OK, I have done the newsletter, made the sigs/wallpaper and I have just emailed approximately 270 members.
All the emails were directed to this post so come on peeps, it wouldnt take many more members to raise our output to the highest in the UK
WE NEED YOU![]()
Okellydokellydo
Well it looks like theres been a few changes since i last attempted Einstein.
Have attached and am running 7 cpu tasks and 4 of the new BRP3 units.
Question timeI was born to fiddle with stuff so where might one snatch an app_info from and what are peoples experiences with it, as in just how many units can i run at a time 2 maybe 3 ?
Any pointers or help would be much appreciated as allways![]()
Ta muchly Mr Loudbob sah, and dont think for one minute that lets you off the photo hook![]()
<coproc>
<type>CUDA</type>
<count>0.500000</count>
</coproc>
<app_info>
<app>
<name>einsteinbinary_BRP3</name>
<user_friendly_name>Binary Radio Pulsar Search</user_friendly_name>
</app>
<file_info>
<name>einsteinbinary_BRP3_1.05_windows_intelx86__BRP3cuda32.exe</name>
<executable/>
</file_info>
<file_info>
<name>cudart_xp32_32_16.dll</name>
<executable/>
</file_info>
<file_info>
<name>cufft_xp32_32_16.dll</name>
<executable/>
</file_info>
<file_info>
<name>db.dev.win.96b133b1</name>
</file_info>
<file_info>
<name>dbhs.dev.win.96b133b1</name>
</file_info>
<app_version>
<app_name>einsteinbinary_BRP3</app_name>
<version_num>105</version_num>
<platform>windows_intelx86</platform>
<avg_ncpus>0.200000</avg_ncpus>
<max_ncpus>0.200000</max_ncpus>
<plan_class>BRP3cuda32</plan_class>
<api_version>6.13.0</api_version>
<file_ref>
<file_name>einsteinbinary_BRP3_1.05_windows_intelx86__BRP3cuda32.exe</file_name>
<main_program/>
</file_ref>
<file_ref>
<file_name>cudart_xp32_32_16.dll</file_name>
<open_name>cudart32_32_16.dll</open_name>
<copy_file/>
</file_ref>
<file_ref>
<file_name>cufft_xp32_32_16.dll</file_name>
<open_name>cufft32_32_16.dll</open_name>
<copy_file/>
</file_ref>
<file_ref>
<file_name>db.dev.win.96b133b1</file_name>
<open_name>db.dev</open_name>
<copy_file/>
</file_ref>
<file_ref>
<file_name>dbhs.dev.win.96b133b1</file_name>
<open_name>dbhs.dev</open_name>
<copy_file/>
</file_ref>
<coproc>
<type>CUDA</type>
<count>0.500000</count>
</coproc>
<gpu_ram>220200960.000000</gpu_ram>
</app_version>
<app_version>
<app_name>einsteinbinary_BRP3</app_name>
<version_num>104</version_num>
<platform>windows_intelx86</platform>
<avg_ncpus>0.200000</avg_ncpus>
<max_ncpus>0.200000</max_ncpus>
<plan_class>BRP3cuda32</plan_class>
<api_version>6.13.0</api_version>
<file_ref>
<file_name>einsteinbinary_BRP3_1.05_windows_intelx86__BRP3cuda32.exe</file_name>
<main_program/>
</file_ref>
<file_ref>
<file_name>cudart_xp32_32_16.dll</file_name>
<open_name>cudart32_32_16.dll</open_name>
<copy_file/>
</file_ref>
<file_ref>
<file_name>cufft_xp32_32_16.dll</file_name>
<open_name>cufft32_32_16.dll</open_name>
<copy_file/>
</file_ref>
<file_ref>
<file_name>db.dev.win.96b133b1</file_name>
<open_name>db.dev</open_name>
<copy_file/>
</file_ref>
<file_ref>
<file_name>dbhs.dev.win.96b133b1</file_name>
<open_name>dbhs.dev</open_name>
<copy_file/>
</file_ref>
<coproc>
<type>CUDA</type>
<count>0.500000</count>
</coproc>
<gpu_ram>220200960.000000</gpu_ram>
</app_version>
</app_info>
Nice news Mr Halz, might have to give this new CUDA app a go![]()
<coproc>
<type>CUDA</type>
<count>0.330000</count>
<coproc>
<type>CUDA</type>
<count>0.500000</count>
Its referenced twice in the file so make sure you change both.
Cleaned up the app_info.xml again there were a few references to the old app in there that still needed clearing out, should have no errors when loading now. (The errors were cosmetic but still..)
halz: what gpus? I wouldn't run 0.5 on anything less thank a GTX460