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Geforce GTX1180/2080 Speculation thread

You've probably gone overboard for 60fps 4K, I'd expect one to manage that (or 144 fps 1440p). A 1080Ti pretty much does already.

A single 1080 Ti won’t manage a minimum of 60 FPS in 4K in most newish games.
Hell, I’m playing the Division with 2 1080 Tis and I can’t maintain a minimum of 60 FPS with HTFS on and particles quality on very high.

I can’t maintain a minimum of 60 FPS in Ghost Recon Wldlands either.
 
Agreed with most, have had SLI 1080Tis and unless nvidia do a whole upgrade of drivers and so do game devs SLI is still utter garbage and a waste of time.

The vast majority of games I was playing saw no benefit or a slight benefit. Some games even saw worse performance.

A single 1080Ti will do 4k 60fps comfortably with high-ultra settings so I suspect a single 2080Ti to manage ultra settings on most games if not all depending on it’s true power. For example BF1 runs for me maximum settings at between 144-165fps on a single 1080Ti at 1440p.

I’m just really trying to save you from disappointment. Plugging in an extra £1200 card and getting next to no performance benefit if not worse performance hurts. a lot!

Plus for me personally I wouldn’t recommend 4k 60hz on a monitor either. Especially with a K+M.

A single 1080 Ti won’t manage a minimum of 60 FPS in 4K in most newish games.

Hell, I’m playing the Division with 2 1080 Tis and I can’t maintain a minimum of 60 FPS with HTFS on and particles quality on very high.

I can’t maintain a minimum of 60 FPS in Ghost Recon Wildlands either.

I strongly doubt that a single 2080 Ti is more powerful than 2 1080 Tis.
 
Those saying you can't run 4k/60fps, I'm assuming you are meaning maxing out settings?

I know some people start having palpitations and breaking out into cold sweats if they hover over the lower settings options in the graphics menu, but I'm sure a 1080ti with modified settings, not much below the highest can easily achieve 60fps @ 4k. Hell I'm not that far off with my 980Ti, and a 1080Ti is what? another 30-40% faster?!
 
With such high prices you need a long pre-order window to shift the allocated stock. On launch day you'll have a mix of paid for positive reviews and "shiney shiney" positive user reviews. Negative user reviews tend to come from those with the patience and sanity to wait it out.
 
Those saying you can't run 4k/60fps, I'm assuming you are meaning maxing out settings?

I know some people start having palpitations and breaking out into cold sweats if they hover over the lower settings options in the graphics menu, but I'm sure a 1080ti with modified settings, not much below the highest can easily achieve 60fps @ 4k. Hell I'm not that far off with my 980Ti, and a 1080Ti is what? another 30-40% faster?!

Agree i see this a lot ..helped a fair few peeps on twitch ..1 chap last night in fact running pubg and was hovering around avg 45fps and low 25fps in certain areas fights ..spent 10 mins with him balancing his settings..and now he is at a fluid 60fps better for the streamer and the viewers..what i see a lot of is the incorrect use of AA & shadows .
 
Really? Weren't these cards ready about 8 months ago but just sitting on a shelf waiting for all the currencies to die down before releasing?

Let's face it, why would they release a new version when they're still raking in profits from their older gen? Makes no sense, personally, I believe they've had ****** ages to sort drivers for these.

ready before the memory they use wasn't in full production, genius :confused:
 
Those saying you can't run 4k/60fps, I'm assuming you are meaning maxing out settings?

I know some people start having palpitations and breaking out into cold sweats if they hover over the lower settings options in the graphics menu, but I'm sure a 1080ti with modified settings, not much below the highest can easily achieve 60fps @ 4k. Hell I'm not that far off with my 980Ti, and a 1080Ti is what? another 30-40% faster?!
Same here mate. On demanding games I always spend a few minutes optimising the settings. Works a wonder for me personally :D
 
My routine for 4k60 with a 1080ti is shadows down one notch, AA off and dof/motion blur off, tbh i'd do the same no matter what gpu I had, really don't like blurry vaseline filters and rubbish post processing in my games, total waste of gpu power.
 
Well Tom Petersen did an interview with Hot Hardware, He says the 2080Ti will be 35% to 45% faster than the 1080Ti on standard games.

Make of that what you will.
 
"35 to 45% better at roughly the same generation" is his exact quote.

Which isn't surprising. There's no reason they won't achieve that. Big question mark is over the ray tracing performance, but as I've stated, all this talk of barely managing 60FPS @ 1080p with a 2080Ti with RTX on suggests it's the only card that can pull it off, and that engaging RTX on higher resolutions will just bring the game to a grinding halt. And I don't believe that for one second. It may very well be that circa 60FPS is the cap, but the 2070 and 2080 will have to deliver decent RTX performance around that level as well, and at higher res than a mere 1080p. I think I read somewhere they were seeing 30 FPS in 4K with RTX on? If that's on a badly optimised game with immature beta drivers, then it's actually not bad and shows there's massive improvement to be had there.
 
but as I've stated, all this talk of barely managing 60FPS @ 1080p with a 2080Ti with RTX on suggests it's the only card that can pull it off, and that engaging RTX on higher resolutions will just bring the game to a grinding halt. And I don't believe that for one second. It may very well be that circa 60FPS is the cap, but the 2070 and 2080 will have to deliver decent RTX performance around that level as well.

