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Ghost of Tsushima - July 17th

Discussion in 'Console Games & Hardware' started by Digital X, Mar 5, 2020.

  1. mid_gen

    Sgarrista

    Joined: Dec 20, 2004

    Posts: 9,686

    It looks very very similar to the recent AC games.

    But I don't see that as a bad thing, they've been very good games. Don't think I'll be buying this at launch but will keep an eye out for it, if the reviews are decent.
     
  2. Poneros

    Mobster

    Joined: Feb 18, 2015

    Posts: 4,132

    Honestly, I wouldn't really mind AC Japan, I love Origins & Odyssey, but this just didn't peak my interest that much (the combat showcase in particular was god awful but that might just have been stupidly easy for demo purposes) & were it releasing this month I might've tried it out at least but by July we'll have H:ZD & Death Stranding on PC and that'll last me till CP2077 (which is the only game I really care about coming out this year). I just found it funny how similar of a game they made to AC when SPP is known for doing much more innovative and interesting games like Infamous (at least to my eyes).
     
  3. ricky1981

    Mobster

    Joined: Jun 10, 2003

    Posts: 4,522

    Location: New Zealand

    Genuinely unique ideas are thin on the ground but I'd have liked to see:
    • Better stealth implementation, maybe using moving shadows or sound as cover, use the fox to make noise.
    • Not the same filling detection arrows as AC/Farcry, it even has the same onscreen pulse when you're spotted.
    • Don't have a sixth sense that lets you detect enemies through obstacles.
    • Have decent AI where you don't feel you're fighting waves of half-blind half-deaf idiots who can't see someone swinging from a grappling hook 2m above them.
    • Combat that has some proper weight and rewards stealth rather than something that looks like AC. Check out the bit at around 8:15 where he cuts through a guy with a shield, the shield just magically vanishes.
    • Step away from the reliance on collectible items/locations. Give me interesting unique locations not a heap of near-identical shrines to level up an ability meter.
    • Remove the filler areas that contain nothing but consumables, give me some story so I get a sense of what each place was rather than it just being a generic hut.
    • I'm over having maps filled with question marks, let me explore and find stuff organically rather than moving from one map marker to the next trying to fill a completion meter.
    • Replace meaningless bonus challenges like kill 3 people with a half bow with something that actually makes sense in the context of the story.
    As I said, it looks okay and it'll burn 20-30 hours but I was hoping for more.
     
  4. jonneymendoza

    Capodecina

    Joined: Apr 7, 2008

    Posts: 16,371

    e H:ZD???
     
  5. Poneros

    Mobster

    Joined: Feb 18, 2015

    Posts: 4,132

  6. jonneymendoza

    Capodecina

    Joined: Apr 7, 2008

    Posts: 16,371

  7. Amatsubu

    Mobster

    Joined: Sep 8, 2012

    Posts: 2,848

    Don't know what to make of it, looks great visually but seems really derivative so far. It does resemble the recent AC games, which isn't itself bad but Odyssey was so pointlessly bloated I couldn't even finish it and the reused assets were killing me, I hope this doesn't have too much filler in the form of samey "?"places all over the map. Maybe they'll make it interesting and unique, SP is better than that.
     
  8. ic1male

    Caporegime

    Joined: Oct 28, 2003

    Posts: 27,374

    Location: Westchestershire

    Are they? Infamous Second Son had about four different activities and kept repeating them in each of the districts.

    I'm just glad it's not in the mould of Dark Souls / Bloodborne.
     
  9. Random Guy Esq.

    Mobster

    Joined: Jun 1, 2014

    Posts: 2,932

    I'd love a straight up Kurosawa-inspired samurai sim. Or a game where you lead a small band of ronin. Other than being set in feudal Japan, this game has little to do with samurai and their code. That doesn't mean it won't be fun, but it feels like a missed opportunity to me personally.
     
  10. Amatsubu

    Mobster

    Joined: Sep 8, 2012

    Posts: 2,848

    I know, but the premise of the first game was somewhat fresh and neither of the series was massive enough to really overstay its welcome, something that happened to Odyssey IMO.

    If it was like Bloodborne I'd be chuffed to bits because the game was awesome but the formula wouldn't work in this sort of open setting and many people would be discouraged by the difficulty.

    I'll take an AC clone just fine if they don't overbloat it and manage to keep things fresh enough with their ideas.
     
  11. Digital X

    Sgarrista

    Joined: May 25, 2013

    Posts: 8,303

    Location: Kent.

    That gameplay video the other day looked pretty damn good. I like the idea of animals leading you to certain areas.
     
  12. timebomb26

    Wise Guy

    Joined: Feb 26, 2012

    Posts: 1,633

    Location: Saitama

    I just saw the gameplay video today. To be honest, I'm already all in. Love Samurai stuff and the world looks beautiful. The animations for enemies being shot with arrows stood out though. Looks rubbish and is quite jarring when all the sword play looks great.
     
  13. timebomb26

    Wise Guy

    Joined: Feb 26, 2012

    Posts: 1,633

    Location: Saitama

    Double post, but doesn’t seem to be much interest here!

    Just seen the side by side graphical comparisons between the 2018 teaser and the one the other day. Have to say I didn’t notice anything at first, but now the difference in quality is quite jarring. People saying it was down to a drop in quality during the live stream and I certainly hope that is the case. RDR2 looked beautiful, even at 1080p so we know the PS4 is capable.
     
  14. eggyoke

    Mobster

    Joined: Jun 25, 2005

    Posts: 2,526

    Location: On a hill

    I've been keeping an eye on this game because I really like the idea of it. However from looking at the footage they've shown, I just get the feeling it's going to be more flash than substance, there's just something off about it that I can't quite place. I'll definitely be waiting for player reviews.
     
  15. ic1male

    Caporegime

    Joined: Oct 28, 2003

    Posts: 27,374

    Location: Westchestershire

    I'm interested but waiting to play it on PS5, expecting it to be patched.
     
  16. Digital X

    Sgarrista

    Joined: May 25, 2013

    Posts: 8,303

    Location: Kent.

    I've updated the title to reflect the new release date.
     
  17. MOOGLEYS

    Capodecina

    Joined: Dec 24, 2004

    Posts: 17,108

    Location: Telford

    This looks fantastic. Only really found out about it recently but the recent gameplay videos do look very good.
     
  18. Digital X

    Sgarrista

    Joined: May 25, 2013

    Posts: 8,303

    Location: Kent.

    I'll probably do more staring at the cape physics and wind than actually play the sodding thing lol.
     
  19. timebomb26

    Wise Guy

    Joined: Feb 26, 2012

    Posts: 1,633

    Location: Saitama

  20. hyperseven

    Soldato

    Joined: May 1, 2013

    Posts: 7,084

    Location: M28

    £45 from Curry’s with code: GAME10 for a physical copy. Should arrive on/before release as they use dpd now.
     
    Last edited: Jun 27, 2020