Has the PS3's time come?

Soldato
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http://xbox360.qj.net/Mirror-s-Edge-dev-praises-PS3-cell-processor/pg/49/aid/119927

Does this mark the point where the PS3 takes the lead over the 360 in terms of game performance? The cell has always had the potential to up the stakes over the traditional 360 architecture, but it was just a question of whether the devs would put the time and effort into acheiving this. With Mirror's Edge, the PS3 is the lead platform and according to the article the dev's are singing it's praises.

The fact of the matter is, that if the devs are really beginning to push the cell, there simply is no way for the 360 to keep up as it is fundamentally different and much more limited as it is already being pushed to it's limits. The PS3's limiting factor has always been dev effort, so does this game mark the point where not only have the devs put in the required effort, but they are also getting as much out of the ps3 as they are putting into it?
 
I'd be surprised if the PS3 ever overtook the 360 for graphical performance. The locked RAM and poor GPU are probably too much for the cell to compensate for. I don't doubt that it could end up slightly better but doubt it will overtake to the point where there was no doubt about which is best (like the XBox1 was blatantly superior to the PS2).
 
I'd be surprised if the PS3 ever overtook the 360 for graphical performance. The locked RAM and poor GPU are probably too much for the cell to compensate for. I don't doubt that it could end up slightly better but doubt it will overtake to the point where there was no doubt about which is best (like the XBox1 was blatantly superior to the PS2).

But the xbox has a limited l2 cache and general thread architecture. It surely couldn't hope to match the ps3's performance if properly coded for (not to mention the benefits of blue ray/ hard disk space). The question is, will the devs ever put enough time into the ps3 to get out the potential performance?
 
It's not as straight cut as that and you can't directly compare them but the GPU has a huge influence on graphical performance. The fact is no one knows what the consoles are capable of if pushed properly and we won't know for many years.
 
It's not as straight cut as that and you can't directly compare them but the GPU has a huge influence on graphical performance. The fact is no one knows what the consoles are capable of if pushed properly and we won't know for many years.

Can you really say that of the 360 though? It has been the lead platform fo so long and has a standard architecture, so whilst I would say that it's performance has been much better than the ps3 up to now, I couldn't agree that it's potential hasn't already been tapped.

Though, perhaps if the ps3 becomes the lead dev platform, that will indirectly benefit the 360 into the way the games are coded.
 
Though, perhaps if the ps3 becomes the lead dev platform, that will indirectly benefit the 360 into the way the games are coded.


Why would it become the led platform when games continue to sell a lot more on the 360, why take the risk when you can build game for the 360 and quickly port them over to the ps3.
 
Why would it become the led platform when games continue to sell a lot more on the 360, why take the risk when you can build game for the 360 and quickly port them over to the ps3.

Becuase you get a better game on both formats, rather than 1 good game and 1 crap one.

Why do your best to alienate half your market? You can port to the 360 from the PS3 easier than from the 360 to the PS3. So it stands to reason.
 
Why would it become the led platform when games continue to sell a lot more on the 360, why take the risk when you can build game for the 360 and quickly port them over to the ps3.

Perhaps because they feel it would be a wise investment for the future. Yes, 360 games are selling more now, but remember the 360 had a headstart over the ps3, not to mention that the 360 has been much easier for devs to pick up and code for (as it's basically a pc). Other consoles have always required an investment in time and resources to get the most out of.

Clearly, the ps3 is only going to get more popular and so maybe it is a wise decision for them to try to get used to coding for the ps3 and getting the most out of it's hardware.
 
But the xbox has a limited l2 cache and general thread architecture. It surely couldn't hope to match the ps3's performance if properly coded for (not to mention the benefits of blue ray/ hard disk space). The question is, will the devs ever put enough time into the ps3 to get out the potential performance?

Blu-Ray reads so slow that developers compensate by duplicating data so the laser doesn't have to do as much work, they also compensate by installing data to the hard drive.

I agree on the hard drive part, I don't think Blu-Ray actually gives games a benefit, apart from carrying across uncompressed audio, but that's nothing to do with the actual gameplay.

Edit: Also the article is obviously being payed for by Sony, or he's a fanboy. If anything he would praise the PC version as that's a considerably stronger platform.

