Frostpunk 2

Waiting to see how much there is in terms of exploration and advancement as most of the trailers seem to have majored on the politics this time.
Been playing FP2 beta and have very mixed feelings over it. Plenty of exploration far more then Frostpunk 1 that area is better. City building feels really basic and cut back not keen on that side of changes at all. There is very little attachment to the city.
Advancement looks like it could be a good improvement but not in its current state. At the moment its completely unbalanced with almost all the choices being one sided. Although I expect this will be fixed over time. The UI is poor as its gone for looks over function. It does look nice but its a pain to use in areas. Not enjoying the politics side of things one bit.
 
Been playing FP2 beta and have very mixed feelings over it. Plenty of exploration far more then Frostpunk 1 that area is better. City building feels really basic and cut back not keen on that side of changes at all. There is very little attachment to the city.
Advancement looks like it could be a good improvement but not in its current state. At the moment its completely unbalanced with almost all the choices being one sided. Although I expect this will be fixed over time. The UI is poor as its gone for looks over function. It does look nice but its a pain to use in areas. Not enjoying the politics side of things one bit.
Ah no way! It's a city builder so not sure how they've managed to make that bit worse!
 
Ah no way! It's a city builder so not sure how they've managed to make that bit worse!
The way it works is you put a distract down. Say its a housing distract that distract has 1 pre set building slot, a max of two slots if you expand the distract. Then you pick a building and put it in the pre set slot. So you don't even choose where the building goes. Select slot 1 or 2 and pick building and the building list for each distract is tiny.
 
The way it works is you put a distract down. Say its a housing distract that distract has 1 pre set building slot, a max of two slots if you expand the distract. Then you pick a building and put it in the pre set slot. So you don't even choose where the building goes. Select slot 1 or 2 and pick building and the building list for each distract is tiny.

That doesn't sound good. Does that mean the uniqueness of different player's cities will gone?
 
That doesn't sound good. Does that mean the uniqueness of different player's cities will gone?
I wouldn't say gone more vastly reduced.

The beta only has 1 map the rest are disabled. The resources are always in a fixed locations which means the corresponding distract is pretty much always going be in the same place per playthrough. The map layout plays a big part in where you going going to place a distract. Coal is always in the same spot so you are always going to drop that first extraction distract on the coal and always place a coal mine in the building slot. There are only two places to grow food and only 4 possible places for Logistic distracts so those are pretty much always going be in the same location. Its not called iron but pretty much the same for iron mines those are pretty much always going be in similar positions. You do draw the shape of the distract but its got to touch the resource so always around about in the same area.

There is some uniqueness. I don't think this counts as spoilers as its in the first game. My first playthrough I upgraded coal mines and got most of my coal from from extraction distracts. In my 3rd playthrough I built 1 single coal mine which I later disabled and 4 Logistic distracts and a load of storage deports and got my coal from the wasteland and stored up to cover the storms.

I enjoyed that 3rd playthrough a fair bit. A lot more then the first playthrough. I think after a few balance patch's and UI problems being fixed it will be a good game. Just come at it as a Frostpunk Wastelands game rather then a direct sequel. I mean a game set in the Frostpunk world rather then a direct sequel.
 
Delayed from July 25, 2024 to September 20, 2024 following feedback from the beta.

I wonder what they'll be fixing, can't be anything major considering the shortish delay.

I kind of lost interest after seeing a few initial playthroughs on youtube, detracted to much from the original Frostpunk imo. Still willing to give it another look once it's released.
 

Sometimes I think he's just very grumpy and overly critical because something isn't what he wants, but judging by what he says about it FP2, it does sound like it's changed a lot and interests me less. Might still try it on game pass if I CBA.
 
I hate the WAB and his stupid bell, I refuse to watch his videos as he is grumpy personified.

I'll try it out myself on game pass, FP1 was one of my fav (fairly) recent RTS games, so I'm hopeful that FP2 can at least maintain some of that magic.

I completed all of the scenarios on FP1 on survival mode and it was a great challenge and a lot of fun as well.

I've purposefully not watched much about this so I go in with few preconceptions about anything.
 
I played it for an hour or two the other night, it's nothing like the first game whatsoever and sadly I'm not keen on it for that very reason, the complete and utter lack of information given to the player is going to put many many players off as it lacks simple tutorials on how to achieve even basic aims, I'm sure I'll like it more as I play but to be completely frank, I'd rather they had just updated the original with more scenarios or at least opened it up for modding.
 
I hate the WAB and his stupid bell, I refuse to watch his videos as he is grumpy personified.

I'll try it out myself on game pass, FP1 was one of my fav (fairly) recent RTS games, so I'm hopeful that FP2 can at least maintain some of that magic.

I completed all of the scenarios on FP1 on survival mode and it was a great challenge and a lot of fun as well.

I've purposefully not watched much about this so I go in with few preconceptions about anything.
I agree tbh, it was the only review that popped up in my feed so I clicked.

Since you didn't watch, his general issues with it were (NB I don't feel these are spoliery, it's 4 points about general mechanics of the game)


- It's all districts now, you don't build building from what I could tell
- You don't really see people, it leaves you feeling disconnected towards the community you're trying to keep alive
- There's a lot more of the politics, which he thought was naff
- When you create a district, ice breakers appeared by magic which he felt seemed ****
 
I agree tbh, it was the only review that popped up in my feed so I clicked.

Since you didn't watch, his general issues with it were (NB I don't feel these are spoliery, it's 4 points about general mechanics of the game)

I'll probably come back and read these when I get into the game tomorrow, I think it unlocks tomorrow on Game Pass, not sure if it had some kind of early access or how people are already playing it?
 
I hate the WAB and his stupid bell, I refuse to watch his videos as he is grumpy personified.

I'll try it out myself on game pass, FP1 was one of my fav (fairly) recent RTS games, so I'm hopeful that FP2 can at least maintain some of that magic.

I completed all of the scenarios on FP1 on survival mode and it was a great challenge and a lot of fun as well.

I've purposefully not watched much about this so I go in with few preconceptions about anything.

Yeah he is grumpy, though I do watch some of his videos as he reviews a lot of these type of games and games that don’t always get a mention anywhere else.
 
I'll be honest, after watching the review and kinda going *meh*, I feel like playing FP1 again.

I'll probably come back and read these when I get into the game tomorrow, I think it unlocks tomorrow on Game Pass, not sure if it had some kind of early access or how people are already playing it?
Yea I think it is tomorrow. I assume there's some sort of pre-order early release, otherwise, not a clue.
 
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