <anisotropic min="4" max="16" />
    <physics environmentalDamage="true" vehicleDamage="true" />
    <input device_type="auto" />
    <motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
    <screenshotMode enabled="false" />
    <aoit enabled="false" />
    <avsm enabled="true" />
    <oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" verticalOrientation="0.66" />
    </hardware_settings_config>
    </benchmark>

    5960x @4.9Ghz
    3x Fury X @1125/500Mhz
    15.15
    2160P

    [​IMG]

    <?xml version="1.0" encoding="UTF-8" ?>
    <!-- ================================================================================= -->
    <!-- Benchmark Mode Results -->
    <!-- ================================================================================= -->
    <benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="Matt" date="12:42:50 on 28/06/2015" machine="Home">
    <totals races="1" total_time="00:03:08" total_race_time="00:03:08" race_time="00:03:08" />
    <fps_race min_fps="81.296463" max_fps="145.315414" av_fps="116.235153" min_fps_ms="12.300658" max_fps_ms="6.881582" av_fps_ms="8.603250" />
    <fps_total min_fps="81.296463" max_fps="145.315414" av_fps="116.235153" min_fps_ms="12.300658" max_fps_ms="6.881582" av_fps_ms="8.603250" />
    <track index="1" numInRotation="1" totalProfiled="1">
    <results samples="21877" min_fps="81.296463" max_fps="145.315414" av_fps="116.235153" min_fps_ms="12.300658" max_fps_ms="6.881582" av_fps_ms="8.603250" battery_percentage_used="0" />
    <settings name="hafren_rally_01" route="route_2">
    <car name="555" livery="17" />
    </settings>
    </track>
    <hardware_settings_config version="8" deviceId="0x7300">
    <cpu>
    <threadStrategy workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />
    </cpu>
    <audio_card>
    <dynamic_range value="high" />
    <eq value="flat" />
    </audio_card>
    <graphics_card rating="1" firstBoot="true">
    <directx forcedx10="false" />
    <eyefinity force="" osd="" />
    <stereo enabled="false" separation="0.015" convergence="0.5" />
    <resolution width="3840" height="2160" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
    <refreshRate rate="60" />
    </resolution>
    <gamma level="0.8" />
    </graphics_card>
    <shadows enabled="true" size="3072" maskQuality="2" particles="true" />
    <advanced_fog enabled="true" />
    <particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
    <weather quality="1" />
    <crowd enabled="true" detail="4" />
    <cloth enabled="true" tessellation="true" />
    <groundcover mode="ultra" clutter="true" />
    <objects lod="1.02" maxlod="0" stones="true" />
    <trees lod="1.2" maxlod="0" meshes="true" meshes_in_all_passes="false" />
    <vehicles characterQuality="4" lodQuality="3" />
    <track lod="1.0" />
    <envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.75" mindistance="150.0" />
    <water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
    <mirrors enabled="true" width="768" height="256" car_maxlod="2" car_culldist="300.0" />
    <skidmarks enabled="true" />
    <dynamic_ambient_occ enabled="true" quality="4" />
    <dynamic_ambient_occ_soft enabled="true" />
    <night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
    <textures resolution="3" />
    <shaders quality="2" low_quality="false" />
    <anisotropic min="4" max="16" />
    <physics environmentalDamage="true" vehicleDamage="true" />
    <input device_type="auto" />
    <motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
    <screenshotMode enabled="false" />
    <aoit enabled="false" />
    <avsm enabled="true" />
    <oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" verticalOrientation="0.66" />
    </hardware_settings_config>
    </benchmark>

    5960x @4.9Ghz
    4x Fury X @1125/500Mhz
    15.15
    2160P

    [​IMG]

