How Call Of Duty Spoilt The Fun Of Video Games

bf3 is really just moh 2


Still banging that drum, you've only used that line or a variation of it about 3 or 4 times in the last week or so.. And yet it still stinks as bad as it did when it was first used. :eek:

Still not clued into the fact that BF3 has been in the works around 3 years, even longer if you consider the prototyping they were doing around 2006 or so.
 
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look you dont have to agree but thats what it is .

same weapons similar animation from moh with added ones from mirrors edge with buildings and so on from crysis 2 . hit reg is moh aswell.

its not bf its more moh . its been made faster and more easier to take the cod crown and the cash that goes with it. you will see in next two weeks.

you have your op i have mine . i accept your view .
 
look you dont have to agree but thats what it is .

same weapons similar animation from moh with added ones from mirrors edge with buildings and so on from crysis 2 . hit reg is moh aswell.

its not bf its more moh . its been made faster and more easier to take the cod crown and the cash that goes with it. you will see in next two weeks.

you have your op i have mine . i accept your view .



Difference in our opinions is yours is beyond deluded. Buildings from crysis 2? Where exactly? You honestly think Dice aren't competant enough to make their own models? The games been in the works over 3 years, call me mad but im pretty sure thats ample time for the 3d artists to make some buildings up in 3ds.

Weapons from MOH, wow who woulda thought a modern day shooter might have some of the same loadout, doesn't matter if thats what they actually use in real life or not, in dg's universe theyre obviously "Copying" just to help his shred of an argument. Obviously Day of Defeat was copying Allied Assault in utilising some of the same WW2 era weapons. Ive also a sneaking suspicion that the fact that these weapons fire Bullets, might also be copied from somewhere..

And the only comparison you can come up with for movement is you can see your body while vaulting over walls so that automatically says its "copying" Mirrors edge? Hate to break it to you sonny, but Hells Highway also had a vaulting system where you could see your legs. And even years before that Allied Assault originally you could look down and see your legs, it was later removed due to clipping issues. Looking down and seeing your legs is nothing new, just rarely used, and thats the only thing that you can tie the movement to mirrors edge, when its been done long before.

Hit reg is MOH? Not really, BC2 had a lot more going on in it than MOH ever had, MOH also had weapons where you didn't have to take into account distance or bullet drop, or lead targets much at all so it was much easier to hit targets. At the very most they seem to have improved the network code, im sure thats pretty standard fare considering the complaints that the netcode in BC2 got.

Oh and we can't forget the train station from Dead Space can we, thats another "DG" Classic. Your argument is literally is full of more holes than a string vest, merely the ramblings of a cod fanboy at best.
 
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ah, you're one of those people who thinks the bullet drop is less on other guns, I see.

psst, it's not.

Then how come I could aim at a person's body with a scoped assault rifle and register hits whereas with a sniper I would have to aim well above them?

Also, as you've said "one of those people" that suggests that there are others who believe as I do, so surely it would be reasonable to assume there is something happening to make us think this?
 
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COd4 was fine barre a few annoying perks martydom etc..

they just went ott with perks and kill streaks for MW2

BF2 is fine

BFBC2 is fair enough also.
 
Difference in our opinions is yours is beyond deluded. Buildings from crysis 2? Where exactly? You honestly think Dice aren't competant enough to make their own models? The games been in the works over 3 years, call me mad but im pretty sure thats ample time for the 3d artists to make some buildings up in 3ds.

Weapons from MOH, wow who woulda thought a modern day shooter might have some of the same loadout, doesn't matter if thats what they actually use in real life or not, in dg's universe theyre obviously "Copying" just to help his shred of an argument. Obviously Day of Defeat was copying Allied Assault in utilising some of the same WW2 era weapons. Ive also a sneaking suspicion that the fact that these weapons fire Bullets, might also be copied from somewhere..

And the only comparison you can come up with for movement is you can see your body while vaulting over walls so that automatically says its "copying" Mirrors edge? Hate to break it to you sonny, but Hells Highway also had a vaulting system where you could see your legs. And even years before that Allied Assault originally you could look down and see your legs, it was later removed due to clipping issues. Looking down and seeing your legs is nothing new, just rarely used, and thats the only thing that you can tie the movement to mirrors edge, when its been done long before.

Hit reg is MOH? Not really, BC2 had a lot more going on in it than MOH ever had, MOH also had weapons where you didn't have to take into account distance or bullet drop, or lead targets much at all so it was much easier to hit targets. At the very most they seem to have improved the network code, im sure thats pretty standard fare considering the complaints that the netcode in BC2 got.

