Dragon Age Inquisition

Is there any word on Isabella's status in this?

Also it's impossible to not love Dorian. That tash!

The speculations on returning characters and cameos all seem to come back to how well they've been covered in the novels (looks at stack of books waiting to be read:o:D)

Dorian looks to have great style (as well as epic Trevinter magic skills:D):cool:

There are some great fan made cartoons over on the Bioware Forum with Dorian, Vivienne and Leliana horrified by the Inquisitors lack of dress sense and Solas's lack of style:D If these character traits turn out to be true there could be some epic party banter:cool::D
 
Info dump from eurogamer.


BioWare (collectively Mark Darrah, Mike Laidlaw and Cameron Lee) answered a barrage of questions about Dragon Age: Inquisition on Raptr yesterday. I've combed over the Q&A and reposted, in sections, the relevant information here.

A Tumblr titled andaran atish'an caught a few more details I'll include with an asterisk. I couldn't find them - it's laborious navigation on Ratpr.

Nothing particularly revelatory but some new detail nonetheless.

Character creation

Described as "really in depth"
You'll create your Inquisitor before the big opening cut-scene
Can change inner and outer iris colours*
Can have scars*
Qunari horns are customisable
Male Qunari player model will be smaller than Iron Bull (party member) model
There are "a lot" of lip options
There are no 'body type' choices
Your Inquisitor will also be referred to by his or her surname. (Not clear if the surname will be set and voiced like Shepard in Mass Effect.)
Your background depends on your race/class choice. No dwarven mages
Customisation

Follower's armour will change colour as you equip new gear. Dyes are "still being looked at" for them
"You can use different materials to change how items look and the stats of the items, enchant them, make potions etc," wrote Lee
"Find the template of the new armour you want to look like, then make it from materials which give it the look and stats you want. You wouldn't modify the original armour," added Lee
Qunari don't wear helmets - they have a different head slot
Mage Inquisitors can wear heavy armour as Knight Enchanter by crafting it and then summoning weapons
Level-cap is 25-30
There are three specialisations for each class, and specialisations can affect moments in the story
Specialisations (filled out by Wiki): Knight Enchanter, Necromancer, Rift Mage (Mage); Artificer, Assassin, Tempest (Rogue); Champion, Reaver, Templar (Warrior)
Loot

There will be colour-coded loot according to rarity
Mounts will be earned through quests
Companions

You can hug "some" of them
"Major characters all track something similar to approval, but the system has changed to put more focus on what you are doing and what you say instead of grinding by constantly giving them gifts. Each follower does have their own set of goals they want to achieve and if you help them, they will appreciate it. And if you **** them off, they might just leave," wrote Laidlaw
It matters "a lot" who you take with you on quests
Solas' voice is Welsh
No Mabari (dog) companion
No Shale. "Maybe later. No current plans," wrote Darrah
Voice actors

There's a British and American option for both the male and female Inquisitors, it sounds like
The male Inquisitor can be voiced by Harry Hadden-Paton (British) or Jon Curry (American)
Jon Curry voiced Zevran, a character who won't be in Inquisition (but not for that reason)
Harry Hadden-Paton is less well known
The female Inquisitor can be voiced by Alix Wilton Regan (British) or Sumalee Montano (American)
Alex Wilton Regan was Mass Effect 3's Comm Specialist Samantha Traynor
Sumalee Montano voiced the Enchantress companion in Diablo 3
Darrah said "you may indeed see Gideon Emery again". Emery voiced Dragon Age 2 follower Fenris. His IMDB page doesn't mention Inquisition
Romance

Eight romances
Two have racial preferences
"There will be romance scenes, but not necessarily just focused on sex," wrote Laidlaw
There will be "at least one" romance option outside of the Inquisition
One will be Lady Josephine Montilyet - AKA Scribbles - who's bisexual
Combat

Combat settings will range from easy to nightmare, as in previous Dragon Age games, but there is not (yet, at least) a story mode*
Rogues can set traps
Stealth had to fit with party combat so sneaking up on people outside of combat and backstabbing them didn't fit the bill
No flailing with fists if you don't have a weapon
"Having control over Fade rifts may provide some interesting possibilities in combat," wrote Lee
You can control abilities individually
There are "lots" of abilities and spells from previous games but a "ton" of new ones too
"Destruction and environment plays a part in combat," wrote Lee
"The tactical combat is more like DAO with the tactical camera (extra improved) and the real-time combat is slower with more weight behind the attacks, defence, hits etc. You can swap between these modes whenever you like and as always you can swap between party members at any time," wrote Lee
There will be cross-class combos possible, as expected. "A lot of abilities can capitalise on states like frozen, or stunned, encouraging teamwork, yes"
Story

As an Inquisitor you're considered holy, to a degree
But how the Chantry - the world's religious organisation - regards you after you walk out of a Fade rift, BioWare doesn't want to say. A major plot point?
Also: "I think the best villains are the ones you can relate to," teased Lee.
"You'll see a lot of Morrigan in Inquisition," added Lee
You can 'judge' people in the world
Missions

There's "a goodly dose" of side missions that are contextualised to make sense as something the Inquisition would be getting involved with, "to either win the hearts of people or otherwise grow the Inquisition's power", for example
Good or evil or joker?

