mega.nz
I created a simple pause menu so you can exit the game, only takes about 30 minutes to set up, are you listening all other UE5 devs creating demo's?
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So press escape to get an exit menu, as you would any game.
About 500,000+ very high polygon ferns, no LOD's, all Nanite, normally you wouldn't pack this much in, certainly not ones this polygon dense, the grass asset layer is also very polygon dense which is half the performance hit. It will melt even high end GPU's.
Give it about 30 seconds before moving, i didn't build an on load shader compile delay, so it will do that after you load in, wait for the textures on the trees to compile to full res before moving.
Extract archive, use 7Zip, double click the old light .exe
Linux Builds on request.