Oh and we can't forget the train station from Dead Space can we, thats another "DG" Classic. Your argument is literally is full of more holes than a string vest, merely the ramblings of a cod fanboy at best.

understand your op its just differs from mine ;)

weapons are rejigged moh guns
the movement leaping vaulting is from another dice game called mirrors edge whether you agree or not on tha its truth and i know it is ;)

hit reg is moh based sorry to tell you not bfbc2.
if you understood why they are using moh hitreg you may have a chance . if you dont understand why moh hit reg is being used its to speed up the game so its more cod like . quicker more kills entertaining audience more equals cod money. which is ten times what bf makes currently. moh had the best hitreg in ages in any fps game.

i have played bf3 more than you and before anyone was even thinking of playing it on here ;) . so keep deluding yourself and ill keep deluding myself :p

im not a cod fan boy either i play both bf and cod :D or any other game i consider to be good.
 
weapons are rejigged moh guns

Very doubtful, MOH Ballistics system was incredibly basic to say the least, the shots had no travel time, no drop and you didn't have to lead targets. If anything it would be far easier to incorperate the System from BC2 and update it.



the movement leaping vaulting is from another dice game called mirrors edge whether you agree or not on tha its truth and i know it is ;)

So you keep saying but the fact is this movement has existed in other games long before Mirrors Edge was even a Twinkle in the Devs Eye. I also notice you conveniently failed to provide any proof for your claims of Buildings from Crysis 2, and other Assets from Dead Space 2, then again, why try to prove the unprovable eh? :)



hit reg is moh based sorry to tell you not bfbc2.
if you understood why they are using moh hitreg you may have a chance . if you dont understand why moh hit reg is being used its to speed up the game so its more cod like . quicker more kills entertaining audience more equals cod money. which is ten times what bf makes currently. moh had the best hitreg in ages in any fps game.


Ever heard of Hardcore mode? Generally thats the mode to play if you want quick "cod" llike kills. Dice have already stated the Ballistics in the Alpha were outdated before we got to play it, theyre still working at them and will continue to do so after they get Beta feedback.


i have played bf3 more than you and before anyone was even thinking of playing it on here ;) . so keep deluding yourself and ill keep deluding myself :p

Sure you have, pity the fact remains you have absoloutely no way of proving this. Theres always someone online before big releases claiming "insider knowledge" and more often than not theyre spouting BS just to get attention.
 
use your brain think about it ;)

why do i have to disclose all relevant knowledge of bf3 to you ?

like i said you have your op i have mine . got nothing against your opinion just stated a few things are wrong. i know there wrong how i know there wrong is my buisness :p

youll be playing beta in two weeks anyway then youl see
 
why do i have to disclose all relevant knowledge of bf3 to you ?

Because maybe then you could be taken seriously instead of being one of many people coming upto a games release that suddenly has "insider info".

Happens all the time, people suddenly being "in the know" and 99% of the time its nothing but Lip Service.

use your brain think about it

No need to think about it, the typical story is "someone you know" or a "family member" etc has access to it. Heard it plenty of times before, hardly impossible but as i said, 99% of the time its BS, it is the internet after all.
 
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Difference in our opinions is yours is beyond deluded. Buildings from crysis 2? Where exactly? You honestly think Dice aren't competant enough to make their own models? The games been in the works over 3 years, call me mad but im pretty sure thats ample time for the 3d artists to make some buildings up in 3ds.

I agree, I've heard many users witter on about how the realism looks similar to "Crysis". What many users do not seem to understand is that when game developers strive for realism you end up with more or less the same results with variations, strange that huh?

Weapons from MOH, wow who woulda thought a modern day shooter might have some of the same loadout, doesn't matter if thats what they actually use in real life or not, in dg's universe theyre obviously "Copying" just to help his shred of an argument. Obviously Day of Defeat was copying Allied Assault in utilising some of the same WW2 era weapons. Ive also a sneaking suspicion that the fact that these weapons fire Bullets, might also be copied from somewhere..

Medal Of Honor - Frostbite 1.5 & UT Engine 3
Battfiled 3 - Frostbite 2.0

I have no doubt the weapons in Medal Of Honor have found themselves on Battlefield 3 and I see no problem with that. Why develop the same guns twice? Give them a quick update and you've saved time to work on other areas of the game.

And the only comparison you can come up with for movement is you can see your body while vaulting over walls so that automatically says its "copying" Mirrors edge? Hate to break it to you sonny, but Hells Highway also had a vaulting system where you could see your legs. And even years before that Allied Assault originally you could look down and see your legs, it was later removed due to clipping issues. Looking down and seeing your legs is nothing new, just rarely used, and thats the only thing that you can tie the movement to mirrors edge, when its been done long before.

Well how many different ways can you move? "Damn and I thought Battlefield 3 was original, another rip off of Call of Duty."

Hit reg is MOH? Not really, BC2 had a lot more going on in it than MOH ever had, MOH also had weapons where you didn't have to take into account distance or bullet drop, or lead targets much at all so it was much easier to hit targets. At the very most they seem to have improved the network code, im sure thats pretty standard fare considering the complaints that the netcode in BC2 got.

Personally I felt Medal Of Honor was a terrible game but I only played single player and that was developed on the Unreal Engine 3. Bullet drop in Bad Company 2 is amazing, to get a bang on head shots at distances you wouldn't even have to think about in Call of Duty is what I define skill.

