And on the scoreboard.
Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
<?xml version="1.0" encoding="UTF-8"?>
<!-- ================================================================================= -->
<!-- Benchmark Mode Results -->
<!-- ================================================================================= -->
-<benchmark machine="HAL" date="13:20:45 on 17/12/2014" author="Keve" instruction_set="AVX" directx11_feature_level="11.0">
<totals race_time="00:02:22" total_race_time="00:02:22" total_time="00:02:29" races="1"/>
<fps_race av_fps_ms="7.983803" max_fps_ms="6.749679" min_fps_ms="9.903284" av_fps="125.253593" max_fps="148.155197" min_fps="100.976601"/>
<fps_total av_fps_ms="7.983803" max_fps_ms="6.749679" min_fps_ms="9.903284" av_fps="125.253593" max_fps="148.155197" min_fps="100.976601"/>
-<track totalProfiled="1" numInRotation="1" index="1">
<results av_fps_ms="7.983803" max_fps_ms="6.749679" min_fps_ms="9.903284" av_fps="125.253593" max_fps="148.155197" min_fps="100.976601" battery_percentage_used="0" samples="17793"/>
-<settings route="route_0" name="san_francisco">
<car name="sls" livery="user"/>
<car name="320" livery="06"/>
<car name="sls" livery="04"/>
<car name="320" livery="user"/>
<car name="sls" livery="08"/>
<car name="g40" livery="user"/>
<car name="sls" livery="03"/>
<car name="320" livery="user"/>
<car name="320" livery="06"/>
<car name="320" livery="01"/>
<car name="g40" livery="user"/>
<car name="320" livery="01"/>
</settings>
</track>
-<hardware_settings_config deviceId="0x13C0" version="21">
-<cpu>
<threadStrategy fileStreamProcessor="5" updateProcessor="2" renderProcessor="0" dataSetMonitorProcessor="4" dvdStorageProcessor="7" forceFeedbackProcessor="6" workerMapFile="system/workerMap8Core.xml"/>
</cpu>
-<audio_card>
<dynamic_range value="high"/>
<eq value="flat"/>
<voice_chat enabled="true"/>
<push_to_talk enabled="false"/>
<ai_count value="high"/>
<voice_count value="high"/>
</audio_card>
-<graphics_card firstBoot="true" rating="3">
<directx forcedx10="false"/>
<eyefinity osd="" force=""/>
<stereo enabled="false" convergence="0.5" separation="0.015"/>
<advanced global_illumination="true" forward="true"/>
<intel particle_avsm="false" tree_aoit="false"/>
-<resolution multisampling="8xmsaa" vsync="0" fullscreen="true" aspect="auto" height="2160" width="3840">
<refreshRate rate="59"/>
</resolution>
<gamma level="0.8"/>
<avsm enabled="true"/>
</graphics_card>
<shadows enabled="true" particles="true" maskQuality="2" size="4096"/>
<advanced_fog enabled="true"/>
<particles enabled="true" nearFadeBias="0" lowResScalar="2" dynamicRes="false" wind="true"/>
<crowd enabled="true" detail="4"/>
<cloth enabled="true"/>
<groundcover clutter="true" mode="ultra"/>
<objects maxlod="0" lod="1.5"/>
<trees maxlod="0" lod="3.0" meshes_in_all_passes="true" meshes="true"/>
<vehicles lodQuality="3" characterQuality="4"/>
<track quality="2"/>
<envmap size="1024" mindistance="200.0" scaleminsize="0.1" drawallobjects="true" faces="6"/>
<water detail="3" drawallobjects="true" tessellation="true" scale="2" update="true"/>
<mirrors enabled="true" height="256" width="1024" car_maxlod="0"/>
<skidmarks enabled="true"/>
<dynamic_ambient_occ enabled="true" quality="3"/>
<dynamic_ambient_occ_soft enabled="true"/>
<night_lighting shadowSize="2048" onlyHeadlights="false" shadows="true" lights="0" volumes="true"/>
<textures resolution="2"/>
<shaders quality="2" low_quality="false"/>
<anisotropic max="16" min="4"/>
<physics vehicleDamage="true" environmentalDamage="true"/>
<input device_type="auto"/>
<motion enabled="true" extradata="0" delay="1" port="20777" ip="dbox"/>
<second_screen quality="2"/>
<oculus enabled="true" convergence="1.0" overdrive="true" vignette="true" timeWarp="true" chromatic="true" headMovement="true"/>
</hardware_settings_config>
</benchmark>
My bad, I'll add them tomorrow night.
