Hell Let Loose...Company Of Hero's, meets FPS

Played a lot of this over the weekend. The problem of nobody wanting to squad lead at the start still irks me, especially as I feel I have more than done my fair share of it in the past. Its a very powerful role, but often see so many SLs simply not finding good positions and when they do they then get let down by the squad by not having a support backing up their every move with those vital supplies.

Was on the UKLL server last night, and whilst it was fun, my teams SLs were uselessly concentrating all their OPs right next to a garrison near cemetery on St Mere Eglise....like for the love of god just spread them out a bit but make sure you are within the 4 cap squares.

Failure to understand what the 4 cap squares are is another bug bear of mine, too many people holding useless positions....

Rant over, its a great game really!!

I never ever play recon, but gave it more of a go on the weekend, I went as spotter and had a co-sniper and it was just a brilliant experience. My partner was really helpful, had good comms and we terrorised the back lines all game. It was really rewarding, right up until 5 mins from the end when the server crashed.... didn't even get to thank my brilliant teammate!
 
Last edited:
Are they ever going to sort the LODS on this game ? At somepoint they completely ruined them and buildings in the distance look like cardboard boxes etc.

I know they have to optimise things but the LODS are waaaaaaay too aggresive in this game, really ruins the visuals and immersion.
 
Last edited:
Played a lot of this over the weekend. The problem of nobody wanting to squad lead at the start still irks me, especially as I feel I have more than done my fair share of it in the past. Its a very powerful role, but often see so many SLs simply not finding good positions and when they do they then get let down by the squad by not having a support backing up their every move with those vital supplies.

Was on the UKLL server last night, and whilst it was fun, my teams SLs were uselessly concentrating all their OPs right next to a garrison near cemetery on St Mere Eglise....like for the love of god just spread them out a bit but make sure you are within the 4 cap squares.

Failure to understand what the 4 cap squares are is another bug bear of mine, too many people holding useless positions....

Rant over, its a great game really!!

I never ever play recon, but gave it more of a go on the weekend, I went as spotter and had a co-sniper and it was just a brilliant experience. My partner was really helpful, had good comms and we terrorised the back lines all game. It was really rewarding, right up until 5 mins from the end when the server crashed.... didn't even get to thank my brilliant teammate!

Good squad leaders are so hard to come by!

Best thing I can suggest is to join our discord, we usually have at least two squads led by competent leaders and we make sure everyone in the Discord all gets into the same squads :)


@imtoooldforthis & @Grumps82

LOD issues really are a pain, i'm pretty sure they butchered them months and months ago when they were trying to optimise the game.

Hopefully Team17 and the new dev team can start to bring HLL to it's full glory!
 
UPDATE 14 LIVE!


Not had a chance to play them myself as at work but apparently the new maps looks really nice!
 
It was funny to try and play last night with the pre match showing 49 Brits and 1 Axis, an exaggeration but not far off for a lot of servers.
 
I played the desert map and it was a total mess. Game is held together by duct tape.

They've made too much money to be still considered an indie studio, should have hired some competent engineers.

Black Matter sold the rights to Team17 middle of last year and Team17 have been the sole devs on it for the last 6 months or so.

If you think the front end stuff of this update is bad you should see how badly it has ruined the server settings, can't even select maps unless you do it manually in the server settings and restart the server which will kick everyone out haha!
 
Not been a long-time HLL player, but convinced/coerced my group into all getting it a month or two ago and we've been thoroughly enjoying our time - we've all got countless hours in Squad, Arma, Post Scriptum etc so this had obvious appeal.

It is a through-and-through half hearted attempt of a game that has too many compromises and shortcuts. The British loadouts are subpar and clearly didn't go through any sort of play testing and it really shows. The choice of weapons is questionable and the lack of uniforms really is mind-boggling. The two new maps are... Interesting. Driel is just a meat-grinder for 10-20 minutes until someone manages to sneak/break through the bridge; and El Alamein is just pixel hunting from my experience so far. Doesn't love up to the hype and anticipation for the Brits to be honest.

Otherwise though, some parts of the game just don't make sense - poor map design quality passes for invisible walls and hedgerows stopping bullets where they shouldn't etc. The mini game that is tank gearing. The phasing through stone walls but getting stoppes by twigs etc. The new run speed is good, but definitely needs tweaking down a smidge...

Still enjoying my time with it though :D
 
Not been a long-time HLL player, but convinced/coerced my group into all getting it a month or two ago and we've been thoroughly enjoying our time - we've all got countless hours in Squad, Arma, Post Scriptum etc so this had obvious appeal.

It is a through-and-through half hearted attempt of a game that has too many compromises and shortcuts. The British loadouts are subpar and clearly didn't go through any sort of play testing and it really shows. The choice of weapons is questionable and the lack of uniforms really is mind-boggling. The two new maps are... Interesting. Driel is just a meat-grinder for 10-20 minutes until someone manages to sneak/break through the bridge; and El Alamein is just pixel hunting from my experience so far. Doesn't love up to the hype and anticipation for the Brits to be honest.

Otherwise though, some parts of the game just don't make sense - poor map design quality passes for invisible walls and hedgerows stopping bullets where they shouldn't etc. The mini game that is tank gearing. The phasing through stone walls but getting stoppes by twigs etc. The new run speed is good, but definitely needs tweaking down a smidge...

Still enjoying my time with it though :D

I think your final sentence sums it up though, there's certainly lots to criticise or moan about, but at the end of the day I still spend a few evenings a week playing Hell Let Loose at enjoying it, so I must be doing something right!

It wouldn't be a post from me in this thread without an invite to my community [UKLL] UK Let Loose :p


We have our own game server which now fills up nearly every night of the week, so come join the discord with your lot and join the fun :D
 
Thanks for the game tonight gents (I'm DaiaBu btw). I've never really fully got in to this game and one of the reasons I think is not finding a group of regulars I can play with. I'll try to stay active on Discord and join when I can (real life permitting).
 
Back
Top Bottom