** GTA IV: It feels like a chore to continue playing SP mode thread**

If you couldn't use the skip function with the taxi I would not play it. For Bohan missions you need the kevlar vest and you can only get it from the gun shop across the bridge. For me that would be too tedious especially since I have to spend a futher 5 minutes trailing some car after spending 15 minutes going to and from safehouse to weapon shop :(
I agree, didn't take me very long to start skipping. Games like this get slated if you can't travel skip in some way or another, rightly so too.

It's all well and good the developers wanting the player to explore and enjoy being in the world, but when doing the same boring treck over and over again gets annoying (and it almost certainly will for most at some point) the option to skip therse parts in some way should always be available. Thanfully most devs realise that while people might not necessarily enjoy the game in the way they wanted, they should at least enjoy the game.
 
GTA 4 has got even worse for me now, its mind numbingly boring, I would now rather do some hoovering or washing up than play GTA 4!
 
Having just *finished* it, I enjoyed it overall, It's just a shame it suffered from some nasty repetitive aspects / difficulty spikes in certain missions (but then so did SA), which wouldn't be so bad if the retry would:-

a) replicate your state when you first tried the mission / at the cutscene
b) start you off at the beginning / last cutscene in the mission.

That way some of the more frustrating missions would be far more tolerable plus it would give them some scope to do really long missions without making people grind their teeth at a force bike/helicopter/whatever irks you section.
 
GTA 4 has got even worse for me now, its mind numbingly boring, I would now rather do some hoovering or washing up than play GTA 4!

i dont understand this.

I'm on about 30 + hours playing time and about 55% complete just about to start the final couple of missions that leads me up to the choice.

Particular favourites were the Heat Bank job aka Three Leaf Clover. Fighting your way out of the bank was intense.

Also good was the tunnel of death mission where you need to do the prisoner break in the tunnel. That was awesome.

Another favourite was the funeral mission undertaker. Being under siege from all the albanians was great. I was firing off RPGs all over the place, gunning them down with the M4, then the chase through the city in the hearse was great.


Admitedly all the missions that ive said were good are in the latter part of the game, so you could say as others have, that the game only gets good and innovative towards the end.
 
All the people I've spoke to said they struggled with the Bank Robbery mission :confused:

I just popped a few grenades under the initial batch of cop cars which set off a chain reaction (which was insane!).. then ran out and managed to easily survive with minimal damage. Good cover and the use of grenades / molotovs for groups of people = easy.

Even the mrs' is getting hooked on the story now. Everytime I play she watches it like a soap and keeps laughing at the swearing :)
 
All the people I've spoke to said they struggled with the Bank Robbery mission :confused:

I just popped a few grenades under the initial batch of cop cars which set off a chain reaction (which was insane!).. then ran out and managed to easily survive with minimal damage. Good cover and the use of grenades / molotovs for groups of people = easy.

Even the mrs' is getting hooked on the story now. Everytime I play she watches it like a soap and keeps laughing at the swearing :)

I did Three Leaf Clover on first go (was very exciting nonetheless) just used the M4 throughout, even did a little detour when one cop made a run for it at one blockade and had to track them down to allow the script to continue, most hairy moment was when a subway train hit me, I thought it was game over for sure but it barely hurt me.
 
Having just *finished* it, I enjoyed it overall, It's just a shame it suffered from some nasty repetitive aspects / difficulty spikes in certain missions (but then so did SA), which wouldn't be so bad if the retry would:-

a) replicate your state when you first tried the mission / at the cutscene
b) start you off at the beginning / last cutscene in the mission.

That way some of the more frustrating missions would be far more tolerable plus it would give them some scope to do really long missions without making people grind their teeth at a force bike/helicopter/whatever irks you section.

Can only agree with these sentiments, which I've expressed in the other main threads. Yes you can call up LJ and have him come out with weapons (if he's available) but you still have to travel to his location. There's also a couple of missions which start without warning forcing you to start playing them. The taxi trip skip is a godsend, there's only so much grungy city you can take but there are still too many missions where a restart forces a 5'+ drive before resuming the action.

