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No, it was originally Opengl Next. The name was then changed to Vulkan and parts of Mantle used to complete the API.
I think a monitor is G-sync only in its current form. I think most still have just a display port input as well, unless they support dual scalers. But until Nvidia produce an ASIC Scaler for gsync instead of using an FPGA then the prices will still remain far higher.
And today we’re excited to announce an expansion of that partnership with NVIDIA providing all UE4 developers with not just binary but C++ source access to the CPU-based implementation of PhysX 3.3.3, including the clothing and destruction libraries, through Epic’s Unreal Engine repository on GitHub.
Are you insinuating nVidia developed or helped with Vulkan? As far as i know that was pretty much all AMDs help. Vulkan would never of been possible without Mantle! Straight from the horses mouth that was!
oh and tim sweeny said:
https://www.unrealengine.com/blog/nvidia-opens-physx-code-to-ue4-developers
the `generous` NVidia released the crippled source code - the GPU code is closed source.
Lamdchop is just trolling with that Vulkan comment so should be ignored.
what we can get from the Nvidia crew clutching at straws is that Nvidia has invented nothing that is open.
Khronos appear to disagree with your opinion
http://www.tomshardware.com/news/khronos-group-vulkan-graphics-api,28678.html
Crippled source code, what kind of rubbish? That is the same code that is used in games like Project cars.
This thread has gone full retard the last few pages. Well done guys.
no its not - physx in project cars runs on GPU ; as tim sweeny said , and he writes games engines - the source code released by NVidia , via UE4 on GitHub - is for CPU only.
Can AMD cards use the Advanced Physx option in Arkham Knight? Nope I hear you say?
I thought Physx was open source.
Khronos appear to disagree with your opinion
http://www.tomshardware.com/news/khronos-group-vulkan-graphics-api,28678.html
Lamdchop is just trolling with that Vulkan comment so should be ignored.
what we can get from the Nvidia crew clutching at straws is that Nvidia has invented nothing that is open.
Nope, as it still means people wouldn't have the freedom to switch to using AMD cards and adaptive sync without going through selling off their existing monitor.Your looking at it the wrong way, Gsync monitors just need to be cheaper than they are now compared with async monitors.
I think the fact that gsync is a lot more expensive for essentially the same monitor as an async panel is whats stopping a lot more people buying into gsync.
Are monitor makers allowed to use async and gsync in the same monitor or would nvidia say that its gsync only?