    <?xml version="1.0" encoding="UTF-8" ?>
    <!-- ================================================================================= -->
    <!-- Benchmark Mode Results -->
    <!-- ================================================================================= -->
    <benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="Matt" date="12:17:54 on 28/06/2015" machine="Home">
    <totals races="1" total_time="00:03:08" total_race_time="00:03:08" race_time="00:03:08" />
    <fps_race min_fps="88.537079" max_fps="181.800751" av_fps="146.049744" min_fps_ms="11.294703" max_fps_ms="5.500527" av_fps_ms="6.846982" />
    <fps_total min_fps="88.537079" max_fps="181.800751" av_fps="146.049744" min_fps_ms="11.294703" max_fps_ms="5.500527" av_fps_ms="6.846982" />
    <track index="1" numInRotation="1" totalProfiled="1">
    <results samples="27492" min_fps="88.537079" max_fps="181.800751" av_fps="146.049744" min_fps_ms="11.294703" max_fps_ms="5.500527" av_fps_ms="6.846982" battery_percentage_used="0" />
    <settings name="hafren_rally_01" route="route_2">
    <car name="555" livery="17" />
    </settings>
    </track>
    <hardware_settings_config version="8" deviceId="0x7300">
    <cpu>
    <threadStrategy workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />
    </cpu>
    <audio_card>
    <dynamic_range value="high" />
    <eq value="flat" />
    </audio_card>
    <graphics_card rating="1" firstBoot="true">
    <directx forcedx10="false" />
    <eyefinity force="" osd="" />
    <stereo enabled="false" separation="0.015" convergence="0.5" />
    <resolution width="3840" height="2160" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
    <refreshRate rate="60" />
    </resolution>
    <gamma level="0.8" />
    </graphics_card>
    <shadows enabled="true" size="3072" maskQuality="2" particles="true" />
    <advanced_fog enabled="true" />
    <particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
    <weather quality="1" />
    <crowd enabled="true" detail="4" />
    <cloth enabled="true" tessellation="true" />
    <groundcover mode="ultra" clutter="true" />
    <objects lod="1.02" maxlod="0" stones="true" />
    <trees lod="1.2" maxlod="0" meshes="true" meshes_in_all_passes="false" />
    <vehicles characterQuality="4" lodQuality="3" />
    <track lod="1.0" />
    <envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.75" mindistance="150.0" />
    <water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
    <mirrors enabled="true" width="768" height="256" car_maxlod="2" car_culldist="300.0" />
    <skidmarks enabled="true" />
    <dynamic_ambient_occ enabled="true" quality="4" />
    <dynamic_ambient_occ_soft enabled="true" />
    <night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
    <textures resolution="3" />
    <shaders quality="2" low_quality="false" />
    <anisotropic min="4" max="16" />
    <physics environmentalDamage="true" vehicleDamage="true" />
    <input device_type="auto" />
    <motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
    <screenshotMode enabled="false" />
    <aoit enabled="false" />
    <avsm enabled="true" />
    <oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" verticalOrientation="0.66" />
    </hardware_settings_config>
    </benchmark>
     
  17. savagesam117

    Mobster

    Joined: Mar 18, 2012

    Posts: 4,834

    Location: Crawley

    290x @ 1030/1250 (stock)
    4790k @ stock
    latest drivers, not sure what they are.
    2160p

    Need more powerrr! :( With an overclock it gave me a good 5-10fps boost but crashed at the end and i can't be bothered to run it again.

    [​IMG]
     
  18. Hammerark

    Associate

    Joined: Jan 22, 2015

    Posts: 75

    2x TitanX Sli @1002/1753 Stock (That's what GPU-Z says)
    i7 4790K @4.5GHz
    353.62 drivers
    @ 1080p

    [​IMG]

    <?xml version="1.0" encoding="UTF-8" ?>
    <!-- ================================================================================= -->
    <!-- Benchmark Mode Results -->
    <!-- ================================================================================= -->
    <benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="Hammerark" date="22:01:57 on 30/07/2015" machine="MarksPC">
    <totals races="1" total_time="00:03:08" total_race_time="00:03:08" race_time="00:03:08" />
    <fps_race min_fps="124.356750" max_fps="197.160324" av_fps="157.985809" min_fps_ms="8.041381" max_fps_ms="5.072014" av_fps_ms="6.329682" />
    <fps_total min_fps="124.356750" max_fps="197.160324" av_fps="157.985809" min_fps_ms="8.041381" max_fps_ms="5.072014" av_fps_ms="6.329682" />
    <track index="1" numInRotation="1" totalProfiled="1">
    <results samples="29737" min_fps="124.356750" max_fps="197.160324" av_fps="157.985809" min_fps_ms="8.041381" max_fps_ms="5.072014" av_fps_ms="6.329682" battery_percentage_used="0" />
    <settings name="hafren_rally_01" route="route_2">
    <car name="555" livery="17" />
    </settings>
    </track>
    <hardware_settings_config version="8" deviceId="0x17C2">
    <cpu>
    <threadStrategy workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />
    </cpu>
    <audio_card>
    <dynamic_range value="high" />
    <eq value="flat" />
    </audio_card>
    <graphics_card rating="3" firstBoot="true">
    <directx forcedx10="false" />
    <eyefinity force="" osd="" />
    <stereo enabled="false" separation="0.015" convergence="0.5" />
    <resolution width="1920" height="1080" aspect="16:9" fullscreen="true" vsync="0" multisampling="8xmsaa">
    <refreshRate rate="59" />
    </resolution>
    <gamma level="0.80" />
    </graphics_card>
    <shadows enabled="true" size="3072" maskQuality="2" particles="true" />
    <advanced_fog enabled="true" />
    <particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
    <weather quality="1" />
    <crowd enabled="true" detail="4" />
    <cloth enabled="true" tessellation="true" />
    <groundcover mode="ultra" clutter="true" />
    <objects lod="1.02" maxlod="0" stones="true" />
    <trees lod="1.2" maxlod="0" meshes="true" meshes_in_all_passes="false" />
    <vehicles characterQuality="4" lodQuality="3" />
    <track lod="1.0" />
    <envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.75" mindistance="150.0" />
    <water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
    <mirrors enabled="true" width="768" height="256" car_maxlod="2" car_culldist="300.0" />
    <skidmarks enabled="true" />
    <dynamic_ambient_occ enabled="true" quality="4" />
    <dynamic_ambient_occ_soft enabled="true" />
    <night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
    <textures resolution="3" />
    <shaders quality="2" low_quality="false" />
    <anisotropic min="4" max="16" />
    <physics environmentalDamage="true" vehicleDamage="true" />
    <input device_type="auto" />
    <motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
    <screenshotMode enabled="false" />
    <aoit enabled="false" />
    <avsm enabled="true" />
    <oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" verticalOrientation="0.66" />
    </hardware_settings_config>
    </benchmark>

