Soldato
- Joined
- 9 Oct 2006
- Posts
- 3,761
- Location
- here
So played a few missions last night. Initial thoughts:
1) I don't think the Unity engine was the right choice for this. Some of the essence of the original Homeworld games have been lost as a result. I appreciate that it would've been unwise to stick to an engine developed 1) for 3D space battles, and 2) over a decade old, but I can't help but feel that the game has detracted from the original look/feel.
2) It doesn't support 3440 x 1440 resolution, 1900 x 1200 is the max res for me which is a shame because the Remastered Homeworld played happily at 3440 x 1440. Again, probably down to the engine rather than the game itself. I've tried to have a fiddle with the config files but it reverts back to 1900 x 1200 when the game launched. Shame really.
3) I like the "hit n run" tactics employed by the enemy. On hard mode it certainly provides a challenge when navigating sand dunes and trying to get a vantage point over the enemy.
4) The cutscenes are cool. They've given the oldschool cutscenes a new vibe whilst giving a good "nod" back to the old ways.
5) I wish, really wish, you could zoom out more. Ok so there's the navigation screen but why can't we have a wider view of what's going on? If the "epicness" of Homeworld is to be retained, surely we'll want to witness a larger scope of the battlefield?
Will be playing it more and eventually multiplayer as well. I think the storyline has a lot to offer and with us following the S'Jet kith we're sure to be in for a treat
1) I don't think the Unity engine was the right choice for this. Some of the essence of the original Homeworld games have been lost as a result. I appreciate that it would've been unwise to stick to an engine developed 1) for 3D space battles, and 2) over a decade old, but I can't help but feel that the game has detracted from the original look/feel.
2) It doesn't support 3440 x 1440 resolution, 1900 x 1200 is the max res for me which is a shame because the Remastered Homeworld played happily at 3440 x 1440. Again, probably down to the engine rather than the game itself. I've tried to have a fiddle with the config files but it reverts back to 1900 x 1200 when the game launched. Shame really.
3) I like the "hit n run" tactics employed by the enemy. On hard mode it certainly provides a challenge when navigating sand dunes and trying to get a vantage point over the enemy.
4) The cutscenes are cool. They've given the oldschool cutscenes a new vibe whilst giving a good "nod" back to the old ways.
5) I wish, really wish, you could zoom out more. Ok so there's the navigation screen but why can't we have a wider view of what's going on? If the "epicness" of Homeworld is to be retained, surely we'll want to witness a larger scope of the battlefield?
Will be playing it more and eventually multiplayer as well. I think the storyline has a lot to offer and with us following the S'Jet kith we're sure to be in for a treat
