Guild Wars 2

when did i say "that you all must be stupid"?

why the need to make up fake quotes?!!!!!

and it depends on what time you played an mmo obviously if its a few months , years etc after release ofcourse your not going to find many people leveling up in the areas of the game.

wow is one of the worst mmos for this it may aswell be instanced because most people just dungeon run to level up so yea thats great if you dont like meeting new people.

other games like eq2 etc where it was more beneficial to be in a group than not had a brilliant community and you often saw loads of other groups leveling up in the same zones as you even the dungeons werent single instances so you could be going through one of the large dungeons and bump into another group or even a few in close proximity its what makes the games massively multiplayer.

you wont understand how much better and how much more alive it makes a game feel if youve never played an mmo like it.

its one of the reasons the UO crowd dislike modern mmos so much they are more about the journey to the epic lewts at the end of the leveling tunnel where as other older games were more about the experience and meeting new people.

eve-online is a great example of this people have made friendships in that game with dozens and hundreds of people friendships that will still remain even long after the game is dead.

i doubt you can say this for many wow players.
 
I'm confused as to how meeting someone out in the wilderness while you do your SOLO quest is somehow better than forming up a TEAM in town to go out and do quests or missions...
 
spam filled town check.
irate locals shouting at spammers check.
standing doing nothing while trying to find like minded individuals to quest with check.

i'd rather be outside doing stuff and probably meeting someone on the same quest with me to group up with without needing to sit spamming in town..

seriously some of you people sound like you just want to solo 90% of the time so it doesnt matter to you.

loads of times in other mmos ive met people whilst on a quest and then go on to quest with them for a few hours.

chance meetings wont happen , the world will feel empty if its done like GW1.

you may like this i know a lot of people wont, loads of people didnt bother with gw1 for very long because of this
 
spam filled town check.
irate locals shouting at spammers check.
standing doing nothing while trying to find like minded individuals to quest with check.

i'd rather be outside doing stuff and probably meeting someone on the same quest with me to group up with without needing to sit spamming in town..

seriously some of you people sound like you just want to solo 90% of the time so it doesnt matter to you.

loads of times in other mmos ive met people whilst on a quest and then go on to quest with them for a few hours.

chance meetings wont happen , the world will feel empty if its done like GW1.

you may like this i know a lot of people wont, loads of people didnt bother with gw1 for very long because of this

Did you visit any town other than the trading capital(s) or something?

Yes, Lions Arch, Droknars, Kamadan, etc. Major trading outposts, lots of spam. The other 200 outposts in the game however...? And then theres your Guild/Alliance.

Why would you even need to group up for a solo quest. Theres more chance of teaming up in town than your chance meeting with someone looking for a group to do a solo quest.
 
i cant think of any mmo other than wow which used to have them...

and guild wars which its own makers said is not an mmo

what is YOUR definition of an MMO?
really? that you meet people when questing....is that it?

i really think youv probably at best played about an hour of gw, because some of the statements your making are mad
 
I enjoy PvP when i have the option to go play it not when i have it forced down my throat. If the danger of going out into the wilderness is some jackass who wants to grief low levels then the game has failed.

If you feel its the opposite go play a game that contains it not hope it turns up in this IP. They've already changed so much from GW1 it doesn't seem to contain anything that made it good, open PvP would be the final nail in its coffin from my point of view.

You have totally failed to answer any of my questions.

How were low levels hassled in Daoc?

Why couldnt it simply be 2 or 3 optional areas, for the last 10 character levels??

Why would a Daoc style frontier area be so bad?

My suspicion is that you have leapt in without even thinking about what I have said, either that or you have commented on Daoc without ever having actually experienced it, did you ever play Daoc, do you even know how the game works? Or were you just leaping straight to insults and commenting on something which you dont know about?... or possibly even that you are in some way narrow minded and think that by non-consensual open world PvP it means that the entire gameworld is open pvp. I'm not sure which.
 
Since when did i comment on Daoc? Or are you under the impresion that only UO and Daoc have non-consensual PvP? I am familiar with it in RFOnline. Starter areas where you were safe. Then the mid level local area where you weren't safe, then high areas shared by all races where you definitely weren't safe, then very high/max level areas where you all spawned in from the same place which meant you'd be safer jumping into a volcano.

No i don't want a system like that. If i go out to do PvE, i want to do just that. If i decide to go play PvP i'll do just that. There is no crossover because a player interested in PvE doesn't want to be forced to PvP just like players who wanted to PvP might not be interested in PvE. GW did it perfectly. Perhaps its because my experience with that system is that it attracts a certain type of social outcast who enjoys spoiling other peoples enjoyment? And yes i wouldn't go anywhere near GW2 if it contained that sort of PvP system no matter what other features it contained.
 
Since when did i comment on Daoc? Or are you under the impresion that only UO and Daoc have non-consensual PvP? I am familiar with it in RFOnline. Starter areas where you were safe. Then the mid level local area where you weren't safe, then high areas shared by all races where you definitely weren't safe, then very high/max level areas where you all spawned in from the same place which meant you'd be safer jumping into a volcano.

