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Poll: How much memory would you like your next GPU purchase to have ?

How much memory would you want your next card to have ?

  • 4gb

    Votes: 12 3.4%
  • 6gb

    Votes: 29 8.1%
  • 8gb

    Votes: 201 56.3%
  • 12gb

    Votes: 59 16.5%
  • 16gb

    Votes: 35 9.8%
  • 32gb

    Votes: 21 5.9%

  • Total voters
    357
There are a number of games that use high res textures that do use over 4GB and thus 8GB would be the logical step at 1440p. At 4k then the gpu isn't powerful enough even with sli/xfire (mainly due to poor profiles for last few months) to push the limit of what 4GB most cards are running because they just don't have the grunt.

But once the new core/architecture drops from Nvidia/AMD then I can see current gen games being able to be maxed at 1440p with stable 60+ fps and with high res texture packs I can also see that taking up more than 4GB bearing in mind, my system often says it needs more than my 980's have newest games such as The Division, Rise of The Tomb Raider etc so yeah I see 8GB being needed.
 
4GB as a minimum, 6GB for the low mid tier, 8GB for the mid tier, 12 for the high end and 16GB for the highest end card.

Personally I'd like a card with at least 8GB to be the mainstream seeing as I've seen 5GB+ usage at 1440P and I'm sure that memory usage will increase pretty soon.
 
The most I've seen my card use is close to 4gb, which was when I played Crysis 3, I think. So something around 8 should see me right for quite a while (even though I voted 12). :D
 
8GB or more. We've got games out now breaking the 4GB barrier especially at 1440p/4K.
The number is only going to increase as games go on; this generation of consoles having a lot more memory has already led to a big increase in memory usage, and I cannot see this reducing on PC.

That's why my next gaming PC when I do a complete rebuild, probably next year, will likely have 16GB or 32GB RAM, and 8GB+ GPU. 4GB is reaching the end of viability for upper tier usage, even at 1080p, and 6GB isn't enough overhead for my liking. Don't get me wrong, fancy memory compression and other smart usage technicques will help, but they're not always going to be present or work.
 

Thing is, even that article says:
"You might think that VRAM consumption isn't something to worry about, or "I don't need more than 4-6GB" - and while that applies to most of the games today - it will definitely change in the future. 8K will use 8GB+ of VRAM in the future, but by next year I think we'll begin to see video cards with 24GB of VRAM (Titan 2, I'm looking at you).

Read more: http://www.tweaktown.com/tweakipedia/90/much-vram-need-1080p-1440p-4k-aa-enabled/index.html"

And that article is a year old. Things are slowly moving forward now as we're seeing more and more usage on new titles.

Even at 1080p, with AA on, you can see the 4GB barrier being breached and that is going to affect users with the Nano or 970 quite quickly, even if it's not the be all and end all now.
Games will also often run on less memory than is really needed/utilised, but it will mean you start to see more hitches and other graphics anomalies. It wouldn't surprise me if AA and the GPU memory usage of it is one reason for GTAV's hitching/stutter.

That would be why the AVERAGE FPS often isn't too affected when memory is breached slightly, however if you look at things like FCAT frametimes, you would probably see higher variance on the same GPU with 4GB than one with 8GB (where the same GPU is present).
 
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^ yeah I'd rather have too much and a couple of GB sitting there than sitting on the limit. The Division uses 5GB for me, sometimes slightly more, sometimes slightly less. That's mostly maxed out aside from two Nvidia specific options (I have enabled PCSS & HBAO+ though but no post AA).

8GB isn't stretching it at all; 12+ would be better to have imo, and a 4K monitor will thank you for it.
 
Right?
now show me where i said 2gb is all that's needed?
that only shows i said the games i play don't pass 2gb ;)

why dont you have a little look here - http://www.tweaktown.com/tweakipedia/90/much-vram-need-1080p-1440p-4k-aa-enabled/index.html


EDIT: just noticed you have a 1440 monitor and a 6gb GPU, do you have to run at 1080? because you would need what 32gb to run 1440 lol

People just dont get it. I to have a 1440p Monitor, and i don't think i've seen over 2gb usage either, except for synthetic benchmarks or running VSR at stupid settings. Its all marketing, and it seems to have worked. More is better upto a point. Yes if you game at 4k you will need upto 8gb, but you'd also need two cards as none of todays cards can run the greatest titles at 4k with respectable framerates.

No point having 8-12gb ram, if the GPU starts crying and runs like **** if its using over 4gb.
 
People just dont get it. I to have a 1440p Monitor, and i don't think i've seen over 2gb usage either, except for synthetic benchmarks or running VSR at stupid settings.

What are you playing? 2GB of VRAM is easily surpassed on modern titles at 1440P, even before GPU grunt becomes an issue. Unless you turn down lot's of settings that is. *shrug*

Source:

1440P gamer having used Single/SLI 2GB, 3GB and 6GB cards.
 
Source:

1440P gamer having used Single/SLI 2GB, 3GB and 6GB cards.

I'm the same, over the past 3 years I've used 670, 970, 980 & 980Ti. The only card not to be paired for SLI is the 980Ti. The rest all got used single card for a few months and then I went SLI.

Some games like TW3 look fantastic and are really well optimised but it still uses more than 2GB at 1440p (although it doesn't exceed 3). However, most games with decent textures will use more than 2GB without doubt, and probably more than 4GB in a lot of cases. Even Skyrim exceeds 2GB when you start to mod it with modern textures.

Yet, apparently I know nothing because a guy with a 780 can play Minecraft using 500MB of Vram. :rolleyes:
 
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