huddersfield uni (game design) and ucas Q's in general

ninja economist said:
Please don't try to make a point by saying something as stupid as that in future.
Oh the ironing.

ninja economist said:
What is the problem with that, are you going to say that's wrong?

Yes. If you don't like CS then there's no point doing it. Are you saying doing CS and doing badly and making a bit of a portfolio is better than making a cracking portfolio (Which seems to be enough on it's own) and doing Games Tech/Design?

The point I'm trying to make is that it's the portfolio that matters, not the degree you do.

As for a there being a lack of places/ it being a closed industry it is FAR from it. I've found many many free of charge events and open days at developers that run specifically to give advice and encourage people to pursue careers in games.

If you really want to go in to games do the degree that is going to give you the nicest portfolio at the end of it.
 
ninja economist said:
CS degree is the only ICT degree worth it's salt. Anything else is a dime a dozen.
Actually I did BSc Computer Networks for Business.

Graduated in June 06, I was employed from the end of August in one of the biggest players in the IT Enterprise level channel as consultant after completing a 7 week intensive graduate program.
The Moneys awesome, I have a really nice apartment, cool car etc.

About 200 ppl started my degree program, 30 people graduated, about 28 people started the 7 week graduate scheme, Most dropped out, of the five left I think the rest got jobs.

I don't think its fare to say degrees are a dime a dozen, if you can stick with something thats very hard and get through it, employers will reconize this and you will be rewarded for it.
 
ninja economist said:
Sure, it just makes more sense for a company to hire Computer Science grads - Even if they're hiring at all. There's other "informed" posters in this thread who mention the size of the industry and the demand for grads.
You seem to be under the impression that making games is a completely technical. If you want to be a games programmer, then I would agree. But if you want to be a games artist or designer, it's no good being great at programming but not having a clue about the artistic side of things.
 
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