Updated post 40 with the detailed settings
I think I posted 2 from when i first installed the game, doh
May as well dethrone you before your new cards arrive Kaap.
Will have another go and overclock at some point.
5960X @4Ghz
4x290X @1000/1375Mhz
2160P
15.3 Beta
As promised.
5960x @ 4.9Ghz
4x290X @ 1010/1375Mhz
15.3
<?xml version="1.0" encoding="UTF-8" ?>
<!-- ================================================================================= -->
<!-- Benchmark Mode Results -->
<!-- ================================================================================= -->
<benchmark directx11_feature_level="11.0" instruction_set="AVX" author="AMDMatt" date="07:13:27 on 19/03/2015" machine="Matt">
<totals races="1" total_time="00:02:34" total_race_time="00:02:27" race_time="00:02:27" />
<fps_race min_fps="119.403252" max_fps="183.609085" av_fps="149.527313" min_fps_ms="8.374981" max_fps_ms="5.446353" av_fps_ms="6.687741" />
<fps_total min_fps="119.403252" max_fps="183.609085" av_fps="149.527313" min_fps_ms="8.374981" max_fps_ms="5.446353" av_fps_ms="6.687741" />
<track index="1" numInRotation="1" totalProfiled="1">
<results samples="22032" min_fps="119.403252" max_fps="183.609085" av_fps="149.527313" min_fps_ms="8.374981" max_fps_ms="5.446353" av_fps_ms="6.687741" battery_percentage_used="0" />
<settings name="san_francisco" route="route_0">
<car name="sls" livery="user" />
<car name="320" livery="06" />
<car name="sls" livery="04" />
<car name="320" livery="user" />
<car name="sls" livery="08" />
<car name="g40" livery="user" />
<car name="sls" livery="03" />
<car name="320" livery="user" />
<car name="320" livery="06" />
<car name="320" livery="01" />
<car name="g40" livery="user" />
<car name="320" livery="01" />
</settings>
</track>
<hardware_settings_config version="21" deviceId="0x67B0">
<cpu>
<threadStrategy workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />
</cpu>
<audio_card>
<dynamic_range value="high" />
<eq value="flat" />
<voice_chat enabled="true" />
<push_to_talk enabled="false" />
<ai_count value="high" />
<voice_count value="high" />
</audio_card>
<graphics_card firstBoot="true" rating="4">
<directx forcedx10="false" />
<eyefinity force="" osd="" />
<stereo enabled="false" separation="0.015" convergence="0.5" />
<advanced forward="true" global_illumination="true" />
<intel tree_aoit="false" particle_avsm="false" />
<resolution width="3840" height="2160" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
<refreshRate rate="60" />
</resolution>
<gamma level="0.8" />
<avsm enabled="true" />
</graphics_card>
<shadows enabled="true" size="4096" maskQuality="2" particles="true" />
<advanced_fog enabled="true" />
<particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
<crowd enabled="true" detail="4" />
<cloth enabled="true" />
<groundcover mode="ultra" clutter="true" />
<objects lod="1.5" maxlod="0" />
<trees lod="3.0" maxlod="0" meshes="true" meshes_in_all_passes="true" />
<vehicles characterQuality="4" lodQuality="3" />
<track quality="2" />
<envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.1" mindistance="200.0" />
<water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
<mirrors enabled="true" width="1024" height="256" car_maxlod="0" />
<skidmarks enabled="true" />
<dynamic_ambient_occ enabled="true" quality="3" />
<dynamic_ambient_occ_soft enabled="true" />
<night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
<textures resolution="2" />
<shaders quality="2" low_quality="false" />
<anisotropic min="4" max="16" />
<physics environmentalDamage="true" vehicleDamage="true" />
<input device_type="auto" />
<motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
<second_screen quality="2" />
<oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" />
</hardware_settings_config>
</benchmark>
Q9300 @ 3Ghz
R7 265 @ 1050/1400
15.200.1023.0000 on Windows 10 preview
1920x1200
"Ultra" preset
55.8fps avg.