"The overall tone is more neutral," wrote Laidlaw, "until you hit what we call a 'reaction' hub, where you can respond more strongly, often to questions, by being pleased, stoic, angry, sad, etc."
Map

Allows custom plot markers
Can choose which quest is active quest
There's a mini-map
You'll experience snow and rain and dust storms
You can fast-travel but only to Inquisition camps you've set up and populated
Your Inquisition HQ is big - much bigger than any base you've had in Dragon Age games so far
Misc

"There will be some Red Jenny. Because I've wanted to answer 'who ARE they?' for a while now," wrote Laidlaw
Morrigan's Witch mother/dragon Flemeth may return, but you can't visit her shack. "Yep there's a number of recurring NPCs", wrote Lee
Female Dragon Age: Origins dwarf Dagna "does appear" at some point
You can jump but that doesn't mean jumping puzzles*
No flying mounts*
No capes*
DLC

"Plans aren't firm yet. Nothing at launch," said BioWare - answer not attributed to anyone in particular.
Dragon Age Keep

Dragon Age Inquisition's web presence and social glue
It will be available before launch
It's in beta now
Toolset

"Definitely not at launch"
"We will continue to explore options, but there are significant challenges," wrote Laidlaw
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Not impressed so far. There will be just a few things that will make or break this game for me:

- Freedom to explore non-generic content (Mass Effect style planets/bases, with recycled interiors/NPCs = generic content)
- More interesting combat skills (DA:O became a chore in the second part of the game as every fight would consist of blindly blowing cooldowns, rinse and repeat - Mass Effect had the same issue)
- Items with game changing bonuses / drawbacks

I obviously expect Bioware to get right with the story RPG elements but if the above boxes aren't ticked, it won't be a good game for me.
 
Info dump from eurogamer.

*Snip

Great Info ace (information overload must compute :D:p)
I did read that apparently some characters may not appear but will be referred to, such as Zevran:)

Not impressed so far. There will be just a few things that will make or break this game for me:

- Freedom to explore non-generic content (Mass Effect style planets/bases, with recycled interiors/NPCs = generic content)
- More interesting combat skills (DA:O became a chore in the second part of the game as every fight would consist of blindly blowing cooldowns, rinse and repeat - Mass Effect had the same issue)
- Items with game changing bonuses / drawbacks

I obviously expect Bioware to get right with the story RPG elements but if the above boxes aren't ticked, it won't be a good game for me.

Interesting discussion going on at the moment over at BSN about how healing will be handled due to spamming in DA:O (possibly a 'Focus' element ?)
So it looks like many elements will be much more tactical in DA:I

In other news:
Josephine (A.K.A Scribes) revealed as another Advisor:cool:
http://www.dragonage.com/#!/en_GB/characters/humans/josephine

I'm at act2 in my DA:2 replay following the same Rogue path as my DA:O replay...I'm really enjoying it:p:cool: (honest:p)
 
E3 video seen it on online when E3 was on funny enough:p
Good video you though, pretty sure ill get the game.

My 3 concerns that individually are almost enough for me not to get it are:

  • Linear maps with trying to look open world
  • Combat focusing on action rather than tactics (DA2...)
  • Easy console mode, no tacticle thoughts needed
 
My 3 concerns that individually are almost enough for me not to get it are:

  • Linear maps with trying to look open world
  • Combat focusing on action rather than tactics (DA2...)
  • Easy console mode, no tacticle thoughts needed

I'd actually quite like a semi linear approach. Just playing witcher 2 just now and the fact that it feels big without the blandness and wasted space of an open world game is brilliant. The environments look stunning and obviously aren't all that large (so far just started act 2) but it feels good.
 
I'd actually quite like a semi linear approach. Just playing witcher 2 just now and the fact that it feels big without the blandness and wasted space of an open world game is brilliant. The environments look stunning and obviously aren't all that large (so far just started act 2) but it feels good.

Yeah I prefer the illusion of open world, witcher 2 done it very well. If im gripped by the story like witcher 2 and dragon age origins then open world doesn't matter.
 
hi couple of questions
are you guys pre ordering and do I have to have played DAO
thanks for your time

Dragon age orgins is an amazing game and you can get the ultimate edition for very cheap. But I think you can get away with not playing them. There is a program coming out called dragon age keep that lets you pick what happened in dragon age origin and 2.
I will be preordering at some point probably nearer the time. Release date is October 10th.
 
I must have missed something here. I haven't really been keeping up with the development of the game as I try to keep it all for the first time I play it(though I did keep in the loop a LOT early on regarding lore etc), but I am about to watch the gameplay videos and it says 'Redcliffe Castle discovered' in the first one...I thought the game was set in Orlais and you didn't go to Ferelden?
 
Watching that gameplay video one thing is for sure; whilst I am glad they will finally be having controller support in the PC version(though it was needed far more in Mass Effect games imo), there is no chance I will be using it:p
 
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