Man of Honour
I wouldn't say dumbed down, just abstracted. But now it's better than HOI3. More realistic anyway.
Was supply one of the things they massively dumbed down in HoI4 compared to 3?
Supply is now the key factor when deciding where to invade, how to invade, and what with. I am playing a little test campaign as Canada just to get a feel for everything before I jump in with the big boys. I sent 9 infantry divisions into Norway, and successfully managed to grab a foot-hold with a port. I soon realised I couldnt supply my men at all. I didn't builld a harbour, and the route was cut to the capital, so my men had 0 supply and were sitting ducks. I sent them back home asap!
I haven't worked out how to implement harbours yet. But I'm really liking what I've seen.
Performance in this new patch is really bad though, my game has ground to a complete halt so will be quite torturous to complete next two.
Going to delve into this today, bought it, any advice for a new player, havent really played a game like this before, was always more into real time tactics games and real time strategy, this more like turn based ? cheers !!
The beta patch addresses the performance issues.