Dungeon Defenders

Wow glad they changed the survival ramp up! me and 2 mates got to about wave 14 on the first level on normal we started around 11pm and it ended by about 1.30am was taking far too long to complete each wave and we were getting progressively tired eventually our defences fell and that was that hopefully these changes mean it will take a lot less time for each wave.
 
Wow glad they changed the survival ramp up! me and 2 mates got to about wave 14 on the first level on normal we started around 11pm and it ended by about 1.30am was taking far too long to complete each wave and we were getting progressively tired eventually our defences fell and that was that hopefully these changes mean it will take a lot less time for each wave.

From the sounds of it, the ramp change hasn't made that much difference.

So evil tells me anyhow :)
 
No the change was a joke. I had 8731 enemies by wave 19, a second player added 100, which I think was less but not much. Still far too many and it took 3 hours 10 minutes to go from wave 8-20. Wave 20 we failed in 30 seconds because the ninja's went psycho, with 8x more hp and probably just as much damage, then a skeleton 3 shotted the crystal.

Honestly until I see no more than 3-4k enemies by wave 19 I'm not gonna waste my time. I got the achievement, I might make a grab for the giraffe on Easy Deeper Well but for the most part... I can't be arsed if its gonna take that long without any real effort, then suddenly become impossible.
 
Any takers? :p

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If I EVER decide to do this again, someone shoot me.

Last 2 waves had 11,052 enemies!

Top score by 300k ><
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Yes the Lightning Towers really do have 108k kills...
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And heres my Giraffe...
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just did ~12 medium assault runs with an extra controller, to get 24 Aggressors for my monk - it turns out that the one I already had was by far the best :/

I must have lucked out and got a near perfect one the very first time I got one :p
 
I found out the other day that i should have picked ranked servers so started again (got to lvl61 aswell) and now most times i got back to tavern the game crashes :( pretty annoying..

Also i had a really good weapon on my huntress but now the vendor just wants to keep giving me really bad ones :confused: I must have been so lucky to get a weapon around lvl 35 that had 6 shots/sec and like 70 shots with good stats and had like 26 upgrade slot.. I just saw a weapon thats meant to be better, with 5 ammo.. i mean really?! :P
 
Its pretty much all about challenge/boss rewards at lvl70. Random items tend to be worthless it seems. For other classes I've never found anything worth keeping, Huntress you can get somewhere with a good Bone Bow though.

I didn't need to be there for most of it. Only the last few waves did I really need to be around to upgrade auras regularly.
 
http://store.steampowered.com/app/202522/

Dev kit is available for download there now!

The Dungeon Defenders Development Kit is a robust set of tools for players to modify all aspects of the Dungeon Defenders source and create their own content and games. Packaged with the game’s complete source code and art assets, the Dungeon Defenders Development Kit is one of the definitive Unreal reference codebases for anyone looking to create their own Unreal games.

Should expect to see some awesome things come out of this!
 
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