Yeah i noticed that, apparently it kick's Nvidia's H100's arse....... why can't they do that so convincingly for Graphics GPU's?
They can and do...when you take Nvidia-centric features out of the equation.
Radeon has been on par or beating Nvidia in raster for a few generations, but nobody cares because it's all about subpar ray tracing and fake frame generation to compensate, and Nvidia have the lead on that because a: they repurposed datacenter hardware as a fad (and justified a massive price hike because of it), and b: ray tracing capabilities are optimised for Nvidia blackboxes and Nvidia implementations. Of course Radeon sucks running RTX games because RTX is designed for Nvidia hardware.
Go with a more agnostic engine or an AMD-centric ray tracing engine and Radeon matches and beats Nvidia, Godfall and Dirt being two examples on PC, but nobody cares because those games aren't Cyberpunk and whatever high-profile AAA game Nvidia spends umpteen bazillions on injecting their blackboxes into.
Then look at Spiderman and Ratchett & Clank on the PS5. Even if you normalised Nvidia's obscene price gouging, show me an Nvidia card that can replicate the Ray Tracing on those two games at the same price point. But nobody cares because consoles are for peasants and the PC Master Race rules over all.