Soldato
- Joined
- 14 Aug 2009
- Posts
- 3,963
I'm not so sure now.....
You seen this?
The weird thing is it doesn't make much difference in this game, its far more subtle than i've seen it in anything else yet and the result is IMO quite remarkable, its does not look like its redrawing Gillion Andersons face and ageing it 20 years, it looks like the original lighting is a bit over saturated and its turning it down a little.
I can see where the artist may have done this deliberately to make her 'Glow' more but other than that the lighting in both Star Citizen and Squadron 42 seems to be pretty accurate and its just making small tweaks, a lot of examples in the video, he's had a proper good look at it.
Only problem is in 4K with a 5080 he's gone from 100 FPS in Levski down to about 35
Notice the green light reflecting off the side of his face? it didn't really change that at all...
Edit: Its already running RTGI, you just don't know because you can't turn it off.... Its CIG's equivalent to Lumen. came in about 4.7 i think.
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Just the lighting on it own... Subtle.
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Gary...
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Mark....
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Henry...
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What do you think?
Just for the lighting, Path Tracing does it better since it's not screen space as DLSS 5 is.

Expect an emotional pushback.