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G80 specs finally confirmed! NOT old news!

With regards to power which seems to be a key point, I don't really see what the problem is? Yes it seems to need more than previously but if people can afford these cards (i.e £350 - £450) then a £110 for a 700w PSU is nothing in comparison! Infact, any system should have a decent PSU and Mobo before even considering anything else imo. Who would spend that much money on a top of the range card when the rest of the system is flaky?! :confused:
 
I'm liking my decision to get a MountainMods case even more now :D Two PSU bays means I can just add another PSU to my Tagan 530w when (if ever) I get the 8800 cards in SLI. You could just run the MOBO and one GPU on one PSU, and hard drives/dvd drives/fans and another GPU on the other PSU :D

I can see this becoming more and more practical - a bit like how it's cheaper to get two smaller hard drives than one really big one! It also means that you're not wasting the PSU you already have :D
 
These cards intrigue me from a technical level but until an "oblivion" like game comes out for the current cards I agree with loadsa - very little point

The only thing I might do is get a low level dx10 card hdmi card for xmas or early in new year to play around with vista (still set for Jan release?) with hd-dvds etc due to this silly drm issues
 
titaniumx3 said:
I think those 128 shaders are actually shader "processors" not physical pipelines, like with the X1900 which has 48 pixel processors and 16 pipelines (i.e. 3 per pipeline).

So it may be the case of 32 pipelines on the G80 with 4 shader processors per pipeline or possibly a 2:1 config but I doubt it. Think about it, since the geforce 4, we've had 4>8>16>24 and now its gonna be 128??? Even if it is a unified shader architecture its still a stupendous jump. When the X1900 came out I was like baffled at the huge jump to 48 pipelines as many sites were claiming, but it turned out to be a load of misleading cack in the end. :rolleyes:

yeah the X1900 doesn't have 48 pipelines, merely 3 pixel shader processors in each pipeline, i got sick of people preaching that rubbish about it having 48 pipelines, R600 sounds the best mind, it has 64 unified shader processors, 32 geometry units and 32 ROPs, which means in escence its a 32 pipeline card with 2 unified shaders, 1 geometry, 1 texture mapping unit and 1 ROP in each pipe, all clicking along at 800mhz on 65nm manufacturing process, surely with good cooling these would reach 1Ghz on there cores, and what the hell, nvidia said they think unified shaders aren't the way forward?
 
Out of curiousity, for those with conroes and intend going sli with these gpu's what motherboard is available at the moment ? Still no sign of the nforce 590 anywhere.
 
Ulfhedjinn said:
Yum yum yum. :D Nvidia may have a customer back soon.

Yup^^ me two ditch the x1900xt and eat one of these little tasty's up.
What will happen is ill get one of these then realise ATI's upcoming one is better :) and ill be a total fool :rolleyes:

Wait for ATI's piece of the pie!
 
CrazyMonkey said:
Yup^^ me two ditch the x1900xt and eat one of these little tasty's up.
What will happen is ill get one of these then realise ATI's upcoming one is better :) and ill be a total fool :rolleyes:

Wait for ATI's piece of the pie!
Oh I won't be getting rid of my X1900XT for a while yet. ;) G80 just looks like a step in the right direction to me, a fantastic one in fact, but there's a few things I don't like about it that will probably be changed drastically in a refresh.

I almost always wait for refreshes, I don't like to beta test hardware. Nvidia certainly have my interest again though.
 
Why are people writing off ATIs R600 already? We havnt seen the specs for a start.
Look at it logically, a video card like the G80, thats big, uses a lot of power, puts out a lot of heat, and required a large cooling solution.
If ATIs R600 was to be near to the performance of, which its quite likely it will, all they would have to do was make it a normal sized card, that uses less power than the G80 & runs cooler/with a normal sized HSF, and everyone on here would be doing a u-turn on their opinion rarther quick! :p
 
Agreed, all thats known about the R600 is its also got Unified shaders, how the hell can you possibly tell from that that its absolute trash, and will get blown away by the G80, you know bugger all about it apart from that, don't know number of pipes, how much ram, what the speeds are etc...
 
g80 didnt have unified shaders supposidly ...now look at it!.
it would be very foolish to right of ati just because it doesnt have a card spec released , for all we know ati maybe laughing at the g80 spec......?
as i said ati would be on there second generation unified shaders, just look at some of the graphics the xbox 360 is capable of , with out dx10 ......
some sources have stated that tha r600 is a modified xbox 360 chip , this would make sence , since it cost a whole load to develop the 360 graphics design.
microsoft must have seen something good , to go with ati over nvidia for the 360.....
DONT right ati off ! i am not a fan boy , i have nvidia at the moment , and always have had .
nvidia has been very scruplious with the truth in the past about there performance. take the 6800 series, reveiwers got highly optimized drivers that would shimmer on the screen to bleed the last drop of performace out of the chip , then after all the mags etc reviwed the chip , the performace was scaled down ........
 
I think you all need to stand back a little and not get sucked into the hype.

1. Is the Nvidia implementation of a unified shader a true unified shader? I suspect not.

2. Is the above comparable with the ATI implemenation?

3. Whats the effective performance of the Nvidia unified shader compared with the ATI offering?

There is no doubt the G80 will be a great product but I wouldn't count ATI out just yet. They just might suprise you.
 
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