Caporegime
- Joined
- 18 Oct 2002
- Posts
- 30,868
I'm waiting for Nvidia to drop the DLSS 3.0 bomb that was rumoured around a year ago, I'm *sure* they have something up their sleeve to combat this...
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You got a 3080 Ti @JediFragger?I'm waiting for Nvidia to drop the DLSS 3.0 bomb that was rumoured around a year ago, I'm *sure* they have something up their sleeve to combat this...
I'm waiting for Nvidia to drop the DLSS 3.0 bomb that was rumoured around a year ago, I'm *sure* they have something up their sleeve to combat this...
You can do an "in depth" review of anything and It can still be a one-sided promotional material for a brand. DF has lost all respect as an independent reviewer in the eyes of many. They still do a good analysis of specific things in isolation and their way of resenting data is good as well but they are not as credible as HW or Gamers Nexus, not anymore.Difference is, digital foundry do extremely in depth videos with "evidence" to back up the claims, unlike 99% of people on this forum.
Also, wasn't it hardware unboxed or/and gamers nexus that got "warnings" from nvidia for saying something out of line or whatever, however, they also provide very good in depth comparisons showing the reasoning for why a lot of nvidia users will like and prefer dlss over native res. + TAA, but they must be "shills" too right
Good take.You can do an "in depth" review of anything and It can still be a one-sided promotional material for a brand. DF has lost all respect as an independent reviewer in the eyes of many. They still do a good analysis of specific things in isolation and their way of resenting data is good as well but they are not as credible as HW or Gamers Nexus, not anymore.
Ok, so better than native with AA in some cases and better for text clarity sometimes. So better AA or No AA would give better results on native however in some cases text etc. DLSS works better with no disadvantages, right?Personally I'd say no though people have done comparisons where DLSS quality is better than native w/ AA in some cases in static screenshots. There are areas of an image like text where sometimes DLSS does better than native but overall I notice the slight softening of the image and there are too many artefacts noticeable over a few hours of gaming with trails on certain objects, detail on things like foliage that isn't consistent if you peekaboo the scene and some stuff that is just smudgy, etc. like some distant building textures sometimes look like something from the xbox360 even with 4K resolution and the highest DLSS quality.
(This is based on more than 100 hours of playing games like CP2077 with the latest incarnation of DLSS).
how can it be better than native w/aa ? literally doesnt make any sense to me at all. you are literally removing stuff to get more frames, its like comparing lossless audio to lossy how can lossless ever be better than lossy. surely it can only ever be equal to in a best case scenario.
yes its a good option to improve frames, but sayings its the same quality wise or better is just absurd.
I think @Rroff summed it up really well.how can it be better than native w/aa ? literally doesnt make any sense to me at all. you are literally removing stuff to get more frames, its like comparing lossless audio to lossy how can lossless ever be better than lossy. surely it can only ever be equal to in a best case scenario.
yes its a good option to improve frames, but sayings its the same quality wise or better is just absurd.
how can it be better than native w/aa ? literally doesnt make any sense to me at all. you are literally removing stuff to get more frames, its like comparing lossless audio to lossy how can lossless ever be better than lossy. surely it can only ever be equal to in a best case scenario.
yes its a good option to improve frames, but sayings its the same quality wise or better is just absurd.
I think @Rroff summed it up really well.
It is never going to be better than native, native is king. Trails would be a big no no for me, but if you can get close to native that's good enough.
I don't claim that DLSS 2+ over all produces better than native IQ, but it is far more performant than traditional rendering, while doing a better job at removing shimmer from power lines, thin edges, fencing, trees, etc.
I don't claim that DLSS 2+ over all produces better than native IQ, but it is far more performant than traditional rendering, while doing a better job at removing shimmer from power lines, thin edges, fencing, trees, etc.
DLSS has been initially advertised as a new, very good and fast AA method. Then Nvidia changed it to do more than just AA. Hence it deals very well with AA and thin lines - that was the main ponit of it initially. I wish they would just offer it as AA only for the ones that do not want up-scaling part of it.
DLSS has been initially advertised as a new, very good and fast AA method. Then Nvidia changed it to do more than just AA. Hence it deals very well with AA and thin lines - that was the main ponit of it initially. I wish they would just offer it as AA only for the ones that do not want up-scaling part of it.
DLSS is powered by NVIDIA RTX Tensor Cores. By tapping into a deep learning neural network, DLSS is able to combine anti-aliasing, feature enhancement, image sharpening and display scaling which traditional anti-aliasing solutions cannot. With this approach, DLSS delivers up to 2X greater performance with comparable image quality to full resolution native rendering.
You can do an "in depth" review of anything and It can still be a one-sided promotional material for a brand. DF has lost all respect as an independent reviewer in the eyes of many. They still do a good analysis of specific things in isolation and their way of resenting data is good as well but they are not as credible as HW or Gamers Nexus, not anymore.