Caporegime
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Hence attempts to link Gaming Evolved with failure of games.
First article said:3.4 million copies of Tomb Raider have been sold in four weeks, publisher Square Enix has revealed, which is not enough to hit the game's sales target.
Fellow Square Enix title Hitman Absolution sold 3.6 million units since its launch in November last year, while Sleeping Dogs sold 1.75 million since last August.
There's no mention of what the company's internal sales expectations were for the trio, just that all three missed their respective marks.
Square Enix expected 14.9 million retail game sales from North America and Europe combined in its six-monthly forecast last September. Considering the fact that Tomb Raider, Hitman Absolution and Sleeping Dogs were the only big releases for these regions and accounted for a combined 8.75 million sales worldwide, it's clear that their targets were a good deal higher.
Today's numbers, published in Square Enix's latest financial report, do not count digital sales.
The figures are predicted totals for the current financial year. With five more days to go, they're unlikely to change very much unless you personally go out and buy 500,000 copies of Tomb Raider right now.
The business' North American sales momentum was singled out as being particularly "ineffective". The continent recorded just two thirds of Europe's sales. Back in September, Square Enix had forecast that North American sales would be higher than Europe's.
Price protection - where a publisher is forced to compensate retailers for any games shifted at cut cost - added to Square Enix's woes.
The company revealed earlier this morning that its net sales and total profits would be significantly lower than expected for the current financial year.
In large part this is due to a restructuring of its games business, a measure necessary due to lacklustre sales of its console game portfolio. Company president Yoichi Wada has also been replaced.

article linked from first one said:Square Enix has shed its president and announced an "extraordinary loss" for this financial year.
Slow sales of its console games in the West are to blame, Square Enix said in a statement to investors today.
Outgoing boss Yoichi Wada had been in the job since 2000. He's been replaced by Yosuke Matsuda, formerly company president. Square Enix has made no mention of a new role for Wada.
Profit forecasts have been slashed in the wake of plans for "major reforms and restructuring" at the company - an effort that will cost 10 billion yen (£69.87 million).
1
Wada you mean I'm fired?
Although console game sales are the cause for the company restructure, it's the reforms themselves which will plunge Square Enix so far into the red this year.
The company expected to make 3.5 billion yen (£24.4m) profit, but will now make a 13 billion yen (£90m) loss.
Major titles released in the past financial year include Sleeping Dogs, Hitman: Absolution and the just-released Tomb Raider reboot.
Square Enix's future is currently looking very Final Fantasy heavy. Upcoming titles include Lightning Returns: Final Fantasy 13, Final Fantasy 10 and 10-2 HD and the relaunch of failed MMO Final Fantasy 14: A Realm Reborn. There's the mysterious (vapourware) Final Fantasy Versus 13 project, too.
The company will also publish Eidos Montreal's new Thief title, although that game's vague 2014 release date may mean it misses the next financial year.
Eurogamer has asked Square Enix for comment on the reports. We'll update when we hear back.
In 2010,digital PC game sales were higher than boxed sales:
http://www.pcgamer.com/2010/09/20/digital-downloads-more-popular-than-boxed-sales-in-us/
American analysts NPD have released a report showing that digital sales for PC games have outstripped retail for the first half of 2010.
As reported by MCV, Steam holds the lion’s share of digital downloads, with Direct2Drive, EA.com, WorldofWarcraft.com and Blizzard.com pulling up the rear. According to NPD there were three million more digital downloads than boxed copies sold in the first half of the year, with 8.2 million PC games being sold in shops. Digital downloads seem to be cheaper, too, with boxed copies still accounting for 57% of total revenue.
I dimly remember a time, long ago, when I used to buy games in shops. There were other people there, and loud music, and rows and rows of games, and I could never find what I wanted. A part of me slightly misses those big old boxes with their hefty, impenetrable manuals. But what about you? Do you buy your games at retail, or online? Let us know in the comments.
So,looking at the evidence posted so far,the OP has failed hard.
So,are the supporters of whatever crap he is smoking.
edit - oh wow, big red text, excellent debating technique
The point you seem to be missing, is that if these games were considered failures on console platforms, it's unlikely the PC counterparts were a rip roaring success story and in fact were likely just as poorly performing. Something that's not good for any of us, however big and red you want to post about CONSOLES ONLY
Its for people who cannot seem to read. Hence big RED letters will help them.
What you don't seem to understand(on purpose),is the OP is attempting to link the AMD Gaming Evolved program to the failure of the games.
There is no evidence to indicate this and those who are trying to warp the figures,and in some fantasy land.
Even Square Enix THEMSELVES said consoles. Not PCs.
CONSOLES.
So,read what they said before trying to automatically think it is down to PCs.
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