Caporegime
- Joined
- 18 Sep 2009
- Posts
- 30,290
- Location
- Dormanstown.
That's my i7 and 290X at 2560x1080 with everything on low.
4770K is 4.4, the GPU is at stock.
Talk about API bottleneck.
I'm just driving about in the dark on that.
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Tell ye' what.
In terms of performance i would have an FX-63## over any i3
For performance its a close call between a Haswell i5K and an FX-83##, For cost, Value for money its the FX-83## hands down.
For performance a Haswell i7 is a juicy prospect, but the price at x2 that of an FX-83## is bonkers, the i7 price IMO compare it to nothing is just plain bonkers.
But here is the cracker, what i really want is an Xeon 5650, more than a Haswell 4c 8t i7, i tried like hell to get one when they were going for £65 but a good X58 motherboard was hard to get and very expensive, the price of that CPU has now gone up, as have the boards. £150 for a good used one.
That's my i7 and 290X at 2560x1080 with everything on low.
4770K is 4.4, the GPU is at stock.
Talk about API bottleneck.
I'm just driving about in the dark on that.
I know, right ^^^
That's not an nessesarily an API Bottleneck.
Core thread 1: 86%
Hyperthread 1: 45%
Core thread 2: 81%
Hyperthread 2: 38%
Core thread 3: 72%
Hyperthread 3: 36%
Core thread 4: 63%
Hyperthread 4: 28%
You have fairly high load on your 4 main threads there, there is quite a lot going on even if you can't see it. if it was an API Bottleneck only one of the main threads would have a high load on it.
If I owned a Titan X I'd be disappointed too.
I'm just sick of the current GPU performance from a single GPU. Going from a 7970 which debuted in the dying days of 2011, I don't feel we've gained anywhere near enough performance.
Tell ye' what.
But here is the cracker, what i really want is an Xeon 5650, more than a Haswell 4c 8t i7, i tried like hell to get one when they were going for £65 but a good X58 motherboard was hard to get and very expensive, the price of that CPU has now gone up, as have the boards. £150 for a good used one.
And here's the settings ;
GTA 5's VRAM calc is way off according to AB.
At any rate, CPU usage barely moved from absolute lowest settings to pretty high settings. So yeah.
Core thread 1: 93%
Hyperthread 1: 49%
Core thread 2: 70%
Hyperthread 2: 38%
Core thread 3: 70%
Hyperthread 3: 34%
Core thread 4: 79%
Hyperthread 4: 43%
Thats an API Bottleneck ^^^^ Core Thread 1 is significantly higher than most others and just about flatout, thats your Draw Call thread.
No amount of threads will cure that as you only get one Call thread in DX11.
Having said that its impossible to know IF that thread is shared with other tasks, if it is then it is so because that task has no where else to go given that all other Main threads are fairly high already, if you had more Main threads it would take the load off and reduce the latency in that thread thus improving performance.
I'd charge your battery
I don't need you to prove anything to me. I'm just a guy on the internet.
Assuming what you've said is correct, an AMD CPU core is no where near the performance of my Haswell core, so the AMD core's going to be maxing out much much sooner is it not? How can you call that an API bottleneck then? To me that's a CPU bottleneck if I had my draw call core maxed out (Inefficient API perhaps, but higher core performance would help)
To me, I'm GPU bottlenecked (As my GPU's maxing out, clocking it higher results in higher performance).
I was API bottlenecked before as nothing was maxed out (In my opinion and understanding...)
Had to take the picture on my phone as AB's being weird.
Same settings as previously. Just changed thread priority and unticked core 0 in affinity.
Now how'd you explain that ?
Is that exactly the same view in the game as the last one you posted?
The bear seems to have taken on the work. But on a serious note, wth is going on there. Has it affected how it plays or anything?