• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Fallout 4 to feature Nvidia Gameworks

They don't provide Day 1 drivers for Nvidia sponsored games ^^^^ probably because they can't.
---------

I'm playing it at 2880x1620 with Everything maxed + God Rays on low, its holding 60 FPS VSync other than the occasional dips into the 50's in towns, i think that's a lack of CPU Grunt in this poorly optimised engine.
 
They don't provide Day 1 drivers for Nvidia sponsored games ^^^^ probably because they can't.
---------

I'm playing it at 2880x1620 with Everything maxed + God Rays on low, its holding 60 FPS VSync other than the occasional dips into the 50's in towns, i think that's a lack of CPU Grunt in this poorly optimised engine.

The techspot article said they didn't think it was poorly optimised.
They did however notice that AMD CPU were giving far worse fps than Intel CPUs. Mind you they do also call the FX-4320 a 2-core 4-thread CPU.
 
The techspot article said they didn't think it was poorly optimised.
They did however notice that AMD CPU were giving far worse fps than Intel CPUs. Mind you they do also call the FX-4320 a 2-core 4-thread CPU.

IMO techspot are a bit clueless, not just because they call a CPU with 4 Integer units a Dual Core CPU, they often report things which show how little they know and understand.

This game has FPS dips at the cost of GPU usage with pretty much all CPU's other than the best of the best, and with no CPU thread showing singes of over saturation, thats classic engine extraction layer problems.

I also haven't seen my 9590 dip any lower than what people are reporting on similar clocked Haswell i5's.
 
Last edited:
Probably already linked here but I'm not going to scroll through all the pages looking so if it is sorry.

http://www.techspot.com/review/1089-fallout-4-benchmarks/

Paints the story we already know. Gameworks don't work on AMD and AMD hate providing day one drivers :D

Annoyingly I've found that adding a short scope to a .38 rifle gives me driver stopped responding errors and crashes forcing reboots so I can't use scopes which is a shame, It's been running perfect up till then.

Well as an AMD user on the latest drivers (15.11 but don't shoot me if I'm wrong) I am having barely any issues at all running this game @ 4k on a Fury X with everything set to ultra and God Rays on low.

And I've had barely any performance issues at all. Sometimes, though very rarely, I will get FPS drops outside when a lot is going on (like taking back the satellites from about twenty mutants) but other than that I've had no real issues with performance.
 
Just played the first 20 mins or so (I caved in :(). Running 355.98 (not the gameready driver) and getting an average of around 70-80 FPS on a single 980Ti at 1440p with ultra preset, godrays on 'high'.

May play with the godray settings to see if turning it down free's up enough headroom to bump some DSR in.
 
Just played the first 20 mins or so (I caved in :(). Running 355.98 (not the gameready driver) and getting an average of around 70-80 FPS on a single 980Ti at 1440p with ultra preset, godrays on 'high'.

May play with the godray settings to see if turning it down free's up enough headroom to bump some DSR in.

I'm now using DSR to run at 4K with a mix of high and ultra settings with god rays on low.
Seems to be running well, most of the time I get 60FPS, with some small dips into the 50's.

I think it's worth running a higher res and to compromise on other settings slightly, can certainly see the difference compared to 1440p.

IMO godrays is not worth the FPS hit on anything other than low.
 
Yeah I've been getting that impression and figured reducing god rays as a trade off for 4K DSR would be worth while, will give it a whirl shortly, dips to 50 or even 40 are fine, god bless GSync :D
 
Tried this game and god rays seem to take a good 10 -15 FPS off me though ive got the game capped at 60FPS so it could be taking more theoretically. With god rays on it dips down to 45 fps sometimes high 30s but that's occasional. Without god rays i get a steady 60FPS most of the time just odd places it dips down to low 50's sometimes high 40's. For me i just cannot justify using god rays as it doesn't add enough to sacrifice such performance. Game playing smooth is far better than some little bit of visuals being added.

Also the game isn't too bad in terms of optimisation but it could be far better but im talking from a Bethesda game point of view lol.
Can't wait for next gen of gpu's cos then hopefully we can have god rays and such tech running that doesn't have as much impact.
 
You clearly dont understand how this works. Say i have 9 apples and my friend has 6, if we both lose a third of our apples i have 6 apples and he has 4. I have lost more apples than him but thats because i had more to begin with. We have still both lost the same % of apples. If he had 9 apples also then he would also of lost 3 apples not 2.
Both cards lose the same % of framerate as the resolution increases but because the 980ti has more to begin with it loses more frames.

Why are you losing your apples in percentages? Do you eat them as well in %s? Your mum bought you a bag of apples, do you tell her later that you ate 5% of the bag, or do you tell her you ate 1 or 2 apples?
Also your example shows that you are trying to prove that if you have more apples you become more careless with them.
We deal in fps here, not %s.

As I said, let's look at Titan X then as an example, shall we? Your % theory goes out of the window straight away. Either way, I won't stop you from eating your apples in %s.
 
Well as an AMD user on the latest drivers (15.11 but don't shoot me if I'm wrong) I am having barely any issues at all running this game @ 4k on a Fury X with everything set to ultra and God Rays on low.

And I've had barely any performance issues at all. Sometimes, though very rarely, I will get FPS drops outside when a lot is going on (like taking back the satellites from about twenty mutants) but other than that I've had no real issues with performance.

It's running a perfect 60fps for me at 1440 (via dsr) with all ultra apart from low rays on a Fury but I'm still experiencing the crashes with the modded scope which is annoying as I can't use the scoped gun.
I've spent about 15 hours in game and it's perfect apart from that.
 
Anyone else feel its a little too forward too fast? Barely 2 hours in I have a large cache of weapons and a fat man launcher already, I'm sure at this point in fallout 3 I was still scavenging away with a bb gun and a pistol with no ammo.

It looks nice but I think they could have done better, that said Bethesda know for a fact that the modding community will do the work for them, as usual.

I'll finish the main quest then leave it until mods make it look pretty.
 
Right guys, so I'm getting reports that if you're using a FreeSync monitor, the game actually runs above 60FPS.

Anyone using FreeSync monitor that has Fallout 4 able to test this out? Hell, I'm sure this might even work with Gsync. Just want to see if the higher framerate cause a noticeable physics difference in-game. Just a weird sounding thing.
 
Right guys, so I'm getting reports that if you're using a FreeSync monitor, the game actually runs above 60FPS.

Anyone using FreeSync monitor that has Fallout 4 able to test this out? Hell, I'm sure this might even work with Gsync. Just want to see if the higher framerate cause a noticeable physics difference in-game. Just a weird sounding thing.

I think there are some issues with G-Sync enabled and exiting the vault. Unless nvidia fixed it in latest drivers.
 
Right guys, so I'm getting reports that if you're using a FreeSync monitor, the game actually runs above 60FPS.

Anyone using FreeSync monitor that has Fallout 4 able to test this out? Hell, I'm sure this might even work with Gsync. Just want to see if the higher framerate cause a noticeable physics difference in-game. Just a weird sounding thing.

The game runs at 72 fps for me on my 144Hz Swift and it should run at half speed for all as I am aware.
 
Back
Top Bottom