<?xml version="1.0" encoding="UTF-8" ?>
<!-- ================================================================================= -->
<!-- Benchmark Mode Results -->
<!-- ================================================================================= -->
<benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="sclow" date="11:57:56 on 14/05/2015" machine="WIN-MJ2SVI69CJ7">
<totals races="1" total_time="00:02:32" total_race_time="00:02:25" race_time="00:02:25" />
<fps_race min_fps="43.194820" max_fps="80.852013" av_fps="55.861870" min_fps_ms="23.150925" max_fps_ms="12.368276" av_fps_ms="17.901299" />
<fps_total min_fps="43.194820" max_fps="80.852013" av_fps="55.861870" min_fps_ms="23.150925" max_fps_ms="12.368276" av_fps_ms="17.901299" />
<track index="1" numInRotation="1" totalProfiled="1">
<results samples="8138" min_fps="43.194820" max_fps="80.852013" av_fps="55.861870" min_fps_ms="23.150925" max_fps_ms="12.368276" av_fps_ms="17.901299" battery_percentage_used="0" />
<settings name="san_francisco" route="route_0">
<car name="sls" livery="user" />
<car name="320" livery="06" />
<car name="sls" livery="04" />
<car name="320" livery="user" />
<car name="sls" livery="08" />
<car name="g40" livery="user" />
<car name="sls" livery="03" />
<car name="320" livery="user" />
<car name="320" livery="06" />
<car name="320" livery="01" />
<car name="g40" livery="user" />
<car name="320" livery="01" />
</settings>
</track>
<hardware_settings_config version="21" deviceId="0x6819">
<cpu>
<threadStrategy workerMapFile="system/workerMap4Core.xml" forceFeedbackProcessor="3" dvdStorageProcessor="3" dataSetMonitorProcessor="1" renderProcessor="0" updateProcessor="2" fileStreamProcessor="3" />
</cpu>
<audio_card>
<dynamic_range value="high" />
<eq value="flat" />
<voice_chat enabled="true" />
<push_to_talk enabled="false" />
<ai_count value="high" />
<voice_count value="high" />
</audio_card>
<graphics_card firstBoot="true" rating="4">
<directx forcedx10="false" />
<eyefinity force="" osd="" />
<stereo enabled="false" separation="0.015" convergence="0.5" />
<advanced forward="false" global_illumination="false" />
<intel tree_aoit="false" particle_avsm="false" />
<resolution width="1920" height="1200" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
<refreshRate rate="60" />
</resolution>
<gamma level="0.8" />
<avsm enabled="true" />
</graphics_card>
<shadows enabled="true" size="4096" maskQuality="2" particles="true" />
<advanced_fog enabled="true" />
<particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
<crowd enabled="true" detail="4" />
<cloth enabled="true" />
<groundcover mode="ultra" clutter="true" />
<objects lod="1.5" maxlod="0" />
<trees lod="3.0" maxlod="0" meshes="true" meshes_in_all_passes="true" />
<vehicles characterQuality="4" lodQuality="3" />
<track quality="2" />
<envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.1" mindistance="200.0" />
<water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
<mirrors enabled="false" width="256" height="64" car_maxlod="4" />
<skidmarks enabled="true" />
<dynamic_ambient_occ enabled="true" quality="3" />
<dynamic_ambient_occ_soft enabled="false" />
<night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
<textures resolution="2" />
<shaders quality="2" low_quality="false" />
<anisotropic min="4" max="16" />
<physics environmentalDamage="true" vehicleDamage="true" />
<input device_type="auto" />
<motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
<second_screen quality="2" />
<oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" />
</hardware_settings_config>
</benchmark>
Another game that runs miles better on Windows 10 preview!
