• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

DLSS Momentum Continues: 50 Released and Upcoming DLSS 3 Games, Over 250 DLSS Games and Creative Apps Available Now

Apologies if this is a stupid question, but I can use DLSS4 on my 3080 and I can force frame gen somehow now via the nvidia app? Previously I was using the DLSS swapper thing from GitHub to enable frame gen on CP2077 and Jedi Survivor.

DLSS4 upscaling should be available on all RTX cards, but not frame gen.
 
How do I change DLSS Modes in the Nvidia App?

I've set to DLSS Override to LATEST and within around a min, the Nvidia App resets it back to Use the 3D application setting. Is this normal?
 
How do I change DLSS Modes in the Nvidia App?

I've set to DLSS Override to LATEST and within around a min, the Nvidia App resets it back to Use the 3D application setting. Is this normal?

Just do it manually.. App needs work.
 
Last edited:
My only complaint with the Nvidia side of things is the lack of image sharpening driver-side. I really miss it going from 6800XT to 4090.
Apparently it used to be an option but Nvidia removed it. Instead of being an option from the control panel/app, it's now part of the 'game filters' package, the same stuff that adds a 15% performance penalty. :mad:
 
Last edited:
My only complaint with the Nvidia side of things is the lack of image sharpening driver-side. I really miss it going from 6800XT to 4090.
Apparently it used to be an option but Nvidia removed it. Instead of being an option from the control panel/app, it's now part of the 'game filters' package, the same stuff that adds a 15% performance penalty. :mad:

Have they not fixed that yet? lol, its a bug or something, the nvidia app filters are not supposed to tank performance
 
Still in beta, no release date and all it really does is just decrease space taken by the installed game for anything below 4k series - as textures are decompressed into vram before game finishes loading. Also, for it to be actually used at all in games, full support by all brands is needed, otherwise all textures would need to be stored twice for no reason.
 
Last edited:
Performance mode at 4k has been better than native ever since preset J onwards.
You can easily see this for yourself, turn on native 4k then turn on performance DLSS, it's not even close. Something about the model draws out all the small details. Are there small issues? Absolutely. But the overall difference is a net improvement imo.
The transformer model works miracles.

The only obvious exception is DLAA. But performance DLSS4 will beat out raw 4k or 4k with TAA/SMAA/FXAA every single time.
 
Last edited:
  • Like
Reactions: TNA
Some good improvements. Shame about the performance hit, and I suspect it'll be worse on my 3 series card.

Why did games move to using TAA? And what where we using before? All i can really remember is FXAA and MSAA off the top of my head, and I still see FXAA as an option at times.
 
SMAA and FXAA aren't very good with image stability, they are PS3/360 era solutions and belongs in the stone age. MSAA doesn't work with forward renderers which is 99.9% of games, where everything is rendered on top of physical geometry and thus can't be picked up by the edge detection & smoothing process.

TAA works because it's cheap, accumulates multiple data points over time (hence 'temporal') and provides best-in-class image stability, especially at higher resolutions. It can also be used for DLSS/FSR to piggy-back off of.
The obvious drawback is that it is extremely reliant on data, if the resolution isn't quite high and the framerate isn't quite high, it can look blurry especially in motion. You really need 1440p/60fps+ and above to get the best out of it. Most of its critics tend to be those running 720p-1080p displays at lower framerates, especially console games
 
Back
Top Bottom