The *only* similarities between EVE and Elite are they are about space. That's it.
trading?
combat?
spaceships?
bugs?
painful learning curve?
The *only* similarities between EVE and Elite are they are about space. That's it.
trading?
combat?
spaceships?
bugs?
painful learning curve?
Eve is more a visual database. Everything is all about number crunching.
Elite was freeer. You can go anywhere. The only thing that was missing in Elite was other vehicles (such as Moon Buggies) and the ability to wander around.
I'd personally love a game with Elites freedom, trading, missions but with Freelancers combat.
M.

eve beat them to it im afraid
If in EVE jumping into a system made me interested in it population, it's technologies and what was going on on it's moons and planets and land on them I might have a differing opinion. In my opinion it would need a MASSIVE overhaul of the game engine and the intention of the EVE universe and that is never going to happen.
Eve combat isn't click and pray, it's think very, very carefully before you click anything and hope your opponent isn't smarter than you.
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SteveOBHave I agree Eve is not a modern day Elite and Eve is far behind Elite in many areas but Eve combat is not just “A parody of it - click and pray doesn't count as combat.” Eve combat is complicated and requires tactics to win. It’s not just about who has the bigger numbers or click and wait and see who wins. If anything Eve combat is far more complicated and requires more thinking then Elites combat.
Pottsey said:SteveOBHave said “it's technologies and what was going on on it's moons and planets and land on them I might have a differing opinion. In my opinion it would need a MASSIVE overhaul of the game engine and the intention of the EVE universe and that is never going to happen.”
MASSIVE overhaul? Its already been shown in the current engine.
Not going happen? It’s half due in the next expansion this year. The walking out of ships is due this winter. Planet landing and moon flying and flying inside giant asteroids with a joystick have been demoed but no idea when that’s due.
It’s not an engine problem they already showed it working.
Wow, there's an awful lot of Eve hatred in here. It's easily the deepest, most tactical and involving mmo out there at the moment.
It doesn't, however, pander to the player's ego. Most mmo's give the illusion that the player is important - playing through instances that have epic events but don't actually impact the game world at all, or boss raids that reset themselves as soon as they're done.
Wow, there's an awful lot of Eve hatred in here. It's easily the deepest, most tactical and involving mmo out there at the moment.
It doesn't, however, pander to the player's ego. Most mmo's give the illusion that the player is important - playing through instances that have epic events but don't actually impact the game world at all, or boss raids that reset themselves as soon as they're done.
Eve combat isn't click and pray, it's think very, very carefully before you click anything and hope your opponent isn't smarter than you.
Eve trading is about the only proper online economy in existence, completely player controlled. Don't complain if you're not as good at it as someone else.
Just because Eve doesn't hand you gratification on a plate, don't blame the game, just look for something simpler.
But I want to be important. I want to be able to save the galaxy. I want to work for the empire and do special covert missions that earn me medals and ultimately gain me rank and favor. I want to feel like what I am doing in the game effects the environment as much as it effects me.

Admittedly Eve is a completely corp based game. If you're not part of one, it's a massively boring experience.
As regards the sense of importance, what gets me about most mmo's is that not only is the sense of importance an illusion, it's such a shoddily constructed one that it's just downright patronising.
In Eve you have a vastly smaller chance of doing something game changing, but at least the possibility is there. I guess I'm just getting tired of the spoon-fed reward / title system a lot of recent mmo's push at you and expect you to be happy with.
Derailing the thread here, sorry![]()
There are videos out there of Eve seamlessly landing on planets from space and exploring and with wormholes there is no way you can complain about bad exploring content. But I don’t believe planets are going in game any time soon. For sure not this year. Anyway that only means the engine can do it, not that its going be used in game.
As for combat I don’t agree but it’s not worth arguing about it here.
SteveOBHave said “I want to work for the empire and do special covert missions that earn me medals and ultimately gain me rank and favor. I want to feel like what I am doing in the game effects the environment as much as it effects me.”
I got really iterated with that in Eve. They added all that in with Faction Warfare but messed it up by focusing it on PvP. Whose bright idea was it to do all that stuff via PvE but force the PvE people into PvP. There should be a PvP section but there should be a PvE version of Faction Warfare that is PvE only. Eve is not about PvP less then 1% of accounts PvP and lose ships yet the devs focues far to much on PvP.
Wow, there's an awful lot of Eve hatred in here. It's easily the deepest, most tactical and involving mmo out there at the moment.
It doesn't, however, pander to the player's ego. Most mmo's give the illusion that the player is important - playing through instances that have epic events but don't actually impact the game world at all, or boss raids that reset themselves as soon as they're done.
Eve combat isn't click and pray, it's think very, very carefully before you click anything and hope your opponent isn't smarter than you.
Eve trading is about the only proper online economy in existence, completely player controlled. Don't complain if you're not as good at it as someone else.
Just because Eve doesn't hand you gratification on a plate, don't blame the game, just look for something simpler.