i just got dead space 2 but i'm so disappointed

SpecailEffect are going to Loan me a 'Evil' Controller

Hi Gareth,

I thought that would be the case. Thanks for the feedback, I'll let Adam know.

Bill


On Wed, Apr 6, 2011 at 2:49 PM, gareth wrote:
Hi

The suggestions he has said sound perfect for what I need, The features are amazing and would help a lot.... But one thing I think I'd not like is the mouth piece...

-------Original Message-------

From: william donegan
Date: 04/05/11 17:06:30
To: gareth
Subject: SpecailEffect Loan Library 'Evil' Controller


Hi Gareth,

I have been in contact with Adam from Evil Controllers about making the controller we discussed.

He said the following:

"Suggestions:
One of the best features we offer is our "nomad" controller, which allows you to do several things.
1. Remap buttons (assign any button to a "blank" button. Ideal for constantly changing button layouts in upcoming games)
2. Toggle (tap the button and it will imitate a press and hold)
3. Rapid (press and hold the button and it will imitate rapid presses)
The main feature we want to integrate is the remapping aspect (others included as well). The idea is to:
1. Add 4 buttons "blank" as well as the thumb-stick clicks. That way he could change the layout of the buttons whenever needed.
2. Make a mouth piece that has 2 "blank" silicone buttons on it. These can be pressed with your tongue. Imagine if he could control gas and brake with his tongue and use his face to move the thumb-stick simultaneously!
Thumb-stick Swap Feature:
Another feature is our thumb-stick swapping ability. With a slide switch, you can make the two thumbsticks switch entirely (southpaw) or you can even switch X or Y axis on each stick for Legacy southpaw. Integrating that into the design would be a great feature. The idea behind our work is to allow adaption and customization so that it doesn't become obsolete as new games release."

What do you make of the features? I told him that I don't know how keen you would be on using a mouth piece but let me know if otherwise. The other options including the special additions sound great to me.

Regards,

Bill

 
That's superb news fella ! Is it a complete custom controller or is it some kind of modified xbox controller ? either way I hope it helps :)

Being able to change the buttons in game would still be the best option rather than having to spend on custom hardware of course.
 
modified xbox controller i think...


i love the these features


Toggle (tap the button and it will imitate a press and hold)
Rapid (press and hold the button and it will imitate rapid presses)

Add 4 buttons "blank" as well as the thumb-stick clicks.
thumb-stick swapping
 
what a truely awesome read,

Without wanting to offend, I'm just utterly humbled

one of the most truely inspirational threads I've ever read on these forums.

no idea how I can help further but I've signed the petition and will subscribe to this thread until I get some ideas!
 
Games companys been doing this a fair while. About 30 years ago on a Vic 20 the games rarely let you change the keys

But you could just stop the program with Ctrl Break.
List the code, spot where the control keys were setup because it was often just basic code written in english.
Edit the keys to whatever ones you liked. Type Run, carry on playing :)
Really dont think thats possible anymore except Im thinking of BF2 and it stores controls in a separate plain text file, maybe every company should do this if its a good solution

Im surprised a third party program doesnt exist to intercept and remap keys and/or functions to alternate paths. Could have sworn there was but I admit Ive not read most of this thread so maybe its been mentioned
 
I can't believe I only came across this thread today. Just read every single post, and it is just truly amazing! Just about to start watching all your gaming videos now :)

I really do hope that remapping does become "the norm" and I really hope you enjoy your new things + game (effectively)!

Best of luck, Cas. :) :D
 
Games companys been doing this a fair while. About 30 years ago on a Vic 20 the games rarely let you change the keys

But you could just stop the program with Ctrl Break.
List the code, spot where the control keys were setup because it was often just basic code written in english.

Er lots of games were written in machine code even back then, and you needed a Multiface I/II to pore through the code and make adjustments (or write a poke and your own loader), which required some knowledge of what you were doing... :p
 
I wish that rapid button thing was put onto normal controllers or atleast an option to be fair. When you've got arthritis and have to mash buttons on games such as god of war to do simple things like open doors a button which you just hold would be a god send!
 
damn man, thats some good need for speed playing with your head. I'm rubbish with a pad!

Not sure about Deadspace, i thought it was crap anyway

Wouldnt you benefit from a bigger monitor (and less fair lights on the walls!!)


edit - I see you are using a pad for Dirt 2 (and doing a great job) Cant you use a pad for Deadspace?
edit 2 - With Dirt 2, do you use your feet for pedals and chin/face for steering?
 
Last edited:
Back
Top Bottom