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Fallout 4 to feature Nvidia Gameworks

So you single that one out, then miss plenty of others with big drops in FPS like shadow, grass fade etc just so that you could have a dig at GW when infact there is actually **** all wrong with it and what were you expecting from 1024 rays over 64 for example a free boost ? lol

No, Just a visual one.



http://images.nvidia.com/geforce-co...-interactive-comparison-003-ultra-vs-low.html
http://images.nvidia.com/geforce-co...teractive-comparison-003-ultra-vs-medium.html
http://images.nvidia.com/geforce-co...interactive-comparison-003-medium-vs-low.html
 
Has to be broken.... there is literally no difference at all between ultra and low other than in this screenshot...

http://images.nvidia.com/geforce-co...-interactive-comparison-001-ultra-vs-low.html

If it's not broken.... then its witcher 3 hairworks tessellation setting all over again :p

So you single that one out, then miss plenty of others with big drops in FPS like shadow, grass fade etc just so that you could have a dig at GW when infact there is actually **** all wrong with it and what were you expecting from 1024 rays over 64 for example a free boost ? lol

Not sure what benchmarks you are looking at....

The only setting in FO 4 according to that guide, which conisderably impacts FPS with virtually no improvement in graphics more than any other setting is the "god rays" quality...
 
I get the feeling those images are broken somehow as nothing seems to change at all.
They're definetly different screenshots, unless someone at Nvidia has uploaded the wrong ones across the board.

Anyway, the game runs nicely on a GTX 780 at 1080p with the GimpWorks god rays turned down to low. Was getting drops to 50fps with them on high, but with them on low and everything else maxed it's a solid 60fps. GPU usage at around 60-80% out in the open world. Oddly, performance seemed to be worse indoors during the prologue, with weird stuttering and frametime spikes that completely vanished when I got outside.
 
Has to be broken.... there is literally no difference at all between ultra and low other than in this screenshot...

http://images.nvidia.com/geforce-co...-interactive-comparison-001-ultra-vs-low.html

If it's not broken.... then its witcher 3 hairworks tessellation setting all over again :p



Not sure what benchmarks you are looking at....

The only setting in FO 4 according to that guide, which conisderably impacts FPS with virtually no improvement in graphics more than any other setting is the "god rays" quality...

Just tried it with rays on ultra, fps is around 60, put it on medium and my fps jump to over 100.

I can't for the life of me see the difference.
 
Agreed Sean I can notice the difference as well, whether it will be worth the performance hit in game though is debateable.
 
That's a pretty clear difference in that shot, though.

Shows a much higher resolution/higher tesselation factor god ray.

It probably wouldn't be that noticeable in most scenarios, but it's not broken.

you are correct. on ultra they look much sharper. but I had to swipe several times in order to spot the difference, and obviously I read your post before hand, so I knew what I was looking for.
 
you are correct. on ultra they look much sharper. but I had to swipe several times in order to spot the difference, and obviously I read your post before hand, so I knew what I was looking for.

If I sit and stare I can see the difference. They are sharper and less fuzzy on ultra.

However, being completely honest I can't say that I would ever notice that if I were moving and I was focused on looking for Nuka Cola, for example.
 
That's a pretty clear difference in that shot, though.

Shows a much higher resolution/higher tesselation factor god ray.

It probably wouldn't be that noticeable in most scenarios, but it's not broken.

Agreed Sean I can notice the difference as well, whether it will be worth the performance hit in game though is debateable.

There is a difference but it isn't exactly night and day especially considering that is low VS ultra.... To my eyes it is extremely minor and certainly not worth a 30FPS hit and this is with a side by side/slider "comparison" on a specific scenario to show the effect of so chances are you won't notice the difference when playing the game.

And that is my point... that is the only screenshot to have a difference hence why some of us are thinking that they have uploaded the wrong screenshots or/and the setting isn't working correctly. It wouldn't be the first time i.e. battlefield 4 with regards to terrain decoration quality but then when you look at the witcher 3 and hairworks tesselation settings, it could just very well be nvidia doing "their thing" again.
 
Agreed Sean I can notice the difference as well, whether it will be worth the performance hit in game though is debateable.
Sure. I'll probably plonk it down to Low myself.

And that is my point... that is the only screenshot to have a difference
I can tell the difference in all the shots.

Another interesting aspect of Ultra volumetric lighting is that it has an effect on some of the objects it hits. Particularly thin-framed object, it 'obscures' it less, making it almost like a slight additional downsampling effect or something.
 
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Sure. I'll probably plonk it down to Low myself.


I can tell the difference in all the shots.

Another interesting aspect of Ultra volumetric lighting is that it has an effect on some of the objects it hits. Particularly thin-framed object, it 'obscures' it less, making it almost like a slight additional AA effect or something.

Can you highlight the areas where you see a "substantial" difference for me please as apart from maybe 1-2 areas, I really am having a hard time seeing a worthy difference between the 2 settings.
 
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being testing a few things,

CF is definitely not working, disabled it and getting well over 110fps constantly with everything on ultra (Minus go-rays on medium).

Can't play on any res higher than 1080P, monitor just goes out of range even though it's a 1440P freesync.

Get issues with going to use terminals, get stuck and unable to move.

despite all this, i'm really enjoying the game, never played FO3 or NV, love the atmosphere, graphics for the most part seem great, not next gen, but good.
 
Can you highlight the areas where you see a "substantial" difference for me please as apart from maybe 1-2 areas, I really am having a hard time seeing a worthy difference between the 2 settings.
I never once said there was a 'substantial' difference. Just saying there is one. It is incorrect to say there isn't.

Like I said, I'll be turning it down to Low myself. I dont feel the difference is remotely worth the extra cost.
 
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