Bit of Necromancer Theory crafting:
http://gw2.luna-atra.fr/skills_tool/?lang=en&code=38a2g09t4t87ifh924apafa505g5m6bhahb
Scepter + Focus
Axe + Dagger
With the S + F you have Feast of Corruption which does 8% more damage per debuff and with this weapon load out you can apply at minimum 3 debuffs with your attack spells, boosting Feast of Corruption's damage by 24%, which is very nice. Also allows for some nice control with spinal shivers and if you apply that to your target and then switch load out and cast deathly swarm you can slow up to 4 targets, so quite nice in a pinch.
Then you have the A + D. Deathly swarm which will apply blind + confusion to your target and 3 others, then if you apply 8+ vulnerability stacks then your damage increase will be very nice. This load out will do huge amounts of burst damage.
Trait wise we have 5 stacks of might when coming out of death shroud, enfeeble when going into death shroud and a longer time in death shroud. You gain health when ever you hit, crit or kill someone and when you kill someone you summon a pet. Also increased damage per condition on the enemy and faster life force generation.
Overall this is a high survivability necromancer spec aimed at PvP.
http://gw2.luna-atra.fr/skills_tool/?lang=en&code=38a2g09t4t87ifh924apafa505g5m6bhahb
Scepter + Focus
Axe + Dagger
With the S + F you have Feast of Corruption which does 8% more damage per debuff and with this weapon load out you can apply at minimum 3 debuffs with your attack spells, boosting Feast of Corruption's damage by 24%, which is very nice. Also allows for some nice control with spinal shivers and if you apply that to your target and then switch load out and cast deathly swarm you can slow up to 4 targets, so quite nice in a pinch.
Then you have the A + D. Deathly swarm which will apply blind + confusion to your target and 3 others, then if you apply 8+ vulnerability stacks then your damage increase will be very nice. This load out will do huge amounts of burst damage.
Trait wise we have 5 stacks of might when coming out of death shroud, enfeeble when going into death shroud and a longer time in death shroud. You gain health when ever you hit, crit or kill someone and when you kill someone you summon a pet. Also increased damage per condition on the enemy and faster life force generation.
Overall this is a high survivability necromancer spec aimed at PvP.
Hopefully I can hop into one of the friendly guilds from the board 