I'm at about 55% now with roughly 25 main story missions left (according to the Brady guide) and it's getting tedious. I played SA on PC for over 2 months solid and never really felt that way. I really hope for GTA IV on PC (if it happens) and future versions of the game, R* review the checkpoint, intermediate save and trip skip issues.
 
I am not bored with the game as yet and about 10 hours in. Though it is my first time playing a GTA game.

The camera movement and vehicle handling are getting on my nerves though. The camera really shouldn't auto-center when on foot, and the camera should really remain fixed when in a vehicle. And most cars handle like tanks, and it just feels like the cars don't want to turn when breaking.
 
I am not bored with the game as yet and about 10 hours in. Though it is my first time playing a GTA game.

The camera movement and vehicle handling are getting on my nerves though. The camera really shouldn't auto-center when on foot, and the camera should really remain fixed when in a vehicle. And most cars handle like tanks, and it just feels like the cars don't want to turn when breaking.

It doesn't get good until a good 20+ hours, in my opinion.. stick to it!

You do realise you can swivel the camera with the right analog stick (on PS3)?, oh, and the cars are definitely not as realistic in the handling department as Gran Turismo / Forza 2.. it just takes a bit of practice.

Tip: Use the brake BEFORE turning with a handbrake, and if you do (need the handbrake) use it sparingly.. otherwise you'll be spinning around and crashing often.
 
I Have Had It With This Stupid Game

Just tried 4 times to do "I Need Your Boots, Clothes and Motorcycle".

Yet another stupid "chase me" enterprise after yet another cross town drive which can't be skipped. You're riding a motorcycle which is squirrely as hell to control plus trying to aim and shoot with the PS3 waggle pad and you can't change vehicles. On at least two of the attempts, I took out the rear tyre of the motorbike being pursued which didn't slow them down one bit. In the meantime the game is putting all sorts of pedestrians, exploding cars and bin lorries in your way which of course the opponent dodges seamlessly, while you get creamed due to the crappy handling. Oh and if the opponent gets more than two blocks away then you fail the mission.

Un-necessarily hard and pointless, Rockstar. Really feel as if I have reached the end with GTA IV the mission lacks imagination, already been far more chase missions than VC or SA ever had.

I'm seriously thinking tonight about uninstalling the who;e thing and putting the game up for auction.
 
iirc on that one its best just following till he goes through the tunnel and onto the other island (he may in fact be unstoppable till then, anyone know ?), after the road with the jump he slows down and is much easier to take out.
 
I got the game on release day and it took me like 6 days to beat it, 31 hours in-game time as I just missed out on the 30 hour achievement. I found the game get boring after a while, the missions are damn repetetive as I know they are in every GTA but to me, in other GTA's I felt there was a lot more to do if you got stuck on a mission or something. I am at about 69/70% now and have no intention of getting 100%, I've not played the game in about 2 or 3 weeks. San Andreas was a lot better, even though people complain about the wasted open spaces and stuff, I prefered that. Ah well, GTA IV was kinda a let down for me, enjoyed it while it lasted but I doubt I will play it much more now. GTA IV's strongest points being the graphics, physics, level of detail and storyline to an extent, the rest was about average.
 
Some of you guys should play online with us, we had great fun tonight, from ice cream truck races to playing around with glitches in free roam, to the world most difficult to setup game of kind of the hill on barges with banshees :D
 
iirc on that one its best just following till he goes through the tunnel and onto the other island (he may in fact be unstoppable till then, anyone know ?), after the road with the jump he slows down and is much easier to take out.

That could be it but TBH I'm so tired with the whole repetitiveness of the game, felt the same way this morning so uninstalled and up on the famous auction site. (Along with loads of others, so presumably I'm not alone).

Maybe I'll give it another try if/when it appears on PC.
 
Help please,

I just had a call from little jacob to take him out as a friend, now I took him everywhere, but after each place I went to there was never a way pointer appearing to take him home, in the end I just did a runner from him :p lol, did I doing something wrong ?
 
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