Elite IV

This ^

For me Elite will always be, and has to be a single player game, put more time into developing the story/universe rather than making it a frag fest with no backbone.

It's interesting - this really does seem to be the overwhelming opinion when it comes to E4 but it would be interesting to see what the ultimate target demographic is and what they expect out of it.

I think omitting the online component entirely would be a mistake in this day and age - it does have to sell for it to be properly supported but I'm not sure that catering solely to the old school is going to make the game particularly marketable. But I agree, there does need to be a limitation of how it would work and the story/universe should always come first.
 
Although I'd love this to be special, especially if it's (hopefully) got a good single-player component, I just find it difficult to imagine how it could improve on the ground covered by the X-Universe series.
 
Although I'd love this to be special, especially if it's (hopefully) got a good single-player component, I just find it difficult to imagine how it could improve on the ground covered by the X-Universe series.

LOL a whole other kettle of fish when comparing the various offerings within the genre.

For me the x-series suffers from many of the same flaws as EVE Online only it doesn't have the online element. It's a cold empty universe with a painfully flawed gate system. I really stuggled to get into the X series despite many attempts.

I personally think that it's not going to be hard to improve on the X-universe.
 
I found the X series terribly slow. It was so mind-numingly boring it was untrue. The only other games in space I've truly liked are Freelancer and Descent: Freespace 2 which were both epicly good.


M.
 
Just get rid of the bugs, add better graphics, add a far deeper story into the two fractions, Empire and Federation then add a small element of multiplayer similar to Test Drive unlimited, where you primarily play single player but when you land at star ports etc you can have the option to select a multiplayer mission as such..

Sounds pretty much the game it should be.

Oh and update the whole Galaxy with the more upto date findings since the first lot of games was released way back when. Lets have the Iridium satellites flying around, Huble floating and pointing its lens at distant stars etc, the long gone probes flying out of our solarsystem lets have them all in and have properly populated planets with places to buy so you rest and have a walk around districts and meet online people and arrange pirating sessions and generally gang up and make your own factions/clubs. Testdrive did this well but could have been better..

My thoughts anyway..
 
It's interesting - this really does seem to be the overwhelming opinion when it comes to E4 but it would be interesting to see what the ultimate target demographic is and what they expect out of it.

I think omitting the online component entirely would be a mistake in this day and age - it does have to sell for it to be properly supported but I'm not sure that catering solely to the old school is going to make the game particularly marketable. But I agree, there does need to be a limitation of how it would work and the story/universe should always come first.

All depends on how the 'older' gamers take to it I suppose, I say older, but use that to mean us lot who used to play these games when multilayer was turn to piece on the joystick at decathlon :) waggle waggle

Elite is truly the game I associate with my beginning love of computer games, even though i had stuff before (some bat and ball game > vic-20 > spectrum > atari st > amiga >then PC), Elite is what stands out from the crowd. (Oh and Wacky Waiters on the Vic-20!)
 
X is okay but it feels more like a series of connected "rooms" than flying through outer space. Everything is just too close together. We don't want full on space physics or orbital mechanics but particularly when you get the bigger ships X is hopeless for combat as you just keep hitting friendlies all the time!
 
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