I think what is rather funny from the numbers in this thread, on a hex core AMD chip or a high end intel chip crippled to only 2c+ht beats the numbers, significantly, that Nvidia was touting for a 290x and hexcore Intel chip setup, 58fps they claimed for Mantle and 54 I believe with DX....
From Kaps numbers a dual core with HT beats that easily in Mantle and a 4c no HT beatst that in DX. The actual CPU Nvidia was using, their numbers were so completely bogus.
I think from everything I've seen of BF4/Thief benchmarking, minimums are the most interesting area to benchmark.
I think conclusions 3 and 4 are a little, overstated. DX faster than mantle in half the results at 4.5Ghz. Really? The first 2 results are a 3.5/6fps gain, the other 4 are margin or error numbers.
Same for HT/on off, margin of error stuff there I would say. Again in both circumstances, what happens with minimums included, maximums are useful to see where the gains are coming and to see difference between min/max, smallest difference would give relatively speaking the smoothest overall experience.
IE 50average with 25mins and 100max would be less smooth than 50 average with 40 mins and 60 max.