Final Fantasy 16

Played this for a few hours last night.

The differences from the previous game are more than subtle.

I didn’t expect it to be that good at first, at least based on the very plain and almost dated art style and animations, but after a while I started to see the intricacies of its art direction and in fact how effective and powerful even the writing is.

It’s got a very classic story driven style to it. The hack and slash action when combined with the extensive cut scenes surprisingly ends up working very well to progress the plot based narrative.

Absolutely not what I was expecting, but then there’s a good reason people keep buying consoles.

It’s also extremely well optimised, and there’s absolutely no stutter. However, it took a driver update and not playing with the settings for things to settle down.

It’s also running quite well at 4K60 on an RTX 3070. VRR is recommended, and it can be quite demanding on the CPU.

HDR finally finished processing.
 
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I thought it was great on PS5. A nice change for the series with the tone and making it pretty much a character action game. I gave the PC demo a try and I'm seeing stutters here and there when it transitions between cutscene and gameplay. Otherwise just a nice looking game polished up even more with PC hardware.
 
I know this won't live up to my lowered expectations, yet I still find myself wanting buy and play it :cry:

I will however still wait at least until xmas and get it on offer. By then at least Noxia will have done some beta testing for me :D

Not a chance, if I want to play a PS2 looking game well I'll play final fantasy 12.
 
Thanks, is there also a fix for Ultrawide?
Not a true fix, but you can run it in windowed mode, then change the config file (Documents > My Games > FINAL FANTASY XVI DEMO > Steam > YOUR STEAM ID > Config.xml) to force 3440 x 1440 for example.
 
Final Fantasy 16, 4K (DLSS Balanced, frame gen off, blur at zero, everything else maxed. I'm getting a solid 60fps, which I'm fine with for couch gaming):

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Runs ok for me, but I had to download a mod to remove the 30fps cap on the in-engine cutscenes. The visuals aren't top-end, but it was a long way from being the prettiest game on the PS5. So basically... it's fine, I guess.
 
Runs ok for me, but I had to download a mod to remove the 30fps cap on the in-engine cutscenes. The visuals aren't top-end, but it was a long way from being the prettiest game on the PS5. So basically... it's fine, I guess.

How does it play for a FF game? Since the boy band simulator, I've just not had any interest, the remake of 7 was cool, but I'm really hoping this new one gives some form of adventure and character growth.
 
How does it play for a FF game? Since the boy band simulator, I've just not had any interest, the remake of 7 was cool, but I'm really hoping this new one gives some form of adventure and character growth.
It plays like a poor man's Devil May Cry 5-lite. Combat is flashy, but very shallow & repetitive ; nothing like the original FF games, or even the FF7 remakes ( ATB system ). I actually preferred FF15 to this one ... and that's saying something !
 
It plays like a poor man's Devil May Cry 5-lite. Combat is flashy, but very shallow & repetitive ; nothing like the original FF games, or even the FF7 remakes ( ATB system ). I actually preferred FF15 to this one ... and that's saying something !
Yes, basically that. The combat system isn't bad, but it's quite shallow. You basically spam regular attacks on an enemy until its stagger-gauge fills up, then you spam your cooldowns. When it telegraphs an attack, you dodge (or parry once you get the mid-game upgrade). For a 10-12 hour action title, it'd have been alright. For a 60-ish hour RPG, it gets very boring.
 
Yes, basically that. The combat system isn't bad, but it's quite shallow. You basically spam regular attacks on an enemy until its stagger-gauge fills up, then you spam your cooldowns. When it telegraphs an attack, you dodge (or parry once you get the mid-game upgrade). For a 10-12 hour action title, it'd have been alright. For a 60-ish hour RPG, it gets very boring.

This was my concern, dumbed down for the masses. I'll avoid and pick it up once it's free...
 
Enjky those cut scenes mate :D

Here's an in game for anyone wondering, meant to post it last night but was half asleep:

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The combat being "DMC lite" is super accurate as a description, some are going to enjoy that and others absolutely wont. I love the theme and characters, the story is solid in my opinion but opinions are going to vary. The game does look good and run well, but I do think there might be a CPU related issue judging from chatting with friends. I'm on a 5800X3D/32gb ram/4070 and running this on a Gen4 NvME with W10. It plays at 4K, DLSS balanced 50-60fps, I did note problems with frame gen and the variable resolution scaling setting which I turned off and had a better experience after doing so. Music and art direction are fantastic, I would say make sure you have healthy expectations before buying, but it is a good game overall.
 
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