HTC Vive to cost $799?

You ever thought she might actually be the minority?

Almost everyone I know, regardless of age or background, has been impressed when they have tried a VR solution for the first time. My GF was even enjoying the Google Cardboard's default apps, and she hates tech! Same for the reports I read online, it's rare someone takes an instant dislike to it. Usually it's because of motion sickness through either not being set up right, or the user is just extremely intolerant of that sort of thing.

Everyone that tried my DK2 was impressed with the technology.....but the only people that expressed any kind of interest in buying one were tech geeks.

People were impressed with the Wii and Kinect, PS Move etc.....and they cost a fraction of a VR setup AND were a social, fun experience that doesn't involve strapping cables and screens to your head and blocking out the real world and everyone around you. They've proven to be a fad.

VR is going to be a niche technology for sim enthusiasts and gearheads. AR is going to be the technology that really has mass appeal.
 
VR is going to be a niche technology for sim enthusiasts and gearheads. AR is going to be the technology that really has mass appeal.

Well, I think you're wrong long-term at least on VR, the Star Trek Holodeck is the ultimate VR end-goal and people have wanted that experience for decades. By that point it will become a social event anyway (one of the main players is backed with money by the worlds biggest social network!), and the cost will come down with every revision. Plus isn't it always the case that the first few iterations of any new tech is dominated by geeks adopting it and then filtering out?

AR has more practical everyday solutions yes, but to be honest we are even further away IMO from a decent mass-market solution. People who don't wear glasses wont want to suddenly start wearing them in public, so you're almost into contact lens territory before Joe Bloggs will see it's appeal. The reason Google Glass received a tepid response was because it was socially awkward.
 
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I'm ready :D

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Seems test not on the store any more be can be accessed thus: (from reddit)

linky should open a steam install dialogue box on the client.

If the link doesn't work in browser, simply message the link (steam://run/323910) to a friend on steam in the client, and the client will definitely recognize the link and launch the download when clicked.
 
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Well, I think you're wrong long-term at least on VR, the Star Trek Holodeck is the ultimate VR end-goal and nerds have wanted that experience for decades.

Fixed :D

Seriously though....AR multiplayer games, outdoors, so much scope for cool things, all without sealing yourself off from human interaction behind a plastic box. Apart from sim games, most of the things VR does would be much more fun in AR.
 
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:D

Whats the name of this?
 
Seriously though....AR multiplayer games, outdoors, so much scope for cool things, all without sealing yourself off from human interaction behind a plastic box. Apart from sim games, most of the things VR does would be much more fun in AR.

PSVR to some extent addresses this. While one person is wearing the headset, the main TV also allows other users to play alongside them in a more conventional form.

The part it will play in driving VR mainstream shouldn't be underestimated, it will do more for VR awareness on it's release either positively or negatively than either the Rift or Vive.
 
Mine was a 290x rather than a 290, but yes that does seem massively down on power.

Which card have you got? Might be worth doing some benchmarking on it.
 
Mine was a 290x rather than a 290, but yes that does seem massively down on power.

Which card have you got? Might be worth doing some benchmarking on it.

Reference 290 but watercooled so it's not being thermal capped or anything. Just completely wiped the AMD drivers and did a fresh install, exactly the same performance.
 
Fixed :D

Seriously though....AR multiplayer games, outdoors, so much scope for cool things, all without sealing yourself off from human interaction behind a plastic box. Apart from sim games, most of the things VR does would be much more fun in AR.

Hmmmm... AR multiplayer games outdoors would surely be taking your nerdage and smacking it into the face of the general public. I cant see many gamers barging through bus stops waving imaginary swords at imaginary dragons and this being something that would catch on... In fact I cant think of any game except maybe health apps that would be realistically assisted by AR, vs the Vives holodeck experience. Come to think of it I dont think sports / health would be either. Jump in front of that bus to dodge the zombie? I think I can make it...
 
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Hmmmm... AR multiplayer games outdoors would surely be taking your nerdage and smacking it into the face of the general public. I cant see many gamers barging through bus stops waving imaginary swords at imaginary dragons and this being something that would catch on... In fact I cant think of any game except maybe health apps that would be realistically assisted by AR, vs the Vives holodeck experience. Come to think of it I dont think sports / health would be either. Jump in front of that bus to dodge the zombie? I think I can make it...

Every Vive demo I've played would have been better in AR. Fruit Ninja would be better without the crap dojo background and having fruit spawning from a real object placed in the world, portal droid thing would be awesome attached to a real wall, airport demo, having a little airport laid out on a real table with multiple players all able to see and interact with each other while interacting with the airport....THAT would be cool and appealing to the mass market.

Sitting in a virtual space ship cockpit in VR is awesome and I am looking forward to getting the tech, along with every other tech geek with money to spare....but VR ain't going mainstream. Mark my words :cool:
 
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