Nonsense, you keep ignoring the ability to change settings, there will be various levels of Ray Tracing. Just like a 1080Ti can barely do 4k, a 1070 can't do 4k at all unless you turn down settings. It will be the same with Ray Tracing, you will have to turn down the level of Ray Tracing you are using on 2070 compared to the 2080Ti if you want to get the same frame rate.

Look, Pascal won't be able to do even the most basic Ray Tracing without grinding to a halt. Rendering a full game in real time using Ray Tracing at 60fps at 1080p is a massive achievement. If games are running at 4K they won't be using real time Ray Tracing, they will be using tricks, a hybrid renderer or something. You continue to underestimate the performance needed to do Real time Ray Tracing.
 
I wouldn't be surprised if the 2080 is a bit more than that ahead. I'm thinking (guessing!) 15%+ faster than the 1080 Ti, with a good degree of confidence anyway that it'll be faster than the old Ti.

Tom Petersen isn't that confident. What do you know that he doesn't?

Quote from the interview

HH: Is there a case where 2080 might outperform 1080 Ti?

TP: I think so. I would expect some cases where 2080 would beat 1080 Ti but I don't have the data in front of me.

and combined with his statement about generational performance, in standard games it's looking like the 2080 will be less than 10% faster than the 1080ti.
 
Nonsense, you keep ignoring the ability to change settings, there will be various levels of Ray Tracing. Just like a 1080Ti can barely do 4k, a 1070 can't do 4k at all unless you turn down settings. It will be the same with Ray Tracing, you will have to turn down the level of Ray Tracing you are using on 2070 compared to the 2080Ti if you want to get the same frame rate.

Look, Pascal won't be able to do even the most basic Ray Tracing without grinding to a halt. Rendering a full game in real time using Ray Tracing at 60fps at 1080p is a massive achievement. If games are running at 4K they won't be using real time Ray Tracing, they will be using tricks, a hybrid renderer or something. You continue to underestimate the performance needed to do Real time Ray Tracing.

I'm not ignoring that at all lol... I'd have thought it goes without saying that you can turn things up and down. A 1080TI can not "barely do" 4K, it's very game dependent and some run quite comfortably even with things turned down only slightly. Yes of course you will have to turn RTX settings down on a 2070/2080 vs a 2080Ti. Really, I need to say that?? I never said anything about running balls to wall maxed out on every GPU.

The point is, the indication from certain 'leaks' and the way many people are talking RTX down, is that IF a 2080Ti could only just manage 60FPS at 1080p, then it will really struggle at 1440p+... and a 2070/2080, even with details turned down, won't stand a chance (and many 2070/2080 buyers will own ultrawides and 4K monitors). So the performance WILL be better than is being suggested. Maybe not immediately, but in time (months) when devs have had time with the tech and drivers have matured.

I'm well aware how hard ray tracing is to pull off, but I don't for one second believe Nvidia would spend a decade developing this technology and then release it half baked. There's just no reason they would do that... it's not like they are under any competition pressure.
 
"35 to 45% better at roughly the same generation" is his exact quote.

Which isn't surprising. There's no reason they won't achieve that. Big question mark is over the ray tracing performance, but as I've stated, all this talk of barely managing 60FPS @ 1080p with a 2080Ti with RTX on suggests it's the only card that can pull it off, and that engaging RTX on higher resolutions will just bring the game to a grinding halt. And I don't believe that for one second. It may very well be that circa 60FPS is the cap, but the 2070 and 2080 will have to deliver decent RTX performance around that level as well, and at higher res than a mere 1080p. I think I read somewhere they were seeing 30 FPS in 4K with RTX on? If that's on a badly optimised game with immature beta drivers, then it's actually not bad and shows there's massive improvement to be had there.

I guess I am wrong... however just a wild thought which you can blow out of the water.
given that the ray tracing is done by "RT cores" and not the cuda cores.... I dont understand why the resolution is so limited.

shouldnt the "RT cores" be able to do the raytracing independant of the cuda cores doing all the other stuff (and independent again from the tensor cores possibly doing DLSS?)

looking at it from my simplistic view..... if the cuda cores can pump out 4k 60fps with Ray tracing off, and if ray tracing on the fps is 45 - 60fps...... but using a separate part of the gpu...... in theory should it not be possible to decouple those 2 things, so perhaps the rays are only running at 45fps (lets make it locked to 30 so it divides nicely into the 60 fps of the game) so in effect the lighting just runs at a lower framerate than the game.

or is this not possible (i am guessing not seeing it is not how it works)
 
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