GT5 demo December 17 !!!!!

Mr Latte in defensive GT5 posts shocker.

Why should I need a stupidly expensive setup to get the most out of GT5?

As already stated you dont need "stupidly expensive" wheel like the G27

A £80 wheel available for much less will improve the game over a pad, thats if you can get used to it and enjoy a wheel. A pad simply does not give you the same precision or wheel feedback from the physics.
 
I used to have a wheel for my PC a few years back and I loved it, I would love to get one for Forza 3/GT5 but sadly I have no desk to attach one to and don't really want a botch job of a setup as storage space for such a thing is something I sadly lack in my house.

I will probably end up playing GT5 on a pad for sometime and eventually get round to a cross compatible steering wheel at some point.
 
This thread is funny! The whole point of this comp is to find the best drivers, that is why they use pro physics going by how GT5P work pro is really for hard core races with wheels. If your good enough you can do it with a controller but most people used the normal physics on GT5P and im sure they will do the same with GT5. Looking at peoples complaints about the phyics online in most case it can be shown that with a real car things such as spinning out at low speed can actually happen.
Regarding the car handling, ive never driven a 370Z so i couldnt say if it felt light, but it does respond how it should IMO and i love the way the rolls and dips with road surface.
The FM3/GT5 debate is always going to happen with games from the same genre, but it seems silly at this point in time that we have a full release game comparing with a demo of sorts and a 2 year old prologue. I enjoyed Forza 3 thought it was in the top 5 games of the year, and im pretty sure ill enjoy GT5.
 
So basically, what's being said is that unless you have a wheel it's a waste of time even trying to get a decent time? What a waste of bloody time then.
 
So basically, what's being said is that unless you have a wheel it's a waste of time even trying to get a decent time? What a waste of bloody time then.

Dunno if that's what others are saying but if forza is anything to go by then i'd say no, times on Forza between pad and wheel are pretty much even.
 
So basically, what's being said is that unless you have a wheel it's a waste of time even trying to get a decent time? What a waste of bloody time then.

Well not quite, as YOU may be faster with a pad than a wheel.

Using a wheel and getting upto speed with one can take time.
What is clear with this physics update is that it is very easy to over push and loose the back end on this car. It definately is quite responsive on the wheel and Id say super smooth steering and throttle control is required which can be managed better perhaps on a wheel/pedals. FM3 feels different and is more forgiving also easier to catch a loose back end.

I will give you an example however as Im only off looking the current leaderboards.

This is the first time Ive known a console game to allow information on the controller device used to be listed.
Other games may have but its a first to me.

Currently 4:45pm 18/12/09

On the "Tuned Leaderboards" the fastest Pad player is No.30
On the "Normal Leaderboards" the fastest Pad player is No.15


Lets see how this progresses but it looks already the physics of this game do indeed exceed the limited control and feedback a pad offers.
Id expect thier to be more pad players than wheel players but so far unlike FM3 this is looking more to suit wheel players.
 
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Not wanting to target a VS match here but FM3 has some serious silly ommissions/limations as a fun racer.

Some examples:
16 Vs 8 cars in races makes a big difference in SP.

Go do a series of quick races in FM3 in the FREE PLAY mode.
Select a car and track, okay now what else can you do?

Can you increase the difficulty further for that class of car you just chose?
Can you select your opponents to be in superior cars?
Can you select the track to have not 2 or 3 laps but 10?
Can you qualify or select a race start position?

Ive found myself playing the game and yes enjoying it but so far most of my fun has come from doing Time Trials particulary as the career mode seems rather easy has bored me quickly because of such and the above issues with the free play mode are disappointing.

Even the leaderboards are very lacking as well as mentioned on the last page.
Now is this the pinnacle of racing?

Maybe you should use the multiplayer part of the game? You have 3 pages of options to play with there.

And i find it amusing that you are calling people for only mentioning the negative points of the game. You seemed to be fine about that when you were ripping FM3 to shreds before it was released.

I'm going to leave this thread now, as i know exactly where it's going.
 
Maybe you should use the multiplayer part of the game? You have 3 pages of options to play with there.

And i find it amusing that you are calling people for only mentioning the negative points of the game. You seemed to be fine about that when you were ripping FM3 to shreds before it was released.

I'm going to leave this thread now, as i know exactly where it's going.

Im not a big online player and sometimes I just want to have a race situation I can create. Are you saying what I said about the single player isnt true?
Mentioning online play options is sidestepping the issue a bit.

As for the TT aspects it really is bad for forum communities in the way the leaderboards are, you cant deny that. Also as for FM3 fans here well the TTs lasted what 3 weeks (yes the ones you never even bothered to enter) before people got bored so the Forza fans here arnt that hardcore. You seemed to have more fun painting than driving as well.

FM3 has areas it isnt so strong in, 8 cars, AI difficulty and no weather or night races are others it could have improved on but didnt.

Those are not petty things like "3d crowds" which yes deserve to be criticised but the "incident raised" was in their general importance within the game.
Seriously who here wants to read and argue about "3d crowds" ?