    2x TitanX Sli @1002/1753 Stock (GPU-Z numbers)
    i7 4790K @4.5GHz
    353.62 drivers
    @ 3440x1440

    [​IMG]

    <?xml version="1.0" encoding="UTF-8" ?>
    <!-- ================================================================================= -->
    <!-- Benchmark Mode Results -->
    <!-- ================================================================================= -->
    <benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="Hammerark" date="21:51:19 on 30/07/2015" machine="MarksPC">
    <totals races="1" total_time="00:03:08" total_race_time="00:03:08" race_time="00:03:08" />
    <fps_race min_fps="82.844849" max_fps="116.813820" av_fps="99.728767" min_fps_ms="12.070757" max_fps_ms="8.560631" av_fps_ms="10.027197" />
    <fps_total min_fps="82.844849" max_fps="116.813820" av_fps="99.728767" min_fps_ms="12.070757" max_fps_ms="8.560631" av_fps_ms="10.027197" />
    <track index="1" numInRotation="1" totalProfiled="1">
    <results samples="18771" min_fps="82.844849" max_fps="116.813820" av_fps="99.728767" min_fps_ms="12.070757" max_fps_ms="8.560631" av_fps_ms="10.027197" battery_percentage_used="0" />
    <settings name="hafren_rally_01" route="route_2">
    <car name="555" livery="17" />
    </settings>
    </track>
    <hardware_settings_config version="8" deviceId="0x17C2">
    <cpu>
    <threadStrategy workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />
    </cpu>
    <audio_card>
    <dynamic_range value="high" />
    <eq value="flat" />
    </audio_card>
    <graphics_card rating="3" firstBoot="true">
    <directx forcedx10="false" />
    <eyefinity force="" osd="" />
    <stereo enabled="false" separation="0.015" convergence="0.5" />
    <resolution width="3440" height="1440" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
    <refreshRate rate="59" />
    </resolution>
    <gamma level="0.80" />
    </graphics_card>
    <shadows enabled="true" size="3072" maskQuality="2" particles="true" />
    <advanced_fog enabled="true" />
    <particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
    <weather quality="1" />
    <crowd enabled="true" detail="4" />
    <cloth enabled="true" tessellation="true" />
    <groundcover mode="ultra" clutter="true" />
    <objects lod="1.02" maxlod="0" stones="true" />
    <trees lod="1.2" maxlod="0" meshes="true" meshes_in_all_passes="false" />
    <vehicles characterQuality="4" lodQuality="3" />
    <track lod="1.0" />
    <envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.75" mindistance="150.0" />
    <water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
    <mirrors enabled="true" width="768" height="256" car_maxlod="2" car_culldist="300.0" />
    <skidmarks enabled="true" />
    <dynamic_ambient_occ enabled="true" quality="4" />
    <dynamic_ambient_occ_soft enabled="true" />
    <night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
    <textures resolution="3" />
    <shaders quality="2" low_quality="false" />
    <anisotropic min="4" max="16" />
    <physics environmentalDamage="true" vehicleDamage="true" />
    <input device_type="auto" />
    <motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
    <screenshotMode enabled="false" />
    <aoit enabled="false" />
    <avsm enabled="true" />
    <oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" verticalOrientation="0.66" />
    </hardware_settings_config>
    </benchmark>

    Not sure how these scores compete, particularly the 3440x1440 one as it's not a common res. I'd like to know how it stands because I'm trying to figure out if I want to upgrade to a 5960X setup or even a 5930K to get the most out of the Titans. If anyone has any advice on that I'd love to hear from you.
     
  19. LtMatt

    Caporegime

    Joined: Jul 12, 2007

    Posts: 31,338

    Location: United Kingdom

    And on the scoreboard. :)
     
  20. FredFlint

    Wise Guy

    Joined: Feb 1, 2006

    Posts: 1,887

    Run @ 1440p
    CPU = 5930K @ stock
    GPU = Fury X @ stock
    Windows 10 Driver =15.20-150715a-184226E

    [​IMG]