It surprises me more effort isn’t put into making really immersive open world games to the standard that Rockstar can deliver. They are always insanely popular, and i think a lot of gamers really want to see games push the boundaries of immersiveness in terms of detail etc.
Unfortunately, we just seem to be going backwards for the most part. A lot of games still feel very "flat". It is difficult to describe, but almost all of them feel lazily constructed compared to something like RDR2. Why are Rockstar seemingly the only developer who can deliver to such a high level? There must be more talent out there surely.
I want to "feel" the world that is created (figuratively). So few games come anywhere close to that feeling.
Almost every game i fire up now just seems so lazily done and a copy and paste of what has been done before.
Isn’t that something to do with Rockstar having basically unlimited resources? They’re at a point now where people are guaranteed to buy their games and therefore they can afford to make them extremely polished. So that’s great but it’s a very unique position built up over a long time.
Unfortunately that sort of thing doesn’t work all the time. But when it does work, it’s great. I think the last example of a crippling amount of polish being out to a game and it paying off has been Baldur’s Gate 3.