Helldivers 2

If you are having CTDs I'd genuinely suggest forcing DirectX11 to see if it helps, only takes a minute to do and might get you playing again. I haven't had any crashes since doing this last week.

Go here and delete the any files in the folder as it'll be DX12 shader
C:\Users\USERNAME\AppData\Roaming\Arrowhead\Helldivers2\shader_cache\

Steam launch options:
--use-d3d11
 
As per my recent post I started getting CTDs after sticking the 4080 in and updating my drivers, not sure what made the difference but I found they went away after enabling V-Sync at 144Hz or making sure I was running with settings where I was mostly rendering below ~150 FPS.
 
Can't play 10 minute's tonight without CTD. No idea why as i have not changed anything since yesterday and it ran totally fine yesterday..
 
No CTDs so far playing for the last couple of hours. The game is really funky though - I can play for like an hour and it will be flawless, then another hour it will be non-stop UI messing up, randomly getting dumped back to ship for no apparent reason, weird stuff happening during combat where it is like the game has decided I'm already dead and doing stuff is very delayed or has no effect for a few moments until I die - kind of hard to explain and I don't think it is network lag. A weird one earlier where someone was running around with 2 large glowing question marks bouncing around them LOL.

Since the patch I can now head shot Bile Spewers all day long, but only about 10% of hits if that on Charger's head seems to be registering as a head shot.
 
Forced dx11 and it seems to be holding. The gameworld seems darker in 11 but my brightness has not changed. Can live with that though if it means no crashing.
 
After tonight's session can confirm not every headshot kills a charger, but its much better. For me it was north of 50%. Recoilless rifle.
 
Forced dx11 and it seems to be holding. The gameworld seems darker in 11 but my brightness has not changed. Can live with that though if it means no crashing.

What CPU do you have? there are reports especially of 13900 and 14900 CPUs, but to a lesser extent some other 13th and 14th gen Intel CPUs, having stability issues with the game if you don't adjust some BIOS settings slightly.

I've not had a single CTD so far since enabling V-Sync at 144Hz (with G-Sync).
 
Had an annoying bug on the termicide mission where I *ahem* slipped into the water but did not die, yet it put me in spectator mode and I was stuck until I persuaded a team member to TK me :D
 
Had an annoying bug on the termicide mission where I *ahem* slipped into the water but did not die, yet it put me in spectator mode and I was stuck until I persuaded a team member to TK me :D
I had that the other day though I was on my lonesome so I had to wait for a bug to wander over and decapitate me.
 
Had an annoying bug on the termicide mission where I *ahem* slipped into the water but did not die, yet it put me in spectator mode and I was stuck until I persuaded a team member to TK me :D

I had one the other day where I went through the whole death process, but didn't go to spectator, but the health bar went back to full but tinted red, player was constantly limping and making death rattle sounds but still alive and was immune to direct damage but could still take splash damage, couldn't stim until my health got very low from splash damage, quite odd.

Also had one where I'd boarded the extraction shuttle but somehow died, and respawned just outside it but with the camera fixed to the point I'd died - could move around, shoot and call in stuff for about 20-30 seconds after the shuttle left, but still extracted.
 
Last edited:
Back
Top Bottom