Don't get me wrong I'm not bashing Call of Duty and I'm an avid player on Modern Warfare 2 and I enjoy both thoroughly. There two different games and Call of Duty is aimed to be a fast playing game, Battlefield I'd consider a light military simulator.

understand your op its just differs from mine ;)

weapons are rejigged moh guns
the movement leaping vaulting is from another dice game called mirrors edge whether you agree or not on tha its truth and i know it is ;)

You said it yourself, "another DICE game".

hit reg is moh based sorry to tell you not bfbc2.
if you understood why they are using moh hitreg you may have a chance . if you dont understand why moh hit reg is being used its to speed up the game so its more cod like . quicker more kills entertaining audience more equals cod money. which is ten times what bf makes currently. moh had the best hitreg in ages in any fps game.

I don't have facts for you, but when you actually play the game it's taking great inspiration from Bad Company and whilst many would argue its not, I'd be very surprised if I was wrong. The similarities are quiet clearly obvious and personally that's a good thing.

i have played bf3 more than you and before anyone was even thinking of playing it on here ;) . so keep deluding yourself and ill keep deluding myself :p

im not a cod fan boy either i play both bf and cod :D or any other game i consider to be good.

Whilst I'm fairly new here, sorry but I do believe you're a blatant liar. Dice released the game as Alpha, not beta/demo so how you "know" so much about the game is beyond me. I didn't realise you was a developer in DICE!

It's not a competition and quiet frankly I don't care that you played Battlefield 3 more than any of us. It doesn't mean anything and your statement about playing Battlefield 3 "before anyone was even thinking about playing" Battlefield 3 tells me you're a blatant liar.

Because maybe then you could be taken seriously instead of being one of many people coming upto a games release that suddenly has "insider info".

Happens all the time, people suddenly being "in the know" and 99% of the time its nothing but Lip Service.

No need to think about it, the typical story is "someone you know" or a "family member" etc has access to it. Heard it plenty of times before, hardly impossible but as i said, 99% of the time its BS, it is the internet after all.

+1 There is too many users like him scattered across the internet with insider knowledge. DG, you're not fooling any of us with your lies.

As for the main topic of the thread, I think guy is simply bashing and advertising alternatives. Propaganda springs to mind.
 
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Modern Warfare 2/Black Ops and Battlefield: Bad Company 2 being the most played multiplayer shooters. They both just have teams shoot at each other for about 10 minutes, and then tally the deaths.

So he's only played the Team/Squad deathmatch modes then? Last time I played either, I picked from a multitude of game modes where just tallying kills could see you loose.

I'm pretty bored of these samey articles tbh.

When did journalism become all about writing something flawed that will gain more hits (read revenue) than a well written balanced article because it aggravates a particular demographic become the norm... Oh wait... Damn you tabloids!
 
When did journalism become all about writing something flawed that will gain more hits

Since it became popular to slate games whether they're good or bad, these days gamers are too critical in assessing a game, they would rather find little niggles rather than play the actual game, it's what i have noticed over the year and that gamers expect too much, especially PC Gamers.

I'm playing singleplayer on COD: MW2 currently, and i'm finding it more enjoyable than COD:MW1, good game so far.
 
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pc gamers are the worst and more analytical of there games :p

what i wish a lot would do is step back and think what is the sole motive of 99.9 percent of games companies its to make money and profit at that.

once you sit back from the spin the oh we done this just for the pc gamers type comments then you see what is truth and what is not .

if there game is marketed at the pc crowd or a big majority of it they are going to milk you till it drops. you really think oh we made it just for you pc gamers cause they like you or something :D

its cause they want your money !

those who dont have half a brain i test games :rolleyes: hope that helps the halfwits in the thread :)
 
I agree what he says regarding the Indie scene.

I personally have been enjoying and buying more Indie titles recently compared to so called AAA games from bigger publishers.

It makes me realise why I started gaming all those years ago, FUN gameplay which makes you think and does not have to be a FPS game.

Also, Rock of Ages is an AWESOME game...

http://store.steampowered.com/app/22230

It deserves to sell well.
 
There is such a vast miasma of games out there, I'm not saddened by the fact mainstream-FPSs have been dumbed down. It's a good representation of today's military. :p
 
yes you do sign a nda on which ever game your testing and not all games are in house .

yet again more assumptions. can we talk about the actual title of the thread and not go full pc nerd pls.




the funny thing is if you look at title and how many play call of duty total its brought more people into gaming so its a bit of bs right there. would more be gaming without it = no. to the general public and not fan based hardcore people it is a lot of fun
 
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I don't play COD/MW but bashing them (and other FPS titles) does seem to have been 'en vogue' the past couple of years.

Yes they make a lot of money and yes they may seem very similar. However, when I read articles such as in the OP, I can't help thinking that the journalists/bloggers in question are jumping on the elite-moral-high-ground-poseur bandwagon.

I see some creedence in that the larger companies with more money to play around with do seem to churn out the sequels and can afford the advertising. This will of course affect the sales of smaller, lesser known games - as well as the studios that make them. However, people still buy the AAA titles. Same with the film industry. Just how it is. I realise that this post has not point or structure - back to work for me!
 
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