*** Infestation: Survivor Stories ***

UPDATE ON ALPHA:

From what i can tell people who have the key can start downloading at midnight on the 15th.

Can some 1 confirm that means at 8am 2morow i can start downloading the client yes?

Also for those not sure whether to buy or not.... This review kinda sums the state of the game. I mean Joystiq are pretty reputable are they not?:

Joystiq says: What impressed me so much about the game was not only how smooth and polished it was for an early version but how immersive the game felt. I could lose hours and hours to this one. I can only imagine the turmoil involved with claiming a chunk of land or a building, working to secure it with several of my buddies, only to have it overrun with the undead or a stronger group of players. The lighting effects and simple interface are wonderful to toy with, and the different types of zombies will keep everyone on his or her toes. I found myself actually tensing up as zombies moved in on me, and smashing the undead in the head with the same flashlight that is lighting your way is quite invigorating.


http://massively.joystiq.com/2012/10/12/gdc-online-2012-a-severed-hands-on-with-the-war-z/
 
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I've got Chivalry in my sights for Tuesday when i get payed as for WarZ we shall see!, depends on the view point here

Tbh its £18 for pioneer pack and i'm off for 10 days with nothing to do, so why not test a game. I'd only spend that on a ******* cinema tickets for the wife and I.

Cant wait, fridge is stocked alarm set for 8am BRING IT ON!

carlton_dance.gif
 
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hmmmmm im sure i read on the warz forum that they were rolling out the client mid afternoon on the 15th pst.

isnt pst gmt -7?

EDIT-When can i download the game?

You can begin downloading the client October 15th, 2012 mid-afternoon PST(taken from warz site)

http://forums.thewarz.com/showthread.php?19024-Launch-Day-What-you-need-to-know

read on the forums yesterday, its between 12pm and 8pm gmt that we can grab it. the devs are rolling it out at different times. will be a 5meg client then you install it put in your serial and it downloads the game which is about 6 gig. we are locked to 30% of the map until the 31st and weapon/item spawns will be increased for this time.
full game is around 9 gig
 
read on the forums yesterday, its between 12pm and 8pm gmt that we can grab it. the devs are rolling it out at different times. will be a 5meg client then you install it put in your serial and it downloads the game which is about 6 gig. we are locked to 30% of the map until the 31st and weapon/item spawns will be increased for this time.
full game is around 9 gig

yeah i read most of that aswell mate.

really looking forward to it...
 
THE BUILD UP:

Yesterday, 09:46 PM

It's sunny day here in Los Angeles, but we're still in the office crunching to get game out by tomorrow.

Today we're setting up serviers, uploading game files to CDN and prepping us and our pet zombies for Survivors invasion that will happen on October 15th afternoon Pacific standard time here in United States. For our overseas players - PST time zone is -8 hours to GMT.

Do we expect bugs - YES we do. We're like 99% sure that game will be broken by our players on day one , and we're like 60% sure that we'll have some server issues

For that I personally appologies to you, if your first day experience will be lets say not as fun as you've expected. Lets assure we'll be there to fix it ASAP.


I'll keep you updated on status of game deployment thought today and tomorrow.


Here's our Alpha roadmap :

- Map -we're starting with around 30% of the map available on October 15th, and will unlock more areas up to full map unlocked few days before October 31st.
- We'll start with 30 players per map and will be gradually increase number of slots on daily basis ( as we unlock more space on map ) up to 70-100 per server.
- Marketplace will be almost useless at this stage. We'll have very few GC items, most items will be priced in "Dollars" - and only way right now to obrtain dolalrs is to hunt zombies in large cities - ie - super rare.
- Missions won't be available until we'll know what servers dynamics are, so hopefully around Octgober 25th.
- We've UNLOCKED safe settlements, removed any protection, as well as NPC services. So for first two weeks they're YOURS to conquer, build your own barricades and beses. Enjoy !
- Notes, barricades, building blocks are all in, they're extremely rare
- Weapons are rare, ammo is super rare - so expect more use melle weapons
- Weapons attachments are EPIC and rare - so if you'll find one - HOLD ON to it.

Things that WON'T be available till very end of Alpha or past October 31st beta release :

- Freiends and Clans
- Leaderboards
- Renting servers
- Stronghold servers

Basically we really want to make sure that by November you all will have same footing in a game, and also we'll fix all bugs that can hinder premium services like renting servers and strongholds stability. We don't want you to waste money, but more importantly we don't want you to have subpar experience for the paying services in a game.

So - sometimes tomorrow ( mean USA monday, not EU one ) we'll post client to http://www.thewarz.com/download

Feel free to spread it as wide as possible - upload to sites, torrents, etc. To play game you'll need to have valid serial key, so we're okay with free distribution of the game client.


to be continued !
 
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