<?xml version="1.0" encoding="UTF-8" ?>
<!-- ================================================================================= -->
<!-- Benchmark Mode Results -->
<!-- ================================================================================= -->
<benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="sclow" date="16:07:48 on 14/05/2015" machine="WIN-MJ2SVI69CJ7">
<totals races="1" total_time="00:02:28" total_race_time="00:02:21" race_time="00:02:21" />
<fps_race min_fps="36.059799" max_fps="61.045601" av_fps="46.637985" min_fps_ms="27.731712" max_fps_ms="16.381197" av_fps_ms="21.441750" />
<fps_total min_fps="36.059799" max_fps="61.045601" av_fps="46.637985" min_fps_ms="27.731712" max_fps_ms="16.381197" av_fps_ms="21.441750" />
<track index="1" numInRotation="1" totalProfiled="1">
<results samples="6600" min_fps="36.059799" max_fps="61.045601" av_fps="46.637985" min_fps_ms="27.731712" max_fps_ms="16.381197" av_fps_ms="21.441750" battery_percentage_used="0" />
<settings name="san_francisco" route="route_0">
<car name="sls" livery="user" />
<car name="320" livery="06" />
<car name="sls" livery="04" />
<car name="320" livery="user" />
<car name="sls" livery="08" />
<car name="g40" livery="user" />
<car name="sls" livery="03" />
<car name="320" livery="user" />
<car name="320" livery="06" />
<car name="320" livery="01" />
<car name="g40" livery="user" />
<car name="320" livery="01" />
</settings>
</track>
<hardware_settings_config version="21" deviceId="0x6819">
<cpu>
<threadStrategy workerMapFile="system/workerMap4Core.xml" forceFeedbackProcessor="3" dvdStorageProcessor="3" dataSetMonitorProcessor="1" renderProcessor="0" updateProcessor="2" fileStreamProcessor="3" />
</cpu>
<audio_card>
<dynamic_range value="high" />
<eq value="flat" />
<voice_chat enabled="true" />
<push_to_talk enabled="false" />
<ai_count value="high" />
<voice_count value="high" />
</audio_card>
<graphics_card firstBoot="true" rating="4">
<directx forcedx10="false" />
<eyefinity force="" osd="" />
<stereo enabled="false" separation="0.015" convergence="0.5" />
<advanced forward="true" global_illumination="true" />
<intel tree_aoit="false" particle_avsm="false" />
<resolution width="1920" height="1200" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
<refreshRate rate="60" />
</resolution>
<gamma level="0.8" />
<avsm enabled="true" />
</graphics_card>
<shadows enabled="true" size="4096" maskQuality="2" particles="true" />
<advanced_fog enabled="true" />
<particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
<crowd enabled="true" detail="4" />
<cloth enabled="true" />
<groundcover mode="ultra" clutter="true" />
<objects lod="1.5" maxlod="0" />
<trees lod="3.0" maxlod="0" meshes="true" meshes_in_all_passes="true" />
<vehicles characterQuality="4" lodQuality="3" />
<track quality="2" />
<envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.1" mindistance="200.0" />
<water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
<mirrors enabled="true" width="1024" height="256" car_maxlod="0" />
<skidmarks enabled="true" />
<dynamic_ambient_occ enabled="true" quality="3" />
<dynamic_ambient_occ_soft enabled="true" />
<night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
<textures resolution="2" />
<shaders quality="2" low_quality="false" />
<anisotropic min="4" max="16" />
<physics environmentalDamage="true" vehicleDamage="true" />
<input device_type="auto" />
<motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
<second_screen quality="2" />
<oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" />
</hardware_settings_config>
</benchmark>
Revised config is ~46.6fps, found another two options were not activated by the "ultra" preset, besides the two you highlighted earlier... Which from memory, sounds more like the figure I vaguely recall for Win8.1