Any thoughts as to why the quad appears to bench significantly lower in Games compared to E6600 at the same clocks?
Always thought the extra cache made a small difference in framerates especially at the (relatively) low res of 1280x1024 in favour of the C2Q....
Partly because it was done a few months ago using older drivers. The quad was a waste of space for me. None of my games use the extra cores and it had two, sometimes three cores, all clocked at 3.6Ghz doing nothing but still sucking up vast quantities of power and chucking out loads of heat. We need to see a lot more games become multi threaded before quads become mainstream in a gaming pc. One of the reasons i will be giving core i7 a miss for a good while yet.