God of War: Ragnarok

It's really quite simple, if it's already running at high fps then leave it on quality settings and cap the fps to say 90 or 100 or whatever suits and leverage even lower GPU fan noise and heat generation. Games like these have no benefit running at 3 figures framerates other than internet points.

There's no reason to use DLAA in this when DLSS Quality looks identical unless you are a zoomer who zooms into everything at 400% then moans about stuff online. DLSS Quality + decent frame cap. Job done.

I had it capped at 120fps before but really it looks/feels the same at 90fps all the same.
 
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It's really quite simple, if it's already running at high fps then leave it on quality settings and cap the fps to say 90 or 100 or whatever suits and leverage even lower GPU fan noise and heat generation. Games like these have no benefit running at 3 figures framerates other than internet points.

There's no reason to use DLAA in this when DLSS Quality looks identical unless you are a zoomer who zooms into everything at 400% then moans about stuff online. DLSS Quality + decent frame cap. Job done.

I had it capped at 120fps before but really it looks/feels the same at 90fps all the same.

That's more like it. Good to know.

Be prepared. Will be bugging you with Silent Hill 2 thread shortly :p.
 
Going from Performance to Quality now utilisation goes to 99% and fps however around 109-114. Power usage jumps to around 154w

This is on my most efficient profile though. I can easily make it go to 120fps but then my power usage shoots up to 180w.

Probably just leave it like this.

Shame in game fps locking jumps from 72fps to 120fps and non in between.
 
I have a cap set on my Nvidia control panel because for some reason there were a couple of games where even though I have vsync enabled on the control panel (But disabled in game) screen tearing was still happening so that cap fixed it in those cases.
 
Going from Performance to Quality now utilisation goes to 99% and fps however around 109-114. Power usage jumps to around 154w

This is on my most efficient profile though. I can easily make it go to 120fps but then my power usage shoots up to 180w.

Probably just leave it like this.

Shame in game fps locking jumps from 72fps to 120fps and non in between.

I used gsync with this one and so no tearing.

FPS was between 110 - 140
 
I recall reading somewhere quite a few years ago in game caps were better? Could be old news.

Better to limit using drivers imo
Some in-game options only limit the frame rate during gameplay which leaves menu's running at 1000+ FPS causing coil whine for no reason. A driver cap will limit the frame rate in menu's as well
 
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Better to limit using drivers imo
Some in-game options only limit the frame rate during gameplay which leaves menu's running at 1000+ FPS causing coil whine for no reason. A driver cap will limit the frame rate in menu's as well

I used to do that for years. Then maybe around the time witcher 3 came out it read an article that in game caps were better so I started doing that when available. Most games don't even offer it anyway so had to do it via drivers or in afterburner.

Will go back to my old ways :D
 
Really! Haha, literally just finished the game yesterday. I was playing at 120 for a few hours with the nephews on my older oled, moved to my 175 screen and could see the difference instantly.
Hz does not equal fps. You changed refresh rates, so yes there is a diff, even if your fps does not change. The pixel response is faster on the higher Hz panel. I'm exclusively talking about 240Hz OLED running at say 100fps capped or even 90 in a game like this. There is nothing fast paced that benefits a higher fps in this game and I tailor the caps on a per game basis after a lot of testing to see what is best.
 
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Hz does not equal fps. You changed refresh rates, so yes there is a diff, even if your fps does not change. The pixel response is faster on the higher Hz panel. I'm exclusively talking about 240Hz OLED running at say 100fps capped or even 90 in a game like this. There is nothing fast paced that benefits a higher fps in this game and I tailor the caps on a per game basis after a lot of testing to see what is best.
I didn't mention hz but, meant I was playing at 120fps on a 120hz screen and 175fps on a 175hz screen. Not hard to max the fps with this game. Higher fps = less blur when turning. At 90fps it is so obvious it has blur compared to 175fps. The benefit is higher perceived resolution when turning. At 90fps unless you turn very slowly, your motion resolution is obviously low.
 
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Started this a couple of days ago and damn is it pretty. Having no problems running it at the High preset with FSR FG on at 3440x1440, getting FPS (obviously not truly this value) of around 90-120 with my 6800 XT The HDR is bloody stunning, none of the raised blacks that plague other games, really allows my monitor to shine.

Will give it a go on my TV once I (hopefully) get a new card in the next couple of months.
 
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