Cant keep 60 fps on max setting 4K so ditch DXR or use FSR?
Try this first
https://www.gamesradar.com/you-can-boost-your-far-cry-6-framerate-by-disabling-ubisoft-connect/
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Cant keep 60 fps on max setting 4K so ditch DXR or use FSR?
On my 9900k/3080Ti it’s more like 10-12 fps at 4K on UQ. I am running into CPU bottlenecks at 4.8gz even at 4K so it seems you would be needing a 5900x to get huge gains from FSR.FSR UQ, the drop in quality is so small, but the 20+ FPS gained at 4k60 is significant.
Do people not do this anyway as a matter of course?
Honestly this game is very clearly indicating that AMD paid off the studio to ensure it plays to their strengths and actively highlights NVIDIA’s weaknesses. Ray tracing is weak to ensure AMD cards don’t look bad and allow NVIDIA to pull ahead while at the same time bump up the texture resolution to pointlessly high levels so as to highlight the low VRAM of the NVIDIA cards. Very convenient of them to suggest 11GB VRAM, just 1GB more than the 3080.
It’s using 11GB on my 3080 Ti yet I am seeing low res textures in many spots and stuttering with the pack and perfect without it.
Honestly this game is very clearly indicating that AMD paid off the studio to ensure it plays to their strengths and actively highlights NVIDIA’s weaknesses. Ray tracing is weak to ensure AMD cards don’t look bad and allow NVIDIA to pull ahead while at the same time bump up the texture resolution to pointlessly high levels so as to highlight the low VRAM of the NVIDIA cards. Very convenient of them to suggest 11GB VRAM, just 1GB more than the 3080.
It’s using 11GB on my 3080 Ti yet I am seeing low res textures in many spots and stuttering with the pack and perfect without it.
why would it be convenient to suggest 1GB more than Nvidias turd tier GPU?
Honestly this game is very clearly indicating that AMD paid off the studio to ensure it plays to their strengths and actively highlights NVIDIA’s weaknesses. Ray tracing is weak to ensure AMD cards don’t look bad and allow NVIDIA to pull ahead while at the same time bump up the texture resolution to pointlessly high levels so as to highlight the low VRAM of the NVIDIA cards. Very convenient of them to suggest 11GB VRAM, just 1GB more than the 3080.
It’s using 11GB on my 3080 Ti yet I am seeing low res textures in many spots and stuttering with the pack and perfect without it.
Do people not do this anyway as a matter of course?
Honestly this game is very clearly indicating that AMD paid off the studio to ensure it plays to their strengths and actively highlights NVIDIA’s weaknesses. Ray tracing is weak to ensure AMD cards don’t look bad and allow NVIDIA to pull ahead while at the same time bump up the texture resolution to pointlessly high levels so as to highlight the low VRAM of the NVIDIA cards. Very convenient of them to suggest 11GB VRAM, just 1GB more than the 3080.
It’s using 11GB on my 3080 Ti yet I am seeing low res textures in many spots and stuttering with the pack and perfect without it.
3090Do you genuinely need it pointed out to you? What does "turd tier GPU" even means? Is the 3080 supposed to be a bad GPU?
why would it be convenient to suggest 1GB more than Nvidias turd tier GPU?
Even with HD textures and infinite VRAM, the game still looks terrible for a 2021 release. I was replaying HZD the other day and it's far superior.
Whether the VRAM usage is on purpose or just because it's poorly built, who knows. Very forgettable game; FC3 was much better.
The game is running very stable for me with no crashes on my 5900X, RTX 3080 and Asus TUF X570 Plus. What I do see are some game bugs that are quite annoying.
If I use the HD texture pack I have to enable FSR, or the performance tanks to single digits in some cases. But this is not a problem with FSR enabled and performance at 4K is always inside my Freesync range. The problem is that every time I start the game FSR is disabled again.
Sometimes the game loads with low res textures if HD textures are enabled. Even if FSR is on this happens.
High textures have no such issues.
It’s running smoother on nvidia because it’s loading extremely low resolution textures in many scenes before the card runs out of vram. The AMD card continues to load the higher resolution textures causing more stuttering. Just a guess.Yep these issues are something digital foundry had on their 3080 as well
they said generally the game runs smoother on Nvidia, the frametime graph on AMD cards are more spikey and unstable. But the 3080 has issues with the texture pack, in some places the framerate will tank and in other places the framerate will be solid but the textures won't load.
The 3080 Ti is the flagship GPU. Says so right in NVIDIA’s marketing. The 3090 is a joke of a gpu which should never have existed with that ludicrous 24GB of VRAM which is pointless for gaming.3090
3080ti
3080
conversation might have been relevant a year ago when the 3080 was the "flagship"
exactly the point I made......The 3080 Ti is the flagship GPU.
exactly the point I made......
well actually the point I made was that the 3080 was not the flagship and that it's irrelevant.
I never once heard anyone moan about the performance of the 2080 or 1080 over the years.
In the sense that a company would specifically try to hurt performance on that GPU. That's why the 3080ti exists....3080 irrelevant? That is some serious trolling.
It’s running smoother on nvidia because it’s loading extremely low resolution textures in many scenes before the card runs out of vram. The AMD card continues to load the higher resolution textures causing more stuttering. Just a guess.