have bought it. it is addictive, looko at the time! just got a lexion 600 but its raining, so gutted.
i havnt played any cod4 at all today. that how good it is



http://www.landwirtschafts-simulator.de/releaseNotes.phpChangelog patch 1.1
Issues
AI Helpers
- fixed smallTipper trailer attacher joint
- disabled speed limit checks for AI
- fixed AI does not lower weights
- fixed refuel sound running infinitely (when moving slightly)
- fixed vehicle leave to fall through terrain
- fixed windrower for wet cut grass (smaller drop area, bigger tolerance)
- grass does not grow automatically again
- only allow cultivator and plough to work when lowered
- fixed cultivator/ploug/sowingMachine when leaving tractor and reentering
- fixed savegame using usernames with special characters
- fixed attachSound for mods
- fixed disabling lights when detaching
- fixed bale trailer tipping and filling
- fixed money saving bug
- dischargeParticles is now constrained to fillType
- fixed saving of bales
AI Traffic
- improved ai combine waiting for weather (driving back, stopping cutter)
- added extra xml attribute to attachable aiNeedsLowering
- improved ai combine (timeout, look ahead area)
- using ai back marker for turn reference
- added lower and raise events to ai tractor
- added timeout to ai tractor, to avoid lock when blocked by trees
- increased ai tractor terrain detail look ahead distance
- fixed tractor ai turning
- fixed ai combine turning when just emptied
- disabled threshing while ai is turning
- fixed ai tractor with plough
- added some rescue intelligence to ai combine (add force if stuck)
- tuned ai start after turning
Map
- fixed ai traffic correctly looping and less collisions
- fixed possible deadlock when a vehicle spawns in a junction
- increased brake force of traffic ai cars
GUI/HUD
- all empty fields now support ai tractors
- fixed dealer ground (pallet fork issue)
- increased size of upper barn door (for bales)
- changed barnElevator collision
- corrected floating straw decals
Input
- allow more help texts (up to 6 instead of 4)
- added reset vehicles question
- added popup dialog when player wants to delete a save game
- fixed the display of most of the keys
- fixed store menu with mods
- fixed speed level display for foliage wagon
- insert mods at the beginning of the shop
Graphics
- fixed gamepad input buttons
Fine Tuning
- added missing car lights
- fixed brake of attachables of attachables
- fixed grass tip trigger (plane moving up)
- fixed grainPlane settings
- fixed terrainDetail lighting
New Features
- increased lateral stiffness
- decreased number of bales created
- changed some trailer damper values
- increased camera max distances
- increased wheel mass of 716 and 936
- increased growth state time
- lowered sowingMachine01 (better ground contact)
- improved frontloader tilt mechanism
- reduced acceleration of 614(fl)
- increased acceleration of 716
- increased default stiffness
- increased liter per qm for grass
- tuned lizard wheel props
- getting more bales for windrows than for cut long
- fixed brakeforce of fendt 936
- added SHIFT+Q, to detach rows of trailers
- added support to directly start a savegame
- added career start point to map (for better mod support)
- added toggle help text button F1 key
- added zoom feature to pda (key 9)
Some of those fixes sound awesome 
tuned lizard wheel props

fixed smallTipper trailer attacher joint

Stuff it...purchased! ~_~;
Patch is 36Mb
What recession?![]()

Did you go for the download?
Not a bad price that.

it looks boaring imo, but if it has lots on content and AI don't try and climb trees everytime they try to go around the corner than why not.