If you want to bring the whole FM3 thing up youll find the things that were discussed as possible failings pre launch. Essientially the disappointment was that the game wouldnt move the genre on much more from a racing or sim aspect over FM2 and Im not alone in thinking that as that indeed is what came about and the whole tyre deformation and damage was overrated by the devs. FM3 feels very much like FM2 but prettier, with more cars and cockpits so yes many improvements but man so much more could have been achieved.

Still I play it every week and in the best possible way so I enjoy it for the many good things it has and does offer too ibert. Your welcome to look on gtf and you will see me defend FM3 on many occasions amongst hardned GT fans if that isnt enough thensoory but again youve popped in here to what bring up old FM3 arguments?

Maybe you have your own thoughts on this new demo or its physics, the wheel Vs pad situation.
Wouldnt that be better andmore interesting discussion?
 
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Im not a big online player and sometimes I just want to have a race situation I can create. Are you saying what I said about the single player isnt true?
Mentioning online play options is sidestepping the issue a bit.

As for the TT aspects it really is bad for forum communities in the way the leaderboards are, you cant deny that. Also as for FM3 fans here well the TTs lasted what 3 weeks before people got bored so the Forza fans here arnt that hardcore.

FM3 has areas it isnt so strong in, 8 cars, AI difficulty and no weather or night races are others it could have improved on but didnt.

Those are not petty things like "3d crowds" which yes deserve to be criticised but the "incident raised" was in their general importance within the game.

If you want to bring the whole FM3 thing up youll find the things that were discussed as possible failings pre launch. Essientially the disappointment was that the game wouldnt move the genre on much more from a racing or sim aspect over FM2 and Im not alone in thinking that as that indeed is what came about and the whole tyre deformation and damage was overrated by the devs. FM3 feels very much like FM2 but prettier, with more cars and cockpits so yes many improvements but man so much more could have been achieved.

Still I play it every week and in the best possible way so I enjoy it for the many good things it has and does offer too ibert. Your welcome to look on gtf and you will see me defend FM3 on many occasions amongst hardned GT fans if that isnt enough thensoory but again youve popped in here to what bring up old FM3 arguments?

Maybe you have your own thoughts on the new demo or physics and talking about them would that would be better?

No, you can choose the multiplayer option and just race against the AI. I think the Free Play part is for the 6 year olds they were refering to in the sales spiel.

And i think most people stopped playing FM3 when MW2 came out, so it isn''t really fair to say people got bored, it just happened to be too close to the release of one of the most popular games ever.
 
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So to enjoy a good single player game with more options to set the difficulty etc harder I should select multiplayer and only race the AI?

In general what can be changed over the Free Play mode then?
Seems an odd way to go about creating a single player game....
 
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So to enjoy a good single player game with more options to set the difficulty etc harder I should select multiplayer and only race the AI?

In general what can be changed over the Free Play mode then?
Seems an odd way to go about creating a single player game....

I think maybe for the novice players that they were aiming the game at pre-launch, the multiplayer options would have been a bit overwhelming. Free Play is for new players to jump into a race as fast as possible i think.
 
Will look into it in a mo ta, see what it offers.
Why the hell didnt they have this within the SP options.

Will totally add more life to the games SP than that basic Free Play mode
Finally a grid of different Ferraris at my control on a track and laps of choice.
 
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I played it for about an hour down my brothers (1080p PJ/G25 on a custom race seat) this afternoon and got a good feel for it.

I see why people say "It's not a demo", it's simply far to dumbed down graphically, and I'm convinced as much as the next man, this isn't what we'll get mid 2010..

Physics though are improved, and just basing it on that, it shows promise.. Their seems to be much better chassis representation in the physics, something I always thought GT5P lacked, and something you notice when trying to balance the car with small steering/throttle inputs.

I was expecting slightly more, their is an element of exaggeration in the physics that make it feel a little NFS Shift in some ways, just when it feels planted a small weight change occurs that really gets amplified and it oversteers far too much, then other times when you expect it to react to a deliberate throttle input to get the weight thrown back and to liven the front up, it doesn't seem to react at all..

When playing PC Sims, I always get this nice feeling of control where I can adjust throttle/steering and almost feel the small inputs having an effect, something FM3 does quite well (always room for improvement), but I just never have got this from GT5p, and for me, GT5 isn't quite there yet either. Saying that, it's going to be immense 'fun', the 2 cars are challenging, and I guess once you are used to the physics you'll just think that's the norm..

I won't be getting a slim early just to play this myself, and it's very disappointing that PD have let this out the door with the words Demo on it, they really could have given us a bleedin decent demo to tide us over until next year..
 
I'm not sure what you were all expecting from a tiny demo. :confused:

For it not to be as good as Forza 3, so people can compare the 2 and justify their purchase of Forza 3, and also for the "I got/am getting a PS3 just for GT5" crew to have the same moan they have in previous GT5 threads.

Mission successful, it would seem :)


rp2000
 
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