I picked this up at this price! Happy enough to join a club also. PSN: Spacedeck.
I remember the anger of day1. My online mates and I are all super excited for the 1st big ps4 racer, something to take over from all the epic online sessions we had when we had ps3 and gt5.
All we were met with was the contacting server message. No game play, online not working. It was a massive massive letdown. Nothing improved for 2 weeks and I then sold the game.
It's terrible for people to lose their jobs, but this company were a total disgrace, so it's no surprise they have been shutdown.
I think it's a superb game I just find it to hard to progress. Some of the races I loose by huge amounts. It needs an super easy I'm crap at games mode so I can progress without having to win.......
It be good to tell us exactly what races you mean so we can give out some advice - throw me a friend request and you can compare times so that might give you an idea...Ive found this a little annoying too, just how variable the races are.
In some sections you can go from a rediculously easy race where even blindfolded you can beat everyone to some stupidly powerful car in the driving rain where its impossible to get higher than 8th in the next race (and with only one choice of car it just becomes annoying)
Difficulty difference between "easy" and "standard" is not really anything in comparison (there may be 10-15s difference in a 4 minute race for example)
The really frustrating thing for me is the "clean run" laps, where you either smash people out the way to get to the front asap and try and race away in the distance while doing a clean lap later in the race (if the race is long enough to do this) or lose one lap by hanging right at the back for the first lap to get the clean lap done first but find you are 30s or whatever behind the leader already before you start racing. If you try and race "normally" you get side swiped by CPU cars etc every single time no matter what you do
Are the servers still live for this?
Was going to re download it having recently returned to PS4 ownership, was keen to try the motorbikes out tbh
DriveClub looks to have received its final update and it's a scorcher, folding in some 15 new tracks from the recently released DriveClub VR for free.
The urban tracks follow on from an update back in February this year that introduced DriveClub's first city-based track which bought it one step closer to the hallowed Project Gotham Racing. Since then, Sony closed Evolution Studios, with many of the staff seeking refuge at a new team that's part of Codemasters.
The new urban tracks featured in DriveClub VR, though the limited visuals of that particular game - a necessity in order for it to hit the frame-rate required for a decent VR experience - meant they weren't seen at their best. Weighing in at some 5.75GB, the new update - as spotted by TeamVVV - is as generous in file size and content as many big expansions.
Also included in the changelog for DriveClub is a short message seemingly from the sadly departed Evolution Studios. "Thanks for your support," it reads. "Thanks for your commitment. Farewell."
Will Sony return to DriveClub for a PS4 Pro update, perhaps bringing 60fps to the racer? The message suggests not, and after the game's chequered past perhaps Sony is finally moving on from a racer that was once the face of the PlayStation 4. If that's the case then it's only right to say a fond farewell to DriveClub, a game that evolved into one of the finest arcade driving experiences in years.