Decker mentioned that "thanks to the incredible processing power of the PS3", the company has been able to craft and develop its" vision of what the game really is."

Vision of what the game really is? Please, the PC will achieve superior visuals along with a higher resolution.

Fanboy FUD.
 
Blu-Ray reads so slow that developers compensate by duplicating data so the laser doesn't have to do as much work, they also compensate by installing data to the hard drive.

I agree on the hard drive part, I don't think Blu-Ray actually gives games a benefit, apart from carrying across uncompressed audio, but that's nothing to do with the actual gameplay.

Yes you're right, fair enough!
 
Why would it become the led platform when games continue to sell a lot more on the 360, why take the risk when you can build game for the 360 and quickly port them over to the ps3.

Thats the point you cant, If you lead on the PS3 you can quickly port to the 360 but not vica versa. The devs for the new Ghost busters game claim that the 360 is holding back the game as it has to be the same as the PS3 version, if it was PS3 only there would twice as much on screen ( dont believe him though lol). Most games now seem to be developed on both systems at the same time like DMC4 and COD4, two different teams working on the same game for each platform. As for games sales the 360 does sell more multi platform games, as there is 6 million more consoles but take GTA4 sales for example the sales was split about 55/45 not that different if you compare console numbers.
 
Also the article is obviously being payed for by Sony, or he's a fanboy. If anything he would praise the PC version as that's a considerably stronger platform.

Vision of what the game really is? Please, the PC will achieve superior visuals along with a higher resolution.

Fanboy FUD.

So from now on if anyone praises the ps3 then it's "Fanboy FUD"? Sony took a risk with the cell as an investment for the future, so I don't see how when people start to tap what it's capable of, that should get disregarded as fanboyism.

Let's try and keep a little perspective eh?
 
So from now on if anyone praises the ps3 then it's "Fanboy FUD"? Sony took a risk with the cell as an investment for the future, so I don't see how when people start to tap what it's capable of, that should get disregarded as fanboyism.

Let's try and keep a little perspective eh?

Nothing to do with the Playstation 3, to say the games real vision is on a console despite the game also being released on PC, is well. ridiculous!

Unless of course the PC version is going to be a terrible port that is locked at 720P with low resolution textures then fair enough.

Also this whole "tapping the cell's capability" tripe has been being said for a while now, I recall it being said that Motorstorm was only using 20% of the PS3. :rolleyes::p

On top of that, MGS4 is supposed to use the max of the cell and judging from the online beta it doesn't seem to be a step above anything else on 360/PS3 if I'm honest.
 
Why would it become the led platform when games continue to sell a lot more on the 360, why take the risk when you can build game for the 360 and quickly port them over to the ps3.
This 'quickly porting' of games from 360 to PS3 is the very reason why we have seen so many sloppy ports. The PS3 is harder to develop for, but the results are excellent when time has been taken to get the most out of it. Porting a game from a difficult platform to a easier one is simply common sense, doing it the other way round is asking for trouble.

As for games selling more on the 360, that's now changing with more and more punters buying PS3's (check the sales figures)

IIRC a few developers have already stated that they will use the PS3 as the lead platform from now on, for the very reason stated above.

edit... I'm about 5 replies to late, slow typing wins.
 
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Nothing to do with the Playstation 3, to say the games real vision is on a console despite the game also being released on PC, is well. ridiculous!

Unless of course the PC version is going to be a terrible port that is locked at 720P with low resolution textures then fair enough.

Also this whole "tapping the cell's capability" tripe has been being said for a while now, I recall it being said that Motorstorm was only using 20% of the PS3. :rolleyes::p

On top of that, MGS4 is supposed to use the max of the cell and judging from the online beta it doesn't seem to be a step above anything else on 360/PS3 if I'm honest.

To be fair, most people do not mention the pc version when talking about consoles, it always get's left out as it goes without saying.

You have to remember that it has always taken many years to get the most out of these consoles. The only reason the 360 has seen good performing games early is because it uses the same development approach as pc's. The ps3 doesn't so requires an amount of effort before it equals then overtakes what the 360 can do. Obviously that is speculation right now, but I wouldn't bet against it.
 
well i have seen nothing on the 360 that can match gt5p for graphics, pgr4 comes close but not close enough it shows me that the ps3 can be better if used right and the time is spent
 
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