That would not explain there results. The gtx980ti would have to be at max overclocks to stand a chance.
You just see the videos i posted. GTX 980 TI OC is 25% faster on 1440p and 1080p with same settings.
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That would not explain there results. The gtx980ti would have to be at max overclocks to stand a chance.
Nice video. I recommend using handbrake to convert the video as it's quick and easy and with the right settings trims the file size down nicely while still remaining high quality.
Nice video. I recommend using handbrake to convert the video as it's quick and easy and with the right settings trims the file size down nicely while still remaining high quality.
indeed, disgusted how MS are using dx12 to try and get people on win10, whilst vulkan is on new and old windows + linux + android.
I benchmark similar to this and again GTX 980 Ti is some what 20% faster. However, shadow play takes 10% of performance while recording.
https://www.youtube.com/watch?v=mNZby5eF2kM&feature=youtu.be
Problem with Computerbase is that they only render one image and not even try to move.
According to Computerbase Doom benchmarks Fury X is 20% faster then GTX 980 TI ,however in this video Fury X is 25% slower then GTX 980 Ti on Vulkan.
Similar settings.
https://www.youtube.com/watch?v=lWzpAiRPM0w
https://www.youtube.com/watch?v=mydOD1321Ag
They did the same with DX11 and Vista so nothing new and will remain the same for as long as possible.
Honestly people not moving onto the latest software is half the reason it is just this bad now. There is a reason that Apple push out all OS updates and you have no choice there.
Vulkan would be great if we actually had an alternative gaming OS that was any good but it's the horse before he cart scenario. No one is really developing a good quality gaming OS that has basic PC functions still that means Vulkan would be first choice and Vulkan won't be pushed enough because most game on Windows which will push people to DX12 in the mid term.
That means games such as Doom on Vulkan so far are likely to be rare until the Devs understand what is best and how to make things work. ID Tech have always flipped a finger at DX so will likely be that it is Vulkan only in the future with games built ground up for it.
Although Frostbite and Unreal will run Vulkan I don't imagine they will be dropping DX12 which will be their primary first with Vulkan support added later.
Something not right there. I am getting far superior performance to that FuryX in that video with a FuryPro. I'd also like to see 1440p, since I believe Nvidia hardware are seeing gains in 1080p only on high end cards due to cpu bottlenecks.
Is this true computerbase are using still frames as benchmark results? Where has this been documented?
Being opengl it probably supports triplebuffering
Because both are getting hit in performance due to recording ,which is around 10%. I do not remember but i think it was Mirror Edge 2 benchmark ,which they did around 20 secs of benchmark for each card.
However, unlike all websites computerbase never tells or show how or where they did the benchmark ,which makes their benchmark quiet irrelevant .
This post on Nvidia Reddit sums it all up perfectly imho
https://www.reddit.com/r/nvidia/com...ed_about_asynch_computeshaders_nvidia/d59c0qs
Loving the flipflop with bench sites, it's only valid when your team wins.
Not exactly. If people are going to make claims about testing methods they should know by now on this site you'll be pulled up about it for not providing a source
I do not know ,however, i tried to lower my clocks of GTX 980 Ti and memory but still i cannot reach the lower performance of Computerbase.
You can make a video and i will post it with the same method as yours to prove that Computerbase benchmark is totally BS like they did with Mirror Edge 2.
Sure. Out of curiosity do you get an increase at 1440p and 4k as well with Vulkan?
Also Gregster if your out there I wouldn't mind if you tried again at 1080p, even if your gtx 1080 will be too strong for the game at the res I'm pretty sure you will get higher fps.
Yes i do ,however, one thing i put on note is that on SMAA i lose around 10% of performance compare to TSSAA on Vulkan.
How much more roughly? I'm getting some nice gains across the board. I warn you the Fury is going to be tough to beat at 1440p and 4k .
Edit: Btw with AMD cards you need TSSAA for Vulkan to work so maybe that's your problem too.
indeed, disgusted how MS are using dx12 to try and get people on win10, whilst vulkan is on new and old windows + linux + android.