No i don't want a system like that. If i go out to do PvE, i want to do just that. If i decide to go play PvP i'll do just that. There is no crossover because a player interested in PvE doesn't want to be forced to PvP just like players who wanted to PvP might not be interested in PvE. GW did it perfectly. Perhaps its because my experience with that system is that it attracts a certain type of social outcast who enjoys spoiling other peoples enjoyment? And yes i wouldn't go anywhere near GW2 if it contained that sort of PvP system no matter what other features it contained.

You mentioned Daoc because in your first post you directly quoted my reference to Daoc.

The Daoc system fits in perfectly with your "if you want to do Pve you can PvE and if you want to PvP you can PvP. A player interested in PvE isnt forced to PvP and a player interested in PvP isnt forced to PvE" system. So again, I really dont see why you felt the need to quote my Daoc reference and then go on to suggest I was a dick and a retard. So I ask again, why was my Daoc idea such a bad one?
 
You mentioned Daoc because in your first post you directly quoted my reference to Daoc.

The Daoc system fits in perfectly with your "if you want to do Pve you can PvE and if you want to PvP you can PvP. A player interested in PvE isnt forced to PvP and a player interested in PvP isnt forced to PvE" system. So again, I really dont see why you felt the need to quote my Daoc reference and then go on to suggest I was a dick and a retard. So I ask again, why was my Daoc idea such a bad one?

I quoted your post about non consensual PvP, i couldn't care less what MMO you mentioned in it. If its a non consensual PvP system then how exactly does it fit with my description of a consensual system? I know what my experience with a non consensual system is and i know i never want to see it again.

But then GW2 is looking more and more like its turned into a generic MMO than a game built upon the great system used in GW...
 
I quoted your post about non consensual PvP, i couldn't care less what MMO you mentioned in it. If its a non consensual PvP system then how exactly does it fit with my description of a consensual system? I know what my experience with a non consensual system is and i know i never want to see it again.

But then GW2 is looking more and more like its turned into a generic MMO than a game built upon the great system used in GW...

Because there are many ways to do non consensual PvP.

For instance, you have 3 areas, for levels 70-80 (just picked some arbitratry levels there), the areas are not instanced, or if they are they are persistant instances akin to the Daoc BGs. There is no player cap within the areas and they are zone sized, with objectives to capture etc. When you enter the area, its just like entering any other zone, you arent put into groups etc, you dont flag, you simply run around the areas PvPing.

There, non consensual PvP (a la Daoc) which doesnt interfere with PvE and isnt forced upon anyone who doesnt want to do it. Non consensual open pvp doesnt need to be worldwide, it doesnt need to interfere with PvE and it doesnt need to be forced upon anyone who doesnt want it. I can understand your feelings if you have only ever experienced one form of non-consensual PvP, but if you had experienced more forms of it then you'd see that it doesnt have to interfere with anything.
 
Last edited:
So what you're saying is, your idea of 'non consensual PvP' is a form of PvP basically limited to a certain number of zones that have nothing to do with PvE, so the only reason to go there is because you want to do PvP?

Call me crazy but that sounds like consensual PvP to me.
 
So what you're saying is, your idea of 'non consensual PvP' is a form of PvP basically limited to a certain number of zones that have nothing to do with PvE, so the only reason to go there is because you want to do PvP?

Call me crazy but that sounds like consensual PvP to me.

I'm saying that my idea of non-consensual pvp is pvp where there is never a situation where an enemy is stood in front of you who you cannot attack for one reason or another. Where you can attack a visible enemy whenever you want.

If you had wanted me to elaborate upon what I meant, you could have asked initially instead of leaping up the wall and labelling me a dick and retard.
 
I'm saying that my idea of non-consensual pvp is pvp where there is never a situation where an enemy is stood in front of you who you cannot attack for one reason or another. Where you can attack a visible enemy whenever you want.

If you had wanted me to elaborate upon what I meant, you could have asked initially instead of leaping up the wall and labelling me a dick and retard.

By turning up to an area that is used solely for PvP, they are consenting to PvP. It would be like entering the Random Arena's in GW and demanding to PvP only with people of your choosing (ie the class you can counter). That is not the same as turning up to a PvE zone and simultaeneously being forced to PvP whether you want to or not. Perhaps you need to get a more accurate definition of non-consensual.
 
By turning up to an area that is used solely for PvP, they are consenting to PvP. It would be like entering the Random Arena's in GW and demanding to PvP only with people of your choosing (ie the class you can counter). That is not the same as turning up to a PvE zone and simultaeneously being forced to PvP whether you want to or not. Perhaps you need to get a more accurate definition of non-consensual.

By rolling a character on a server which has non-consensual PvP you are consenting to PvP, therefore there is no such thing as Non-consensual PvP.

Perhaps you should just apologise for calling someone a dick and a retard rather unneccessarily.
 
By turning up to an area that is used solely for PvP, they are consenting to PvP. It would be like entering the Random Arena's in GW and demanding to PvP only with people of your choosing (ie the class you can counter). That is not the same as turning up to a PvE zone and simultaeneously being forced to PvP whether you want to or not. Perhaps you need to get a more accurate definition of non-consensual.

who says a zone should only be for pvp and pve?

rewards shouldnt always come without risks
 
Back
Top Bottom