*** HP Reverb G2 Owners Thread ***

Min spec is quoted as 1.3 as 1.2 doesn’t have sufficient bandwidth so 1.2 card is likely the problem.

May be worth setting half resolution mode in WMR (or failing that perhaps 60hz mode) as far as I’m aware that actually halves the output resolution so will bring the bandwidth required down. Perhaps will still fail the handshake but worth a try.

Yep, 1.2 card was the issue. I turned it all down to minimum and now it's working. 60Hz but... still pretty good fun. I hope my 3080 arrives before the heat death of the Universe and I get to turn it all back up again!
 
Well this morning for one last attempt on my wire problem i uninstalled the openXR app then Re installed it and my headset is now conecting again, I didnt think about doing this yesterday.. Ill be testing over the next couple of days if everything goes ok ill email HP and put a stop on my ticket
 
Well this morning for one last attempt on my wire problem i uninstalled the openXR app then Re installed it and my headset is now conecting again, I didnt think about doing this yesterday.. Ill be testing over the next couple of days if everything goes ok ill email HP and put a stop on my ticket

That’s really odd, the OpenXR app shouldn’t even come into it unless playing an OpenXR runtime game like MSFS. Could be a co-incidence?
 
That’s really odd, the OpenXR app shouldn’t even come into it unless playing an OpenXR runtime game like MSFS. Could be a co-incidence?

Concur. I've drawn loads of 'conclusions' when troubleshooting issues with this headset. Had one full 24hr period when I was convinced it was dead, followed by a couple of days with no issues. It's a temperamental beast
 
My order is still sat at the "Packing" stage after 4 days. I've emailed HP and waiting for their warehouse team to respond.
Anyone else ordered this past week direct from HP? How long did it take for a dispatch / delivery.
Concerned they've messed the order up and I wont get any till they're next in stock.
 
That’s really odd, the OpenXR app shouldn’t even come into it unless playing an OpenXR runtime game like MSFS. Could be a co-incidence?

Yeah your right I have been on MSFS and HL Alex...Since iv had this problem iv lot loaded up HL tho

Strange that yesterday the headset will give me a 4-1 error over and over without launching any game
 
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My order is still sat at the "Packing" stage after 4 days. I've emailed HP and waiting for their warehouse team to respond.
Anyone else ordered this past week direct from HP? How long did it take for a dispatch / delivery.
Concerned they've messed the order up and I wont get any till they're next in stock.

I got mine on day 3 from ordering direct from HP via phone
ordered 10/2 got it 13/2
 
I got mine on day 3 from ordering direct from HP via phone
ordered 10/2 got it 13/2

Thank you. That's the sort of time frame I expected.

Just had a response from HP:

"We are sorry to advise that your order has been delayed due to an unforeseen stock constraint within our supply chain.
At present we do not have a firm date on when the new stock will arrive in our warehouse"

What a load of rubbish. I ordered when it was in stock. And it stayed in stock for a few hours afterwards too.
Looks like someone else was given my unit. Who knows how long I will have to wait. Been keeping an eye on stock for 2 months already.
 
Damn that sucks mate...Before i rang them to order mine i was checking there web site every day and was always out of stock, Thats when i decided to call them and as i said got it within 3 days.

Hope you get yours soon bud
 
Thank you. That's the sort of time frame I expected.

Just had a response from HP:

"We are sorry to advise that your order has been delayed due to an unforeseen stock constraint within our supply chain.
At present we do not have a firm date on when the new stock will arrive in our warehouse"

What a load of rubbish. I ordered when it was in stock. And it stayed in stock for a few hours afterwards too.
Looks like someone else was given my unit. Who knows how long I will have to wait. Been keeping an eye on stock for 2 months already.

I ordered on Wednesday (17th) via the website - just queried the delay and got a similar response back. The worrying line was "but we continue to closely monitor this with our supply chain team, it-s currently looking like July.". :eek:
 
I ordered on Wednesday (17th) via the website - just queried the delay and got a similar response back. The worrying line was "but we continue to closely monitor this with our supply chain team, it-s currently looking like July.". :eek:

Glad I'm not the only one. Mine was ordered Monday via their site.
But their response was a bit different. No mention of July. (I mean. WTF, July!?)
At present we do not have a firm date on when the new stock will arrive in our warehouse, but we continue to closely monitor this with our supply chain team, and we will notify you via email once your order has shipped.
 
When i put my ticket in yesterday for a new cable im on a back order so that could be the dealy you guys are having in getting your headsets ...But since then iv fixed the issue i was having as i said a few posts ago
 
I've asked them if they might include the 3 yr warranty for the delay... worth asking. Considering cancelling otherwise. Do not like them holding onto £660 of my money for potentially 5 months.
 
I've asked them if they might include the 3 yr warranty for the delay... worth asking. Considering cancelling otherwise. Do not like them holding onto £660 of my money for potentially 5 months.

Yeah i was in that situation on my RTX 3080 that was a 3 month wait, Was worth it in the end tho....Depends if you really really want it i guess
 
Good news for all you 3080 owners worried about your pitiful VRAM count ;)

from one of the WMR devs:

We do have some feature updates in the works. One of the notable ones is a change we're working on with Valve that'll significantly reduce the amount of GPU memory used when running SteamVR. That one's exciting because we've found it has a cascading effect - a lot of VR workloads tend to max out the GPU memory, and reducing the amount used reduces the need for memory paging, leading to a smoother overall experience.

Basically the way it currently works requires copying the buffer... they are working with valve on a shared buffer which would have the potential to significantly improve the steamVR experience with WMR devices, particularly where memory becomes limiting as it removes the need to write to an intermediate buffer.

Of course OpenXR would solve all that anyway but I think we’ll be stuck playing openVR games for a very long time yet so this is good news either way.
 
Good news for all you 3080 owners worried about your pitiful VRAM count ;)

from one of the WMR devs:



Basically the way it currently works requires copying the buffer... they are working with valve on a shared buffer which would have the potential to significantly improve the steamVR experience with WMR devices, particularly where memory becomes limiting as it removes the need to write to an intermediate buffer.

Of course OpenXR would solve all that anyway but I think we’ll be stuck playing openVR games for a very long time yet so this is good news either way.

The required 4k @90fps has crushed the 3080's GPU itself in the sim titles I run. I'm allocating less than 7gb of vram and stuck with medium-ish settings.

4k 90fps is hard.

This is still good news though.
 
I am so glad that I join the OC forum and got a heads up on the Reverb 2 orders. All I need now is my 3090 to show up and I will be a happy bunny. It has been a VERY expensive year so far with a new PSU,case,3090 and Reverb :)
 
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